Version 19.4.1 improves SourceForts further with various fixes and updates.
SourceForts is a Half Life 2: Deathmatch mod where Combine and Rebels face off in capture-the-flag action with a big twist. Players build bases and other structures with blocks and plates in the "build phase" to protect themselves and their team's flag (which is actually a ball), and then fight it out and try to capture the enemy's flag in the "combat phase". Once the combat phase has ended, it's back to build, where players can repair, improve, and change their creations to ready them for the next combat phase.
The next planned major version will introduce an entirely new style of play. The most major change is the removal of the build phase, and the introduction of capture points to the existing CTF formula. Building will still remain an essential part of the game, for the team that does not build will surely lose. As is planned, a new art style, new maps, and new models will be added as the next major release progresses.
For those of you who don't follow our Facebook page (and why aren't you!), you may have missed the first images from SF2. Here's the new (untextured) blocks & an in-progress concept of the first SF2 class, the Tank!
Want more updates on SF2? Then make sure you follow our Facebook page!
Latest tweets from @sourceforts
@SiegeGames Good! Just sent you an email.
Jan 19 2014, 7:27pm
@SiegeGames just saw your post on reddit, still looking for a dev?
Jan 19 2014, 2:38pm
Just posted an ad for a level designer on our FB page (which you should all like!): T.co
Jul 7 2012, 9:54pm
New poll up on our FB page: What maps should we redesign for SF2? Cast your vote! T.co
Jun 3 2012, 5:59am
Heads up: /r/gamemods has a SF server up and will be playing today. Take a look! T.co
Feb 19 2012, 10:32am
SourceForts is looking for beta testers - apply today! Bit.ly - sn
Apr 3 2011, 7:27pm
Sup tweeps! We just released some Haven screens, check them out! Bit.ly - sn
Apr 2 2011, 9:16pm
Mary Xmas. Check the site for an incredible news update from Zoc! -st
Dec 24 2010, 11:38pm