Black Mesa

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80 comments by Hubicorn on Nov 20th, 2013

HAPPY 15TH BIRTHDAY HALF-LIFE! We here at Black Mesa have some big news!

The Big News:
Last year, Black Mesa was one of the first Steam games to be Greenlit by you, our amazing fans. We've had quite a year since then, with a lot happening internally that we haven't been able to talk about... until now. Black Mesa has been given the opportunity to be sold as a retail product on Steam! This is an incredible honor - one we never expected - but also one we found hard to accept.

We never developed Black Mesa with money in mind. Our team is made up of average, hardworking people, and no one joined the team to make money. For us, Black Mesa is purely a labor of love. We believe this philosophy has significantly contributed to the overall quality and feel of the game.

Our decision to sell Black Mesa rests on two key points. One is we believe we can make the game even better by having full access to the Source engine. This lets us tackle and fix limitations instead of working around them. The second is because frankly, our team could really use the financial help.

The Plan:
Soon you'll see Black Mesa available on Steam for a relatively low price. But we aren't dropping all support for the free version. In fact shortly after the Steam release there will be a completely new free version of the game. We also plan to open source our maps and some game assets to the modding community!

Purchasing the Steam version of Black Mesa is more about supporting the team and our efforts than anything else. However, the Steam version will include features that the free version simply can not have. We will be paying careful attention to feedback, and you'll have a very real say in how the final game turns out.

Long-Term Plans and Xen:
We've been overwhelmed by fan anticipation for Xen, and we're excited so many people are eager to conclude the game. To be totally honest however, Xen is still a ways off. Over the past year, we have spent a HUGE amount of time porting the game to a new engine and fixing hundreds of bugs. The work to port to the new engine was not because of the decision to go retail, this was work that had to be done to get Black Mesa onto Steam and support our future plans.

So, please be patient with us as we work to make Xen a stunning and worthy conclusion to Black Mesa. Until Xen is completed, we have multiple interesting additions planned for the Steam version of Black Mesa, which we will announce later on down the road.

The Black Mesa Dev Team

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On a Rail Uncut - Full Beta

On a Rail Uncut - Full Beta

Aug 25, 2013 Demo 27 comments

This release contains the full beta version of On a Rail Uncut, comprising the maps A1, A2, B1, and B2. These maps integrate seamlessly with Black Mesa...

Surface Tension Uncut v2.0 - ZIP Version

Surface Tension Uncut v2.0 - ZIP Version

Jun 26, 2013 Full Version 6 comments

This is the ZIP version of the new and improved Surface Tension Uncut 2.0! This version sees significant improvement from the previous release (v1.11...

Surface Tension Uncut v2.0 - Installer Version

Surface Tension Uncut v2.0 - Installer Version

Jun 26, 2013 Full Version 9 comments

This is the installer version of the new and improved Surface Tension Uncut 2.0! This version sees significant improvement from the previous release (v1.11...

Black Mesa Torrent

Black Mesa Torrent

Sep 15, 2012 Full Version 68 comments

This is simply the official torrent to download Black Mesa. Be kind and seed once you have finished.

Black Mesa Part

Black Mesa Part

Sep 14, 2012 Full Version 100 comments

Part 2 of 2. Instructions: Once part 1 and 2 have been downloaded rename the files to include this format for part one and

Black Mesa Part

Black Mesa Part

Sep 14, 2012 Full Version 163 comments

Part 1 of 2. Instructions: Once part 1 and 2 have been downloaded rename the files to include this format for part one and

Post comment Comments  (10 - 20 of 18,719)
aaron5016 Dec 5 2014, 7:07pm buried:


I wonder if theres a way to add enemys like hunters in HL2:EP2 :P

-7 votes     reply to comment
jackh902 Dec 6 2014, 8:05am replied:

Why? they had NOTHING to do with HL1......

+3 votes     reply to comment
poisonheadcrab Dec 5 2014, 6:23pm says:

I'm not sure if any dev can answer this or not. But are you planning to have different game play and strategies for the Gonarch fight. The original game was pretty simplistic, just unload onto its sack until you finally kill it. Given that the source engine is newer and far less limited, this fight can be so much more. I think the whole level should be a headcrabs nest of sorts, where you will have to worry about hordes of headcrabs and even some zombie explorers. Gonarchs sack should look way more thick and armored than the original, so it would make sense why so many bullets would be needed to kill it. This nest should have several caves and tunnels. Gonarch should be quick, sometimes surprising the player by jumping out of one of the many corridors.

+4 votes     reply to comment
xsantosis Dec 3 2014, 3:00pm says:

My vote goes for Black Mesa :D

+2 votes     reply to comment
unknown_men Dec 2 2014, 10:14pm says:

I vote Black Mesa :D

+2 votes     reply to comment
nerdenfromsweden Dec 2 2014, 8:34am says:

Voted <3

+4 votes     reply to comment
Ragnar_Lothbrok Nov 30 2014, 12:15am buried:


404 Xen Not Found

-5 votes     reply to comment
Guest Nov 28 2014, 7:12am says:

This comment is currently awaiting admin approval, join now to view.

keySTOER Nov 5 2014, 3:07pm says:

I truly believe that developers will make Xen onto it and I surely waiting for improvements :)) Good luck, guys! Keep on working!

+7 votes     reply to comment
LoqWeegee Online
LoqWeegee Nov 27 2014, 9:38am replied: +2 votes     reply to comment
LegionCrynet Oct 23 2014, 11:06am buried:


Wow how long has it been unitll this mod came out, and still no Xen, I smell dead

-17 votes     reply to comment
BossN00b Oct 25 2014, 3:42am replied:

Are you able to read the Twitter feeds on the right of the page and the News section? (And maybe even the forums). Do you see anywhere the devs saying that it's dead? No. Instead, there's been made even more progress.

+6 votes     reply to comment
LegionCrynet Nov 8 2014, 8:10am buried:


Black Mesa @BlackMesaDevs ยท Aug 18
Black Mesa assets now available in SFM!



Was 3 months ago, sounds like they are lazy or...its dead

-5 votes     reply to comment
BossN00b Nov 9 2014, 2:39am replied:

No it's not. Everybody though it was, but it was released (well the 1st part was released anyway), in 2012. The devs are working on Xen now, and they themselves said that they won't uncover anything about it until the release of the second part, so it's very obvious that you won't hear much from them until then (or until Nov. 20th).

If you think they are ,,lazy,, , then ok. I'd like to see you start such a project and finish it in 2 years, if remaking a game from 0 is piece of cake and everyone could do it.

+6 votes     reply to comment
PCGameCrazy Oct 23 2014, 12:35pm replied:

Black Mesa is still alive. There's a dev named bkdale86 who has been giving updates of props being improved. Check it out:

+4 votes     reply to comment
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Released Sep 12, 2012
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Highest Rated (127 agree) 10/10

This mod is amazing! Feels like i'm playing a Valve's game, not a modification.
Now i understand what people felt like in 1998.

Sep 14 2012, 3:16pm by HunteR4708

Lowest Rated (11 agree) 2/10

At first i made a really nice review to this game mod. But then i advanced further in the game and i got really pissed off... Yeah its pretty and scenic , yeah most of the voice acting is great and the music is fantastic but there is a huge annoying gash that just makes the game shit! AI: WHAT BASICALLY MAKES THE GAME SHIT AI: SHIIIT Soldiers...Im fine with other critters plaing running to eat you but soldiers(well the alien soldiers suck in this department as well). Anyway so where were we? oh…

Sep 17 2012, 8:40pm by Aleksei_Lenin

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