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Comment History  (90 - 120 of 484)
Jkberna
Jkberna Aug 1 2013, 3:35pm replied:

yes, it is team color, unfortunately i can't capture this type of animation, with team colors.
I will post a screenshot soon.

+1 vote   media: RaiderMissile
Jkberna
Jkberna Mar 25 2013, 4:05pm says:

This means almost all of the fleets are done, but there's still a lot of work ahead of us to get them to work properly.

INGAME also means having team colors, badges and thrusters.

+1 vote   article: HWR Inside#5 - Ship Status
Jkberna
Jkberna Mar 6 2013, 12:03pm says:

this is just a SS from HWU to use somewhere else...

+1 vote   media: scatfold
Jkberna
Jkberna Dec 23 2012, 4:09am says:

Beautiful sreenshots, all of them, very dramatic and artistic :)

+2 votes   media: Yep This Isn't Going To End Well (PTV Background)
Jkberna
Jkberna Dec 13 2012, 9:14am replied:

You already know i suck at smooth groups rigth? :p
the Carrier is mine, it was a terrible texture work by relic, i had little to go on, so yes, but not chaotic more like exaggerated texturing, specially with strong team colors... I will have to keep working on it.

+2 votes   download: HW Remastered - DEMO
Jkberna
Jkberna Dec 13 2012, 7:21am says:

The release was probably still on approval by the site team.
Don't forget to post some feedback to help us improve our work.

+2 votes   download: HW Remastered - DEMO
Jkberna
Jkberna Aug 16 2012, 12:42pm says:

The heavy corvette really is one of my all time favorite ships, and seeing this makes me proud of all the hours i spend working on this mod :D
This pic also gave me an idea for their team colors :p

+2 votes   media: Dock and Let Dive
Jkberna
Jkberna Aug 13 2012, 8:53am says:

Great pic Krnt, really brings out the new details.

+1 vote   media: Having a Hard Time
Jkberna
Jkberna Jul 20 2012, 2:21pm says:

Click HD view.

+3 votes   media: Defense fighter
Jkberna
Jkberna Jun 29 2012, 10:28am replied:

Dark sentinel allowed their use in HWRemastered, witch he is currently helping out with, that's why he has them, but not for release. Don't worry.

+1 vote   media: More Taiidan Screenshots
Jkberna
Jkberna Jun 18 2012, 12:40pm says:

Take a good look at the concept Ray, there's 2 of them, and they look good.

+1 vote   media: Remastered Kushan Ion Cannon Frigate
Jkberna
Jkberna Jun 10 2012, 5:30am says:

Path To Victory really is a awesome mod, too bad Mololu used low res textures in his earlier ships, but i made some higher res textures of the kadeshi for rearm.
And even worse is that Mololu officially ended the mod.

+1 vote   media: Path To Victory
Jkberna
Jkberna May 30 2012, 7:19am says:

I agree, this way there's always a backup somewhere. You could do the rest for the other tools, but i think there already is a tool pack somewhere around here.

+1 vote   download: Diephlys mission boy SE V 1.9
Jkberna
Jkberna Feb 8 2012, 3:54pm says:

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Jkberna
Jkberna Jan 30 2012, 11:42am says:

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Jkberna
Jkberna Jan 23 2012, 6:12am says:

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Jkberna
Jkberna Jan 22 2012, 4:36pm says:

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Jkberna
Jkberna Jan 19 2012, 2:08pm says:

I would if i could, these were taken from a Russian site.

+1 vote   media: Image
Jkberna
Jkberna Jan 14 2012, 7:26pm replied:

Very true, these beauties wouldn't be ingame if not for your help.

+1 vote   media: Screenshots
Jkberna
Jkberna Jan 4 2012, 2:01pm says:

that's why i'm remastering it all

+1 vote   media: Image
Jkberna
Jkberna Jan 4 2012, 12:47pm says:

yes, the similarity is obvious.

+1 vote   media: Image
Jkberna
Jkberna Dec 29 2011, 1:48pm says:

The gif was a mess, i fixed it.
garish... maybe, i think it's a cool effect, let's see what the others have to say.

+1 vote   media: Taiidan "Skaal Fa" Missile Destroyer
Jkberna
Jkberna Dec 26 2011, 5:55pm replied:

i'll resize the windows. thanks for the tip

+1 vote   media: Taiidan "Qwaar-Jet" Heavy Cruiser
Jkberna
Jkberna Nov 2 2011, 4:06pm replied:

OK, will post with texture soon.

+1 vote   media: Collector
Jkberna
Jkberna Oct 20 2011, 12:20pm replied:

I don't think so, you may think that because of the perspective.

+1 vote   media: Blade
Jkberna
Jkberna Oct 15 2011, 2:24pm says:

we still haven't decided about squadrons, but to me, the scout should be a single unit.

+1 vote   media: Scout
Jkberna
Jkberna Oct 13 2011, 4:30am says:

My very first modding attempt, first mod for HW1- LOST

Everything is gone, but i found a few pics lost on the web and posted them here.

+1 vote   media: HW1 modding
Jkberna
Jkberna Oct 6 2011, 3:27pm says:

Better or worse??
Of course there are a lot of small details that don't appear, this is just for preview of the main shape.

