Along with that, City17 Brings a list of graphical Features towards the Source Engine Including:
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1 comment by MrtwovideoCards on Jun 22nd, 2009 digg this super bookmark
We have more planned this month, and next month. We're churning out maps, particles, and even some extra awesome code, and optimizations. We also have anew Level Designer on board, Spas12.
He's a familiar face on the Interlopers community, and has produced some pretty great stuff in his time mapping.
Here's to the next update!
And hey, while you're at it, check all three updates again! There may be some changes!
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
Are you going to update weapon models?
For flashlights, yes.
After It will be relesed, If i take vanilla hl2+ep1+ep2 maps and stuff and copy it to mod will it work with those awsome addjustments?
No
Make this compatible with Fakefactory.. :D
We're far from fans of his work.
But, you could do it yourself. (Doing so would break our awesome SSBumps though)
Wow. Thos updates look sexy. VERY VERY VERY SEXY MAPS. IT LOOKS AMAZING TOO.
So that, we can know how much the mod have reach to the stage.
wat?
Yup. Read some of the comments in the news post for more info, aside the news post itself.