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Comment History  (0 - 30 of 485)
Jkberna
Jkberna Apr 21 2015 says:

Keep up the good work Krnt :)

+1 vote   blog: Homeworld Remastered Collection Experimental Mod
Jkberna
Jkberna Sep 10 2014 says:

Amazing shot, it's my new desktop :)

+1 vote   media: "Bandit" Turanic Interceptor
Jkberna
Jkberna Jun 26 2014 says:

Amazing :)
why don't you post at Sketchfab.com ?
I Have a few of my models there myself.

+1 vote   media: Bentusi Destroyer
Jkberna
Jkberna Jun 21 2014 says:

Just use the launcher. It's the best option when playing with .big files.

+1 vote   download: HWR Demo 671
Jkberna
Jkberna Apr 20 2014 replied:

Recycle them, that kind of work is way out of our league. But it still looks very good after all these years.

+1 vote   media: Kharak for the first time...
Jkberna
Jkberna Apr 18 2014 replied:

OK i looked at it, but how did they made it?? That's the main thing. And how do we get in touch with them??

+1 vote   media: Kharak for the first time...
Jkberna
Jkberna Mar 21 2014 says:

Yes, being FX is a good idea, but one of the goals of this is to give the salvage corvette a lot more usefulness, because we still can't have ship salvaging like in Hw1. The idea was to decrease the resources in a map, and make people use the corvette to recover debris for RU.

+1 vote   media: Testing debris for fighters
Jkberna
Jkberna Mar 1 2014 replied:

Sure, we would appreciate that.

+1 vote   media: Mission 01 Sneak Peaks
Jkberna
Jkberna Feb 15 2014 says:

We are coming back to work, and will try to release something soon.

+5 votes   mod: Homeworld REMASTERED
Jkberna
Jkberna Jan 24 2014 says:

My hat off to you, amazing work gentlemen, really amazing work.

+1 vote   media: FX2:Trailer
Jkberna
Jkberna Nov 8 2013 says:

It a great model and texture, but could be a more original design, that looks like a oversized multibeam frigate, of course i could be wrong, post some more views please.

+1 vote   media: KAD Destroyer
Jkberna
Jkberna Oct 27 2013 says:

Anything ingame or textured??

+1 vote   news: News Update - The 28th of October, 2013
Jkberna
Jkberna Sep 8 2013 replied:

Yes, and that is already implemented.

+1 vote   media: Turanic Ion Array frigate
Jkberna
Jkberna Sep 8 2013 replied:

I fixed the typo

+1 vote   media: Turanic Ion Array frigate
Jkberna
Jkberna Aug 26 2013 replied:

Almost all the fleet ships are done, now i'm working on the SP models like this inhibitor, the research station and ghost ship are looking very good as well.

+1 vote   media: HSHinhibitor
Jkberna
Jkberna Aug 16 2013 says:

I agree with Ray, specially the front, it's too blocky for progentitor. But still, great model and texture.

+1 vote   media: KPR frigate "Demolishor"
Jkberna
Jkberna Aug 9 2013 says:

Looks really good. Does it work like HW1 defender??

+1 vote   media: KAD AA defender "ball"
Jkberna
Jkberna Aug 1 2013 replied:

yes, it is team color, unfortunately i can't capture this type of animation, with team colors.
I will post a screenshot soon.

+1 vote   media: RaiderMissile
Jkberna
Jkberna Jul 25 2013 replied:

yes, in the sp campaign.

+1 vote   mod: Homeworld REMASTERED
Jkberna
Jkberna Jul 22 2013 replied:

They should focus on HW3, leave HW1 to us...

+4 votes   mod: Homeworld REMASTERED
Jkberna
Jkberna Jul 21 2013 replied:

There should, we just can't find them, some of the commands they use don't work.

+1 vote   media: Remember their Sacrifice
Jkberna
Jkberna Jul 20 2013 replied:

Well the nis work, in fact they work so well that we can't stop it to go back to the game :p...

+1 vote   media: Remember their Sacrifice
Jkberna
Jkberna Jul 17 2013 replied:

Recessing the black lines or extruding plates would greatly increase the polycount without adding much to the model. And don't forget there was a **** load of swarmers in the original, and we intend to have even more in the campaign...

+1 vote   media: Kadeshi Swarmer
Jkberna
Jkberna Jul 17 2013 replied:

well, yes, but does it matter?? As long as it looks good...
That angle was there in the original, i just extended it a litlle bit.

+1 vote   media: Kadeshi Swarmer
Jkberna
Jkberna Jul 14 2013 replied:

Maybe it's the GIF conversion, the texture is basically the same, the greys or dust in it are the same as in the original.
Shipyards.relicnews.com

+1 vote   media: Kadeshi Swarmer
Jkberna
Jkberna Jun 20 2013 replied:

Well, you might be right, i don't know if mole used the speech files from hw1 or if he did it by ear...

+1 vote   media: incoming
Jkberna
Jkberna Jun 17 2013 replied:

No one said that... it would be murderous to ruin HW1 animatics, if i could i would remaster them as well, but there's no way i can do that. What i said was that he would have to wait and see what the model was for.

+1 vote   media: Zurb
Jkberna
Jkberna Jun 17 2013 replied:

I explained what it was at the very first post...

+1 vote   media: Zurb
Jkberna
Jkberna Jun 14 2013 replied:

you will have to wait and see...

+3 votes   media: Zurb
Jkberna
Jkberna Jun 14 2013 says:

In someone doesn't know this is a concept art by J.A.K. for HW1.

+1 vote   media: Zurb
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