City 17: Episode One
City 17: Episode One
City 17: Episode One

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

I want to start this off by saying: Thank you all for your support over the years. It's been an absolutely amazing experience for all of us here at GearDev to watch our fan base grow as it did, and it warms our hearts to see people still commenting on our ModDB all these years later.



City 17 has always been about giving what we can to the community; and while I'm sorry to say that we were not able to deliver our game on time, I can now happily say that we won't go quietly either.

As of today City 17 is now completely open source and the entire mod folder is now available for download on ModDB.

I am afraid that the years have not been kind to the mod and Steampipe has effectively broken this build. That being said, the content of the mod and it's source code is free for anyone to use or modify in their personal or SourceMod projects. Who knows; someone may even build the source and get it running once more.



City 17: Episode One (Full mod content from 2011)


You may download the source code here at this link. This link also goes over in great detail how City 17 was born, what we intended for it, and why we could no longer dedicate time to finishing this mod. There's also a great look at some never before seen content -- check it out.



Zombie Arena (2011)

Once again thank you all for the years of support. It's been a wild ride.

Looking for a Programmer

Looking for a Programmer

News 11 comments

boop bop beep boop. Robots. And spooky programming. (We couldn't figure out what to fill up the 50 character min limit with, but we guess we just did...)

C17's Status

C17's Status

News 11 comments

It's been a pretty busy year. So yeah. 50 characters limit A+ moddb.

Paradigm Shift

Paradigm Shift

News 12 comments

After a period of long silence we're finally letting you in on what is happening.

C17 at GDC 2012

C17 at GDC 2012

News 16 comments

Our super late GDC status report news thingie update.

RSS Files
City 17: Episode One (Full mod content from 2011)

City 17: Episode One (Full mod content from 2011)

Full Version 15 comments

This is a (now broken by steampipe) build of City 17 from when it ceased development in late 2011. You are welcome to use any part of this mod's content...

Comments  (0 - 10 of 902)
BlackHawkTP
BlackHawkTP

Sorry for a dumb question but can I use C17 features to my mod?

Reply Good karma Bad karma+1 vote
QuarterLife Creator
QuarterLife

Yes, absolutely. That's why we released everything.

Reply Good karma+2 votes
BlackHawkTP
BlackHawkTP

oh thanks!

Reply Good karma Bad karma+1 vote
caplamarca
caplamarca

Please, I need some information about installationC17EP1.zip

Reply Good karma Bad karma0 votes
Alex_Kazuma
Alex_Kazuma

You ever considered editing the game info to see if that works?

Reply Good karma Bad karma0 votes
QuarterLife Creator
QuarterLife

nope

Reply Good karma+1 vote
adryrain280390
adryrain280390

valve запретила продолжать мод ? почему вы его не завершили? Хотя спасибо за то, что вообще выпустили -это лучший мод что я видел и хотелось бы что бы он был завершён ,пусть даже через два года после выхода того что есть , то есть в 2018\2019 году или раньше в 2017 году

Reply Good karma Bad karma+1 vote
TheGamer125
TheGamer125

Yep, the game is broken, Missing Texture on main menu, crash when I have shadows off... Rest In Pepperoni 2011 - 2016

Reply Good karma Bad karma0 votes
HopeLessCatE
HopeLessCatE

Hello everyone!

I just uploaded Source code of unfinished port to Github.com
So, now everyone can continue porting.

What DONE:
* Ported Client, Server & Shared code to Source 2013
* Tested build
* Added preprocessor definition C17 that should help to find changes in
code and port them to your Source mod project
* Added some comments to C17 code

Need TODO:
* Port shaders from Source 2007 base to Source 2013
* Solve problem with mod settings in main menu (at this time it turned off)

I have stopped porting few weeks ago since I should prepare demo version of our game until end of this month. I will continue port at July.
Hope that this will help you to finish the port and make great mods by using pieces of code from C17Ep1 code base. :)

- Vladimir.

Reply Good karma Bad karma+6 votes
adryrain280390
adryrain280390

прогресс портирования каков?

Reply Good karma Bad karma+1 vote
HopeLessCatE
HopeLessCatE

Прогресс указан в предыдущем сообщении. Игровой код полностью портирован (хоть и с мелкими огрехами). Из того что осталось, но это может осилить коммьюнити: портирование и сборка шейдеров.

Reply Good karma Bad karma+1 vote
[MC]Pimpão
[MC]Pimpão

Many thanks, mate

Reply Good karma Bad karma+1 vote
mt2k
mt2k

It crashes when ever i load a map

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Half-Life 2
Developer
Contact
Send Message
Release date
Mod watch
Follow
Share
Style
Embed Buttons
Link to City 17: Episode One by selecting a button and using the embed code provided more...
City 17: Episode One
Statistics
Last Update
Watchers
2,244 members
Files
1
Articles
41