Age of Chivalry is a total conversion for Half-Life 2 currently being developed by Team Chivalry. We are a close group of friends who are dedicated to creating a fun story driven multiplayer experience set in a fantasy world in the medieval ages. We are creating a fast paced and fun first person melee combat system that will take the player to a new level of immersion. The players will be able to take part in sieges, town raids and open war in a story driven game. Our goal is to let the players write the history of the game as the teams battle it out over a sequence of user controlled map cycles depending on the victor. We want to take the overall experience to a new level of fun. All of our members have a solid modding background and we hope that you support our modification as it grows and develops!
This week we’re joined by Phillip and briefly by Glenn from HalfLife2.net. We discuss what makes HL more than just an FPS and we’re asked about how modding effects the gaming industry. Phillip announces dm2sp and Thomas announces HoE release date.
Posted by William on Jun 26th, 2009 digg this super bookmark
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Sorry the post is late, my internet died yesterday and then I went to sleep because I’d been awake for far too long. - Nic
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Wastelands will be on hlp.de, it's nice. And concerning the rest of the mods... I share the opininon of Emanuel (the one who criticizes) in nearly every case. (yes --> "Anyone can render models")
Source Engine is missing at "Related Engines"
I LIKE
God I love podcast17
don't worry fellows, ppl still listening to podcast, so post it on moddb. gj
Humourous bickering.
that was cool
I, and HUNDREDS of other gamers have high hopes for this mod. Godspeed!