Alternate Warfare is a Total Conversion on C&C3 engine, the background story is set in the Cold War era in a different timeline, in which the experimental weapons that never practically saw service are granted a chance to prove themselves in the battlefield. As the Commander, you will have to battle through a series of campaigns dating from regional conflict in the 70s to a full-scale nuclear war in the mid-90s, make use of these new weapons wisely in order to emerge victorious in this Alternate Warfare.

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We needs your help! Who we have:
ravagecn (Project leader)
shekdog (Project manager)
GeeraZewl (Artist)
Keksz (Artist)

Who we need:
AI Script Writer
Conceptual Arist
and basically people with skills in every other areas of modding...

How to apply:
Either PM/send an email to Ravage or Shekdog, or post a thread at our Revora forum.

Ravage's email:
Shekdog's email:

Lastly, please post any suggestions or problems you've encountered at our Revora forum, because Moddb's commenting function isn't very convenient to do this.


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AA missile upgrade AA missile upgrade AA missile upgrade
Blog RSS Feed Post news Report abuse Latest News: Teaser Update

5 comments by shekdog on Dec 10th, 2013

Hi all,

It's near the end of the year, and although due to tight schedule we didn't go for MOTY this year, we are still planning to release 0.5 around Christmas, so here's a preview of what's coming up!

First up, there're the new units: M404 ECM Vehicle and M247 Sergeant York anit-air vehicle. The ECM vehicle can reveal enemy units and structure using active abilities, which will be a new game feature debuting in 0.5, while Sergeant York is adapted at dealing with enemy air threats and can receive the new AA missiles upgrade, which can also benefits the VADs defensive turrets.

ECM Vehicle revealing enemy units:

ECM Vehicle ability
ECM Vehicle ability

VADs and M247 with and without missile upgrade:

AA missile upgrade
AA missile upgrade

M247 firing its missle,

AA missile upgrade

And there are some new tweaks being done as well, such as the FV-12, which now receives speed and health boosts when fitted with AA missiles, along with a few other things for you to find out. So stay tuned for the next release!


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Alternate Warfare v0.4

Alternate Warfare v0.4

Dec 12, 2012 Demo 10 comments

After much hard work, we finally presents you this fresh holiday update, packing a new UI, M103 artillery, Recon Squad, Maintainence Yard and more in...

AlternateWarfare v0.3

AlternateWarfare v0.3

Dec 4, 2011 Demo 11 comments

* New units: - M800T Infantry Fighting Vehicle - Expansion Vehicle and more!

AlternateWarfare v0.21

AlternateWarfare v0.21

Sep 12, 2011 Patch 5 comments

Fixs in V0.21: - Fixed the problem of Mod not affect while using low-detail models setting - Fixed the problem of not showing words on some language setting...

AlternateWarfare v0.20

AlternateWarfare v0.20

Sep 9, 2011 Demo 12 comments

New structures: - Vehicle Transportation Pad - Air Field New vehicles: - XR-311 Scout Vehicle - MBT-70 Main Battle Tank New aircraft: - AH-56 Cheyenne...

General Point System in C&C3

General Point System in C&C3

Dec 24, 2008 Demo 3 comments

General Point System came out in C&C:Generals at first time, and then used in BFME and RedAlert3. it is regrettable that it were not used in C&C3...

Post comment Comments  (70 - 80 of 326)
Headhunter124 Jun 24 2012 says:

How can i start C&C3 mods?!?

+2 votes     reply to comment
Ravencos27 Jun 8 2012 says:

I try to start up the mod from my desura list, but it just comes up with standard C&C3. Help! Because i really want to play this mod.

P.S. It's the same for another mod called 'Only War 2'.

+2 votes     reply to comment
shekdog Creator
shekdog Jun 10 2012 replied:

Hi, have you patched your TW to version 1.09? The mod requires that to run. Also make sure you use the Game Browser to launch the mod.

+2 votes   reply to comment
KinQQz May 21 2012 says:

are they still working on the mod? cuz its a long time since they did any updates..

+3 votes     reply to comment
shekdog Creator
shekdog May 22 2012 replied:

Yes, we are still working on it. We just didn't have much time to post coz of real-life issues. Be patient though, coz the next update will be a big one.

+3 votes   reply to comment
Ahrimansiah May 31 2012 replied:

me want me want!!!
dude i just played ur beta single race for 28 time and i love it!! cant wait to see a new release even if its only USA completed!! :D

+2 votes     reply to comment
AllenZakiv_Blackwell Apr 19 2012 says:

maybe you can consider the T92 Light Tank and the Obiekt 770?

+1 vote     reply to comment
Ra30R3 Jun 20 2012 replied:

please, don't talk like that, it's not "Obiekt 770", it's "Object 770"

+1 vote     reply to comment
AllenZakiv_Blackwell Jun 21 2012 replied:

sorry i just copied and pasted the name.

+2 votes     reply to comment
heywenom Apr 7 2012 says:

why its demo we need full mod

0 votes     reply to comment
Rallehop Apr 15 2012 replied:

maybe its because they dont have full mod. They are working on it ya know?

+2 votes     reply to comment
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Official Page
Release Date
Released 2011
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109 votes submitted.

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Highest Rated (4 agree) 8/10

This mod for what stage it is currently at is absolutly amazing, it uses realistic warfair and it fits into the game engine brilliently, it still has quite a bit of work to go but it isnt even 1.0 yet, although i must say i have high expectations for this mod as it is already starting to look good and it isnt even close to being finnished, so good work

Nov 19 2011 by [ITM]hammie

Real Time Strategy
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1 year ago
875 members