Black Mesa

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80 comments by Hubicorn on Nov 20th, 2013

HAPPY 15TH BIRTHDAY HALF-LIFE! We here at Black Mesa have some big news!

The Big News:
Last year, Black Mesa was one of the first Steam games to be Greenlit by you, our amazing fans. We've had quite a year since then, with a lot happening internally that we haven't been able to talk about... until now. Black Mesa has been given the opportunity to be sold as a retail product on Steam! This is an incredible honor - one we never expected - but also one we found hard to accept.

We never developed Black Mesa with money in mind. Our team is made up of average, hardworking people, and no one joined the team to make money. For us, Black Mesa is purely a labor of love. We believe this philosophy has significantly contributed to the overall quality and feel of the game.

Our decision to sell Black Mesa rests on two key points. One is we believe we can make the game even better by having full access to the Source engine. This lets us tackle and fix limitations instead of working around them. The second is because frankly, our team could really use the financial help.

The Plan:
Soon you'll see Black Mesa available on Steam for a relatively low price. But we aren't dropping all support for the free version. In fact shortly after the Steam release there will be a completely new free version of the game. We also plan to open source our maps and some game assets to the modding community!

Purchasing the Steam version of Black Mesa is more about supporting the team and our efforts than anything else. However, the Steam version will include features that the free version simply can not have. We will be paying careful attention to feedback, and you'll have a very real say in how the final game turns out.

Long-Term Plans and Xen:
We've been overwhelmed by fan anticipation for Xen, and we're excited so many people are eager to conclude the game. To be totally honest however, Xen is still a ways off. Over the past year, we have spent a HUGE amount of time porting the game to a new engine and fixing hundreds of bugs. The work to port to the new engine was not because of the decision to go retail, this was work that had to be done to get Black Mesa onto Steam and support our future plans.

So, please be patient with us as we work to make Xen a stunning and worthy conclusion to Black Mesa. Until Xen is completed, we have multiple interesting additions planned for the Steam version of Black Mesa, which we will announce later on down the road.

The Black Mesa Dev Team

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Black Mesa Animation Revamp Retexture v1.4

Black Mesa Animation Revamp Retexture v1.4

Sep 24, 2013 Models Pack 20 comments

This is a complete retexture for all the ReAnimation models as a community effort. Requires ReAnimation pack.



Sep 24, 2013 Models Pack 7 comments

This is basically what the name implies, a complete revamp for all weapon animations.

HECU Marine Soundpack

HECU Marine Soundpack

Sep 24, 2013 Audio Pack 2 comments

Various sounds are enhanced and certain quieter sounds are made louder for suspense reasons.

Improvements Pack

Improvements Pack

Sep 24, 2013 Skin Pack 8 comments

Now here, is a pack containing a good amount of improvements for this mod, it contains better sounds, effects, skins, npc stats and some better model...

Retro Pack

Retro Pack

Sep 24, 2013 Skin Pack 4 comments

This pack is a compilation of skins about their original design in the good ol' Half-Life.

Black Gargantua & Classic Red Eyed

Black Gargantua & Classic Red Eyed

Sep 24, 2013 Animal Skin 4 comments

Comes with a Black Gargantua, with red eyes and orange flame or the classic red eyes only.

Post comment Comments  (70 - 80 of 18,739)
nerdenstein Aug 18 2014, 8:22am says:

When this gets released on Steam, will it include the uncut versions of On The Rail and Surface Tension as well as the Black Mesa Hazard Course add on?

+1 vote     reply to comment
hypernova101 Jul 30 2014, 7:15am says:

Its almost the Second year now, I know they don't work with progress reports or release estimations. but how is this project going i have gone to this site and others almost religiously to see any update but nothing. Does anyone know how the project is going?

0 votes     reply to comment
wmf776759 Jul 31 2014, 10:37am replied:

When it's done, it will be done.

+5 votes     reply to comment
D.E.G Aug 11 2014, 3:06am replied:

Still we need atleast news how is it going. if it is just saying "we are working on it" and there is screenshots or renders

+1 vote     reply to comment
wmf776759 Aug 11 2014, 3:22am replied:

See here.

+3 votes     reply to comment
SenseCandy Jul 10 2014, 2:19pm says:

I want to get one thing straight, the whole entire reason I made a ModDB account, was to tell you guys how amazing you are. Black Mesa Team, I haven't even come close to finishing the game and I'm already hyped as heck for the second release. I've just gotten to the surface of the black mesa complex and I am already stunned and ready for more. I can safely say that Black Mesa is one of my favorite games\mods ever. The only thing I can fine wrong is a few times it failed to allocate some bytes, but that's probably my computer. Either way, Black Mesa team, I officially love every one of you.

+7 votes     reply to comment
Stormseeker Jul 19 2014, 12:52pm replied:

Thanks, don't worry, the allocation of bytes in that case I suspect was to do with lump 53, which is HDR. Usually happened in very highly detailed areas of maps which had low lightmap scaled static lighting, the 2007 engine didn't handle well. Since we gained access to our own engine, this issue hasn't occurred since, so it shouldn't be an issue in the next release.

+6 votes     reply to comment
BossN00b Jul 30 2014, 2:42am replied:

And there goes the first difference between the paid version and the free version of the mod.

+1 vote     reply to comment
raunygamer Jul 3 2014, 11:59am says:

I Cant wait to see The "Gasworks" map in BMDM!

+5 votes     reply to comment
JrComissarValvatorez Jun 23 2014, 8:27pm says:

Robert Yang just released his Source files for the Black Mesa version of Someplace Else. Seems he couldn't finish it.

+3 votes     reply to comment
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Released Sep 12, 2012
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3253 votes submitted.

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Highest Rated (128 agree) 10/10

This mod is amazing! Feels like i'm playing a Valve's game, not a modification.
Now i understand what people felt like in 1998.

Sep 14 2012, 3:16pm by HunteR4708

Lowest Rated (11 agree) 2/10

At first i made a really nice review to this game mod. But then i advanced further in the game and i got really pissed off... Yeah its pretty and scenic , yeah most of the voice acting is great and the music is fantastic but there is a huge annoying gash that just makes the game shit! AI: WHAT BASICALLY MAKES THE GAME SHIT AI: SHIIIT Soldiers...Im fine with other critters plaing running to eat you but soldiers(well the alien soldiers suck in this department as well). Anyway so where were we? oh…

Sep 17 2012, 8:40pm by Aleksei_Lenin

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