Alternate Warfare is a Total Conversion on C&C3 engine, the background story is set in the Cold War era in a different timeline, in which the experimental weapons that never practically saw service are granted a chance to prove themselves in the battlefield. As the Commander, you will have to battle through a series of campaigns dating from regional conflict in the 70s to a full-scale nuclear war in the mid-90s, make use of these new weapons wisely in order to emerge victorious in this Alternate Warfare.

Homepage(thanks Revora.net for hosting!):
Altwar.cncguild.net

Forum:
Forums.revora.net

We needs your help! Who we have:
ravagecn (Project leader)
shekdog (Project manager)
GeeraZewl (Artist)
Keksz (Artist)

Who we need:
Modeller
Texturer
AI Script Writer
Conceptual Arist
Mapper
Coder
and basically people with skills in every other areas of modding...

How to apply:
Either PM/send an email to Ravage or Shekdog, or post a thread at our Revora forum.

Ravage's email: ravagecn@gmail.com
Shekdog's email: jshek1990@yahoo.com.au

Lastly, please post any suggestions or problems you've encountered at our Revora forum, because Moddb's commenting function isn't very convenient to do this.


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Image RSS Feed Latest Screens
AA missile upgrade AA missile upgrade AA missile upgrade
Blog RSS Feed Report abuse Latest News: Teaser Update

5 comments by shekdog on Dec 10th, 2013

Hi all,

It's near the end of the year, and although due to tight schedule we didn't go for MOTY this year, we are still planning to release 0.5 around Christmas, so here's a preview of what's coming up!

First up, there're the new units: M404 ECM Vehicle and M247 Sergeant York anit-air vehicle. The ECM vehicle can reveal enemy units and structure using active abilities, which will be a new game feature debuting in 0.5, while Sergeant York is adapted at dealing with enemy air threats and can receive the new AA missiles upgrade, which can also benefits the VADs defensive turrets.

ECM Vehicle revealing enemy units:

ECM Vehicle ability
ECM Vehicle ability

VADs and M247 with and without missile upgrade:

AA missile upgrade
AA missile upgrade

M247 firing its missle,

AA missile upgrade

And there are some new tweaks being done as well, such as the FV-12, which now receives speed and health boosts when fitted with AA missiles, along with a few other things for you to find out. So stay tuned for the next release!

Shekdog

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Alternate Warfare v0.4

Alternate Warfare v0.4

Dec 12, 2012 Demo 10 comments

After much hard work, we finally presents you this fresh holiday update, packing a new UI, M103 artillery, Recon Squad, Maintainence Yard and more in...

AlternateWarfare v0.3

AlternateWarfare v0.3

Dec 4, 2011 Demo 11 comments

* New units: - M800T Infantry Fighting Vehicle - Expansion Vehicle and more!

AlternateWarfare v0.21

AlternateWarfare v0.21

Sep 12, 2011 Patch 7 comments

Fixs in V0.21: - Fixed the problem of Mod not affect while using low-detail models setting - Fixed the problem of not showing words on some language setting...

AlternateWarfare v0.20

AlternateWarfare v0.20

Sep 9, 2011 Demo 12 comments

New structures: - Vehicle Transportation Pad - Air Field New vehicles: - XR-311 Scout Vehicle - MBT-70 Main Battle Tank New aircraft: - AH-56 Cheyenne...

General Point System in C&C3

General Point System in C&C3

Dec 24, 2008 Demo 3 comments

General Point System came out in C&C:Generals at first time, and then used in BFME and RedAlert3. it is regrettable that it were not used in C&C3...

Post comment Comments  (40 - 50 of 329)
tonyok
tonyok Dec 24 2012, 1:08am says:

hi there a great mod love the game I'M A RETIRED MEMBER OF THE AUSSIE ARMY LOVE PLAYING GAME'S LIKE THIS SO KEPT UP THE GOOD WORK OK MATE

+1 vote     reply to comment
Ribster80
Ribster80 Dec 19 2012, 4:40am says:

Ok, maybe somebody told ya guys allready,
but your homepage is Locked, cause of an troyan...

Greetz Rib

+1 vote     reply to comment
shekdog Creator
shekdog Dec 19 2012, 7:48am replied:

Yeah we already knew that, are trying to fix it now. But thanks for telling us anyway.

+1 vote   reply to comment
UNSC_SCOUT
UNSC_SCOUT Dec 17 2012, 3:43pm says:

Awesome mod.
Though, since .20 I get the feeling that units and bases were rescaled to be smaller than normal GDI/NOD units.
If that is true, I like it since maps seem bigger.

+1 vote     reply to comment
Deuce_Savage
Deuce_Savage Dec 16 2012, 11:09am says:

So in v0.4 all we get is USA & the other countries will be added in later?

+2 votes     reply to comment
shekdog Creator
shekdog Dec 16 2012, 5:31pm replied:

Yes, we still need time to perfect various features, but 0.5 will start introducing Russia.

+2 votes   reply to comment
Chiefshalofan
Chiefshalofan Dec 15 2012, 6:01pm says:

Doesn't work.

+1 vote     reply to comment
shekdog Creator
shekdog Dec 16 2012, 2:43am replied:

Please state the exact problem so we can help you.

+1 vote   reply to comment
d10sfan
d10sfan Dec 15 2012, 2:10am says:

was able to download the new version off the mod site. liking the new features

+1 vote     reply to comment
Deuce_Savage
Deuce_Savage Dec 13 2012, 3:07am says:

My bad! Finally got it to work v0.4. Not too shabby of a mod after all! Nice models. Only USA vs USA so far & looking forward to the rest of the other nations. Your on the right track!

+3 votes     reply to comment
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C&C3: Tiberium Wars Icon
Platform
Windows
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Official Page
Altwar.cncguild.net
Release Date
Released Sep 8, 2011
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Highest Rated (4 agree) 8/10

This mod for what stage it is currently at is absolutly amazing, it uses realistic warfair and it fits into the game engine brilliently, it still has quite a bit of work to go but it isnt even 1.0 yet, although i must say i have high expectations for this mod as it is already starting to look good and it isnt even close to being finnished, so good work

Nov 19 2011, 6:40pm by [ITM]hammie

Style
Genre
Real Time Strategy
Theme
War
Players
Single & Multiplayer
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Alternate Warfare
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1,225 of 22,815
Last Update
1 year ago
Watchers
873 members
Files
5
News
30
Reviews
22