General Point System in C&C3
Dec 25, 2008 Demo 0 commentsGeneral Point System came out in C&C:Generals at first time, and then used in BFME and RedAlert3. it is regrettable that it were not used in C&C3...
The coldwar become hot in a alternate history.
1 comment by ravagecn on Sep 21st, 2009 digg this super bookmark
Ok, time for another short update. this time i present you the new bombardment particle effects i just made. go to the videos sector and check it out:) my final goal is make it awesome as the particles in Company of Heroes or World in Conflict...
General Point System came out in C&C:Generals at first time, and then used in BFME and RedAlert3. it is regrettable that it were not used in C&C3...
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be possible to change the decal it leaves behind?
you mean the the infantry squads' decal? it's for showing what current weapon they have.
That nuke was awesome
Tracking ;)
That is an update i like , the waiting had payed out,...
but one question, that DIVAT THing , how Much Polys it had 3200 ?
Some one told me a time ago, 2000 for max...
3200 poly for Raw Mesh , or including the anibones, aso.?
Greetz Ribot1980
3400 polys for the raw mesh(without muzzle object,etc). not a problem for today's PC.
Sweet
Codename Panzers: Cold War anyone?
How do you install this?
if you mean how to install mods for c&c3:
Forums.commandandconquer.com