Alternate Warfare is a Total Conversion on C&C3 engine, the background story is set in the Cold War era in a different timeline, in which the experimental weapons that never practically saw service are granted a chance to prove themselves in the battlefield. As the Commander, you will have to battle through a series of campaigns dating from regional conflict in the 70s to a full-scale nuclear war in the mid-90s, make use of these new weapons wisely in order to emerge victorious in this Alternate Warfare.

Homepage(thanks Revora.net for hosting!):
Altwar.cncguild.net

Forum:
Forums.revora.net

We needs your help! Who we have:
ravagecn (Project leader)
shekdog (Project manager)
GeeraZewl (Artist)
Keksz (Artist)

Who we need:
Modeller
Texturer
AI Script Writer
Conceptual Arist
Mapper
Coder
and basically people with skills in every other areas of modding...

How to apply:
Either PM/send an email to Ravage or Shekdog, or post a thread at our Revora forum.

Ravage's email: ravagecn@gmail.com
Shekdog's email: jshek1990@yahoo.com.au

Lastly, please post any suggestions or problems you've encountered at our Revora forum, because Moddb's commenting function isn't very convenient to do this.


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Teaser Update

News 5 comments

Hi all,

It's near the end of the year, and although due to tight schedule we didn't go for MOTY this year, we are still planning to release 0.5 around Christmas, so here's a preview of what's coming up!

First up, there're the new units: M404 ECM Vehicle and M247 Sergeant York anit-air vehicle. The ECM vehicle can reveal enemy units and structure using active abilities, which will be a new game feature debuting in 0.5, while Sergeant York is adapted at dealing with enemy air threats and can receive the new AA missiles upgrade, which can also benefits the VADs defensive turrets.

ECM Vehicle revealing enemy units:

ECM Vehicle ability
ECM Vehicle ability

VADs and M247 with and without missile upgrade:

AA missile upgrade
AA missile upgrade

M247 firing its missle,

AA missile upgrade

And there are some new tweaks being done as well, such as the FV-12, which now receives speed and health boosts when fitted with AA missiles, along with a few other things for you to find out. So stay tuned for the next release!

Shekdog

Music Update!

Music Update!

News 2 comments

We hereby bring you this awesome theme song brought to you all by RafaelKrux, who did a wonderful job at pulling this piece of music together.

Happy birthday to myself

Happy birthday to myself

News 5 comments

It's updating time!!

Version 0.4 is now available

Version 0.4 is now available

News 4 comments

Working slow but steady, we now presents you the fruition this year's sweat and tears.

Updates Week!

Updates Week!

News 1 comment

ok let's have some update!

Alternate Warfare v0.4

Alternate Warfare v0.4

Demo 11 comments

After much hard work, we finally presents you this fresh holiday update, packing a new UI, M103 artillery, Recon Squad, Maintainence Yard and more in...

AlternateWarfare v0.3

AlternateWarfare v0.3

Demo 11 comments

* New units: - M800T Infantry Fighting Vehicle - Expansion Vehicle and more!

AlternateWarfare v0.21

AlternateWarfare v0.21

Patch 5 comments

Fixs in V0.21: - Fixed the problem of Mod not affect while using low-detail models setting - Fixed the problem of not showing words on some language setting...

AlternateWarfare v0.20

AlternateWarfare v0.20

Demo 12 comments

New structures: - Vehicle Transportation Pad - Air Field New vehicles: - XR-311 Scout Vehicle - MBT-70 Main Battle Tank New aircraft: - AH-56 Cheyenne...

General Point System in C&C3

General Point System in C&C3

Demo 3 comments

General Point System came out in C&C:Generals at first time, and then used in BFME and RedAlert3. it is regrettable that it were not used in C&C3...

Post comment Comments  (50 - 60 of 326)
d10sfan
d10sfan

was able to download the new version off the mod site. liking the new features

Reply Good karma Bad karma+1 vote
Deuce_Savage
Deuce_Savage

My bad! Finally got it to work v0.4. Not too shabby of a mod after all! Nice models. Only USA vs USA so far & looking forward to the rest of the other nations. Your on the right track!

Reply Good karma Bad karma+3 votes
willychong8921
willychong8921

voted!

Reply Good karma Bad karma+2 votes
vicmk2
vicmk2

voted

Reply Good karma Bad karma+2 votes
ParaCombatant
ParaCombatant

After visiting this mod's website and going to view the "USA Units" my anti-virus blocked access to the page, stating there is a Trojan virus contained within it.

Are the devs./owners aware of such an issue?

Reply Good karma Bad karma+3 votes
Deuce_Savage
Deuce_Savage

Am Suspicious that these are Persian/Arab Hackers trying to find ways & exploit the Western way of life! Mod does'nt work for me anyways, its corrupted.

Reply Good karma Bad karma+2 votes
ravagecn Creator
ravagecn

my norton didn't say that, however we'll check it, thank you

Reply Good karma+3 votes
ParaCombatant
ParaCombatant

Any issue discovered?

Reply Good karma Bad karma+3 votes
manintights2
manintights2

HAS AMAZING IDEAS. it just needs more units and teams

and may i ask HUGE MAPS. i always LOVE games with big maps!!!!

Reply Good karma Bad karma+7 votes
Hytrogen
Hytrogen

+1 on the huge maps, great mod with massive potential!

Reply Good karma Bad karma+3 votes
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Highest Rated (4 agree) 8/10

This mod for what stage it is currently at is absolutly amazing, it uses realistic warfair and it fits into the game engine brilliently, it still has quite a bit of work to go but it isnt even 1.0 yet, although i must say i have high expectations for this mod as it is already starting to look good and it isnt even close to being finnished, so good work

Nov 19 2011 by [ITM]hammie

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