HOOVER1979 UltraHD Texture Pack


This is my first demo release of my work in progress UltraHD Texture pack for Doom, Doom II, Plutonia Experiment and Evilution.

The texture pack is in 5 files. One main file and 4 game specific override files. this is not only so that all 4 doom games have their own skies and don't all share Doom 2's skies but because some textures in The Plutonia Experiment and Evilution use the same names as some of the Doom/Doom2 textures. for each game, you will need to load both the main file, and the override for your game. For example for Doom 1, you would need to load the main file in a batch file and then the doom 1 override afterwards.

"GZDoom.exe HOOVER1979_UltraHD_Texture_Pack_05112017_Main_file.pk3 HOOVER1979_UltraHD_Texture_Pack_05112017_Doom_1_Override.pk3"

This pack is still a long way from completion and all textures presented in this pack are subject to change. I am teaching myself as I go, and as my skills further develop textures that aren't up to scratch with the developed skills will be remade so the utmost attention to detail and overall quality is upheld.

These textures are of a whopping resolution and this pack is designed for GZDoom. This pack will crash Doomsday/Risen 3D at multiple points with memory allocation errors it is due to some textures/skies being larger then the strict requirements the JDoom engine will allow. I plan to make a Doomsday/Risen3D compatible pack when this one is finished. I also plan on making a bright map pack for the GZDoom pack and a smaller 1k texture pack for low-end machines. I have only tested this pack with the 64bit Gzdoom 3.1 The same crash issues may be present with the 32bit version of GZDoom, but I am unsure of that as I haven't tested this on the 32Bit version of GZDOOM. Use this on the 32bit version at your own risk, and don't be surprised if you get crashes.

If you want to use any of these textures in your own project you are welcome as long as the following conditions are adhered too.

1: You must not modify my work
2: You must not claim my work to be your own
3: You must give me credit for my work on your mod's page, in the accompanying readme file and everywhere you advertise your mod this includes linking to my ModDB page and My Deviantart Repository.

My ModDb Page: you are already on it Moddb.com

My DeviantArt Repository: Hoover1979.deviantart.com


Disclaimer:
In the screenshots, I also use the Ketchup v5 blood mod, and in the video, I used both the Ketchup V5 blood mod and the Doom Metal Music mod. these mods are not made by me and all credits go to the authors of those mods. I just made the textures.

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UltraHD Texture Pack 05112017 (512p Ultra Lite ver

UltraHD Texture Pack 05112017 (512p Ultra Lite ver

Demo 1 comment

This is the ultra lite version for low end rigs. The textures are 512p instead of 2048p

UltraHD Texture Pack 05112017 (1k Lite version)

UltraHD Texture Pack 05112017 (1k Lite version)

Demo

This is the lite version for rigs with less GPU power and RAM/VRAM. The textures are 1024p instead of 2048p

HOOVER1979 UltraHD Texture Pack (Split RAR 3 of 3)

HOOVER1979 UltraHD Texture Pack (Split RAR 3 of 3)

Demo

Split .RAR file. Part 3 of 3. You need to download all 3 parts, have them in the same location and extract part 1, it will extract parts 2 and 3 automatically...

HOOVER1979 UltraHD Texture Pack (Split RAR 2 of 3)

HOOVER1979 UltraHD Texture Pack (Split RAR 2 of 3)

Demo

Split .RAR file. Part 2 of 3. You need to download all 3 parts, have them in the same location and extract part 1, it will extract parts 2 and 3 automatically...

HOOVER1979 UltraHD Texture Pack (Split RAR 1 of 3)

HOOVER1979 UltraHD Texture Pack (Split RAR 1 of 3)

Demo 2 comments

Split .RAR file. Part 1 of 3. You need to download all 3 parts, have them in the same location and extract part 1, it will extract parts 2 and 3 automatically...

Doom UltraHD Texture Pack - Tech Demo 01

Doom UltraHD Texture Pack - Tech Demo 01

Demo

This is the first tech demo for my work in progress UltraHD Texture pack. All textures are subject to change. The pack is split into 5 files. a man file...

Comments  (0 - 10 of 17)
rabidevil666
rabidevil666

Damn, im playing doom in VR with this texture pack and the new Brutal Doom mod and its amazing. never thought it could look this cool. great job Hoover1979

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hoover1979 Creator
hoover1979

Thanks for the praise. When I get enough content created for the second Tech Demo, I hope you enjoy it even more.

Reply Good karma+1 vote
rabidevil666
rabidevil666

i look forward to it

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hoover1979 Creator
hoover1979

I will make sure some of the animated textures get a higher priority as with GZDoom they seem to mix up one frame, with a small portion of one of my UltraHD textures. This is really noticeable in TNT Evilution, and I have found it kills the immersion, so I must get all the animated textures done before the second Tech Demo release to fix that issue for everyone.

Reply Good karma+1 vote
S.A.G
S.A.G

can I upload a video about this ??

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hoover1979 Creator
hoover1979

Sure.

Reply Good karma+1 vote
SamVision
SamVision

Super HD textures combined with old object sprites and blocky level geometry is a bad mix.

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hoover1979 Creator
hoover1979

I am planning on remaking the pickup, object and decor sprites once the texture and bright map packs are completed. Don't know what I'd do with the level geometry though.

Reply Good karma+1 vote
naryanrobinson
naryanrobinson

Make sure you keep the textures relatively bright with low contrast,
otherwise you risk falling into the same mistake every artist does,
making admittedly HD textures,
but which are dark and distracting, detracting from the gameplay itself.
Keep the patterns and tessellation joins relatively shallow-looking.

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hoover1979 Creator
hoover1979

Thank you for the tips.

Reply Good karma+1 vote
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