Alternate Warfare is a Total Conversion on C&C3 engine, the background story is set in the Cold War era in a different timeline, in which the experimental weapons that never practically saw service are granted a chance to prove themselves in the battlefield. As the Commander, you will have to battle through a series of campaigns dating from regional conflict in the 70s to a full-scale nuclear war in the mid-90s, make use of these new weapons wisely in order to emerge victorious in this Alternate Warfare.

Homepage(thanks for hosting!):


We needs your help! Who we have:
ravagecn (Project leader)
shekdog (Project manager)
GeeraZewl (Artist)
Keksz (Artist)

Who we need:
AI Script Writer
Conceptual Arist
and basically people with skills in every other areas of modding...

How to apply:
Either PM/send an email to Ravage or Shekdog, or post a thread at our Revora forum.

Ravage's email:
Shekdog's email:

Lastly, please post any suggestions or problems you've encountered at our Revora forum, because Moddb's commenting function isn't very convenient to do this.


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Teaser Update

2 years ago News 5 comments

Hi all,

It's near the end of the year, and although due to tight schedule we didn't go for MOTY this year, we are still planning to release 0.5 around Christmas, so here's a preview of what's coming up!

First up, there're the new units: M404 ECM Vehicle and M247 Sergeant York anit-air vehicle. The ECM vehicle can reveal enemy units and structure using active abilities, which will be a new game feature debuting in 0.5, while Sergeant York is adapted at dealing with enemy air threats and can receive the new AA missiles upgrade, which can also benefits the VADs defensive turrets.

ECM Vehicle revealing enemy units:

ECM Vehicle ability
ECM Vehicle ability

VADs and M247 with and without missile upgrade:

AA missile upgrade
AA missile upgrade

M247 firing its missle,

AA missile upgrade

And there are some new tweaks being done as well, such as the FV-12, which now receives speed and health boosts when fitted with AA missiles, along with a few other things for you to find out. So stay tuned for the next release!


Music Update!

Music Update!

2 years ago News 2 comments

We hereby bring you this awesome theme song brought to you all by RafaelKrux, who did a wonderful job at pulling this piece of music together.

Happy birthday to myself

Happy birthday to myself

2 years ago News 5 comments

It's updating time!!

Version 0.4 is now available

Version 0.4 is now available

3 years ago News 4 comments

Working slow but steady, we now presents you the fruition this year's sweat and tears.

Updates Week!

Updates Week!

3 years ago News 1 comment

ok let's have some update!

Alternate Warfare v0.4

Alternate Warfare v0.4

3 years ago Demo 10 comments

After much hard work, we finally presents you this fresh holiday update, packing a new UI, M103 artillery, Recon Squad, Maintainence Yard and more in...

AlternateWarfare v0.3

AlternateWarfare v0.3

4 years ago Demo 11 comments

* New units: - M800T Infantry Fighting Vehicle - Expansion Vehicle and more!

AlternateWarfare v0.21

AlternateWarfare v0.21

4 years ago Patch 5 comments

Fixs in V0.21: - Fixed the problem of Mod not affect while using low-detail models setting - Fixed the problem of not showing words on some language setting...

AlternateWarfare v0.20

AlternateWarfare v0.20

4 years ago Demo 12 comments

New structures: - Vehicle Transportation Pad - Air Field New vehicles: - XR-311 Scout Vehicle - MBT-70 Main Battle Tank New aircraft: - AH-56 Cheyenne...

General Point System in C&C3

General Point System in C&C3

7 years ago Demo 3 comments

General Point System came out in C&C:Generals at first time, and then used in BFME and RedAlert3. it is regrettable that it were not used in C&C3...

Post comment Comments  (20 - 30 of 327)
roman9441 Oct 27 2013 says:

it for a while since last update . Anyway gay to hear some new

+4 votes     reply to comment
shekdog Creator
shekdog Oct 27 2013 replied:

Thanks! Have a gay old time then :D

+4 votes   reply to comment
MrTimm Oct 27 2013 replied:

lol gay to hear :P

+4 votes     reply to comment
Her3tiK Oct 22 2013 says:

I've really been enjoying this mod. The destructible supply yards is a fun level of economic warfare that adds a great new element to the game. My only real concern so far is the lack of anti-air units. Aircraft are incredibly powerful because there's no good way to take them down aside from the base defenses. Is that something you're currently working on?
And our of curiosity, what are your plans for the tech buildings? The mutant hovels look kinda funny with your mod; I'd love to know if you have any ideas for what to do with those.

+1 vote     reply to comment
ravagecn Creator
ravagecn Oct 24 2013 replied:

the next version will add M247 Sergeant York self-propelled anti-aircraft gun, and the Mutant Hovel will be replaced with Mercenary/Militia Barrack:

+2 votes   reply to comment
Chaosthedragon Sep 20 2013 says:

I tested this mod now and I think this will be awesome when it's done. I liked the way how buildings and troops are deployed on the battlefield and it reminded me very much on Command and Conquer Generals, which is my favourite C&C, so you have a big fan bonus from me, too ;)

+1 vote     reply to comment
shekdog Creator
shekdog Sep 28 2013 replied:

Thanks! We really appreciate the feedback :D

+1 vote   reply to comment
GOLANX Aug 22 2013 says:

as 1 modder to another keep up the good work, i know myself the difficulties of IRL and working on multiple mods. id love to help code for you but not sure how much i could do i am certainly not at the level of your coders and likely i would benefit more than you if i got my hands on your codes, still you could use me to bounce ideas off of, and maybe code and balance the occasional weapon.

+1 vote     reply to comment
ravagecn Creator
ravagecn Aug 23 2013 replied:

Hi, thank you for asking. At the moment we need help on modelling, texturing and map making. but you are still welcomed to help us on the coding and balancing part :D

+1 vote   reply to comment
SuperGman117 Aug 21 2013 says:

So I saw models and in-game pics of Russian stuff.

When can I expect Red Dawn?

+1 vote     reply to comment
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C&C3: Tiberium Wars
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Release date
Released 2011
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109 votes submitted.

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Highest Rated (4 agree) 8/10

This mod for what stage it is currently at is absolutly amazing, it uses realistic warfair and it fits into the game engine brilliently, it still has quite a bit of work to go but it isnt even 1.0 yet, although i must say i have high expectations for this mod as it is already starting to look good and it isnt even close to being finnished, so good work

Nov 19 2011 by [ITM]hammie

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Alternate Warfare
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2 years ago
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