Run. Think. Shoot. Live. Source.

Black Mesa is the Half-Life 2 total conversion of the original Half-Life game. Utilizing the Source engine and its endless array of possibilities and powers, Black Mesa will throw you into the world that started the Half-Life continuum and introduced Gordon Freeman to the world as a gun-toting, bullet-dodging Ph.D. in Theoretical Physics.

Black Mesa was built and founded on the principle that Half-Life: Source did not do the original title enough credit, regardless of the true intentions laid out with the release of Half-Life: Source by Valve Software. Subsequently in November 2004, Black Mesa was founded and set out to reconstruct the original title, giving it the new environments, models, and abilities it deserved on the Source engine. This total conversion will not require Half-Life: Source installed on your system to play, only a legitimate and working version of Half-Life 2. At the present time, Valve Software is not associated or involved with the development of this project.

Here is a small list of planned features of Black Mesa:

    * Redesign and overhaul of all 18 chapters, the hazard course and deathmatch levels of the original Half-Life and Half-Life DeathMatch games.
    * Models now take advantage of increased polycount limits and normal mapping technology making deadly opponents and friendly coworkers appear more real.
    * A completely original soundtrack and music library bringing Half-Life's themes and feelings to life in the new sounds engine built into the Source Engine.
    * Artifical Intelligence that will hunt you by sight and sound.
    * Normal, bump and specular maps built into textures giving flat surfaces a new, more dynamic look.
    * Co-operative mode, allowing you and your friends to play through Black Mesa together.
    * The entire cast and characters that the world fell in love with more beauty than ever before, bringing truth to the saying, "if looks could kill..."
    * A multiplayer mode allowing for deathmatch and team deathmatch experience with the complete Half-Life 1/Black Mesa Aresonal at your disposal.
    * A priority on gameplay and immersion factors such as sounds, functionality and interaction.
    * Built by developers who's passion is seen through the quality of their work.

This mod is not dead, we are still hard at work on it.

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Blog RSS Feed Report abuse Latest News: Black Mesa Official Trailer released!

118 comments by cman2k on Nov 30th, 2008 digg this super bookmark


The wait was just long enough for all kinds of crazy bets to be made, but time to cash those in, because the Black Mesa Trailer is good to go and up for viewing! You can download the high resolution version straight off of Monkey-Junkie's website and or stream it right here on ModDB. We hope this gives you a small taste of what the game will be like, and we hope it was worth the extra wait!


We also forgot to include some great Power Up shots by Kim Dahlgren, so be sure and check those out on our media page! This officially concludes our media release, but not future updates! And as stated in the trailer, the days this mod stays in development are truly numbered. Hang tight, because at long last, it is coming.

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Black Mesa Official Trailer

Black Mesa Official Trailer

Nov 30, 2008 Trailers 32 comments

The Black Mesa Trailer is good to go and up for viewing! We hope this gives you a small taste of what the game will be like! Thanks to the entire team...

Black Mesa Teaser Trailer

Black Mesa Teaser Trailer

Jan 27, 2007 Movies 19 comments

A higher-quality version of the Official Black Mesa Teaser Trailer

Comments  (10 - 20 of 5,641)
gutterballk7
gutterballk7 Nov 7 2009, 12:01am says:

I hope they actually give us a date (like, 10 days in advance perhaps) rather than simply saying "surprise, we're done!" so we have time to get really excited about the release of the mod. Although I'd be okay with the "surprise, we're done" if it was on the Half Life anniversary or Christmas, since we're kinda expecting/hoping for that.

+4 votes     reply to comment
jesse1994
jesse1994 Nov 6 2009, 5:09pm says:

I hope they release some awesome pictures of xen soon.

+2 votes     reply to comment
XenZen
XenZen Nov 7 2009, 12:03am replied:

You know what ? Thinking about it, I have a love-hate relationship with Xen. It's really intense. Not to mention the fact it was quite obscured in Half-Life 2.

+1 vote     reply to comment
XenZen
XenZen Nov 6 2009, 11:59pm replied:

Let's hope those buttholes are worth it...

+2 votes     reply to comment
poisonheadcrab
poisonheadcrab Nov 6 2009, 6:34pm replied:

they are not releasing any pictures of xen. They want to surprise you with xen when the mod is released. This has been said over a million times...

+2 votes     reply to comment
bbenjoe
bbenjoe Nov 6 2009, 11:54am says:

I began to wonder, how the BM Tm will celebrate the anniversary of Half-Life 1's release. (November 19th)

+4 votes     reply to comment
XenZen
XenZen Nov 6 2009, 4:29pm replied:

Actually they dit it last year for the tenth anniversary. It was important to me, because Half-Life introduced me to the world of software development.

+1 vote     reply to comment
bbenjoe
bbenjoe Nov 5 2009, 2:35am says:

I've a question about the sky in Black Mesa, will it move or stand still? Guess the letter is the case, but anyway this is not an unimportant thing in the game in my opinion

+4 votes     reply to comment
angusm3
angusm3 Nov 4 2009, 10:52pm says:

The clock is ticking, only 2 months until the guaranteed release date!!!

+2 votes     reply to comment
bbenjoe
bbenjoe Nov 4 2009, 12:10pm replied:

Yup, and did you see the all new video about the mortar testing?
(Note: The sounds are f*cking cool)

+5 votes     reply to comment
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