"When you begin developing a mod you should start small. Don't plan to write a Total Conversion (TC) from the very start. If you set goals that are too hard to reach, you'll get frustrated in the process of working towards them; and you may never be able to bring the vision to life. Everyone has ideas. Everybody thinks they have a revolutionary new game concept that no one else has ever thought of. You have to be able to implement your ideas or provide some useful skill. If you become a skilled or notable mod author, you will find people propositioning you to implement their ideas. Never join a project whose idea man or leader has no obvious development skills. Never join a project that only has a web designer. You have your own ideas. Remember that developing a mod doesn't mean much if you never release it."

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Tiberian Dawn
C&C3: Tiberium Wars

Tiberian Dawn

Real Time Strategy

"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs...

The Red Alert 2
C&C: Red Alert 3

The Red Alert 2

Real Time Strategy

Sequel to Command & Conquer Red Alert, prequel to Command & Conquer aka Tiberian Dawn.

BWTFGW
Starcraft II: Heart of the Swarm

BWTFGW

Real Time Strategy

Set during the times of Brood War.

C&C 5 Insurrection
C&C3: Tiberium Wars

C&C 5 Insurrection

Real Time Strategy

Insurrection is no longer a partial conversion and is now a Total conversion for C&C 3 tiberium wars it is a sequel to C&C 4 Tiberian twilight...