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Considering the low demand on system specs this could quite possibly engage the an audience on the PS4 free-games market.
Marry, thou's symbol name is but scribbles!
Such issues in announcing thou's being
when thou reaches gates of brimstone and fire
a burning sensationalism shall befall thee
I pray you, beg for thy's forgiveness!
This is really nice to listen to.
Quisquis eris adempta anima . Fed caro . Tortus in aeternum !
A piece of advice for the short-term, focus on 3 really good, detailed and tactful maps and they'll be all you need whilst boost the mods reputation.
I shall be keeping my wandering eye on this one!
5 years? Man, that's cray. Felt like 5 minutes! Damn.
Good work, many souls for you.
Integration into OpenRA plz.
You would think an overcrowded populations of miscreants could come up with something really hot and slick, but yet they haven't handed in anything that meets my standards.
So what if they don't have any hands?
Obelisks fire every 15 seconds in the original but all vehicles moved a lot slower too.
Settings > Audio > Voices 0%
I gots my eyes on this one.
Does this mean this mod can run as a standalone? The game is catching on, y'know?
Heh, heh, heh.
Very nice, especially the beacon mix towards the end.
"Custom Maps" will hopefully give us this dream.
C&C Jungle (2) is coming.
Fear me mortal!
Beware the avalanche!
Did you guys happen to fill in any blanks the original Forge lacked? Or is this just purely objects/units Forge Editor modification?
Hmm... For Skirmishes, if it was possible to turn the research speed down it could prolong one game. Interesting...
And the new release will be... ?? ;D
Wouldn't that unbalance the game a little?
We should share a Dr Pepper sometime.