+1 vote   media: Mothership
Jkberna
Jkberna Sep 22 2011, 4:29pm replied:

No, it's just a detail. All the units will be exactly the same, only the graphics will be improved.

+1 vote   media: Bandit
Jkberna
Jkberna Sep 8 2011, 10:23am replied:

Thanks, image fixed.
I will do the same to the others when i have the time.

+1 vote   media: Heavy corvete
Jkberna
Jkberna Sep 5 2011, 10:14am replied:

It's not about image size, none of my gif's are that big, it's probably because of file size, but even that i'm not sure.

+1 vote   media: Heavy corvete
Jkberna
Jkberna Aug 29 2011, 6:37pm replied:

Forums.relicnews.com

The artist added ocean for it to look better, as i said i had asked him to remove or reduce the oceans.

Can you post the one you have,i'm curious to how your work is going.

+1 vote   media: Kharak HD
Jkberna
Jkberna Aug 29 2011, 6:33pm replied:

I have no idea

+1 vote   media: Kharak HD
Jkberna
Jkberna Aug 27 2011, 4:36pm replied:

I think it will be very hard just the one :p

+1 vote   media: target drone
Jkberna
Jkberna Aug 24 2011, 2:10pm replied:

Thanks for the warning Pouk, radar had set up this group, it's fixed now.

+1 vote   group: Digibit Enterprises
Jkberna
Jkberna Aug 24 2011, 12:44pm says:

I posted here and sent Skygunner the target drone model for hodding. more about the unit on the image.
This is about the SP development, so i post it here on the private group.

+1 vote   group: Digibit Enterprises
Jkberna
Jkberna Aug 10 2011, 8:25pm says:

nop just testing textures and shapes.

+1 vote   media: asteroids
Jkberna
Jkberna Aug 10 2011, 8:23pm says:

Sorry, i hadn't seen this comment, it's for a completely different project.
Nothing to do with Hw.

+1 vote   media: asteroids
Jkberna
Jkberna Aug 10 2011, 8:12pm replied:

I've placed some original hw1 models and textures in the dropbox.

+1 vote   article: Enjoy the Silence
Jkberna
Jkberna Jul 19 2011, 3:44am says:

All that is going t be goblins rigth?? but wasn't that frigate complete?

+1 vote   media: Kudaark detailed
Jkberna
Jkberna Jul 10 2011, 5:28pm says:

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Jkberna
Jkberna Jun 18 2011, 2:53pm says:

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Jkberna
Jkberna Jun 14 2011, 12:38pm says:

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Jkberna
Jkberna Jun 12 2011, 4:51am replied:

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Jkberna
Jkberna Jun 11 2011, 8:24am says:

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Jkberna
Jkberna Jun 10 2011, 6:58pm says:

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Jkberna
Jkberna Jun 8 2011, 7:32pm says:

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Jkberna
Jkberna Jun 8 2011, 3:59am replied:

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Jkberna
Jkberna May 30 2011, 12:04pm says:

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Jkberna
Jkberna May 29 2011, 4:58am says:

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Jkberna
Jkberna May 28 2011, 4:51am replied:

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Jkberna
Jkberna May 13 2011, 3:31pm replied:

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Jkberna
Jkberna May 12 2011, 4:08am replied:

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Jkberna
Jkberna May 10 2011, 4:48am says:

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Jkberna
Jkberna Mar 25 2011, 9:30am replied:

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Jkberna
Jkberna Sep 30 2010, 3:12pm says:

Another great adittion to the fleet:D

+1 vote   media: slight progress
Jkberna
Jkberna Sep 26 2010, 3:03am replied:

There are close ups of all the ships in the previous images.

+1 vote   media: FLEET
Jkberna
Jkberna Aug 8 2010, 12:46pm replied:

thanks, but he has a point, no releases so far, progress has been slow in the technical department(putting ships ingame) but modelling and texturing has been at a good speed.

+1 vote   media: Lizaanj BASTION
Jkberna
Jkberna Jul 19 2010, 9:53am says:

on the back, i forgot to post a pic of them. The textures are almost complete, i'll post a gif, it seems that people liked them.

+1 vote   media: KFrig
Jkberna
Jkberna Jul 2 2010, 10:49am replied:

I think so i'm not a scriper but people on the forum said its possible...

+1 vote   media: Capture corvette
Jkberna
Jkberna Jun 15 2010, 4:49pm says:

not a very good angle, i'll try to post a better one later.
Or a video...

+1 vote   media: DR1 Collector
Jkberna
Jkberna Jun 15 2010, 4:47pm says:

"ventilation systems at the fore of the main Hadron Collider that route the heat from the turret out safely into space. Thus, the plumes of smoke you see."

You are one crazy guy... the detail you put in things.

0 votes   media: Can You Take the Heat
Jkberna
Jkberna Jun 15 2010, 4:45pm replied:

its easy, just pause the game, and place the camera the way you want it :p

+1 vote   media: Dr1_BsK
Jkberna
Jkberna Jul 19 2012, 12:54pm says:

Great, lets see what you've been up to ;)

+1 vote   download: Dark Progenitor Demo
Jkberna
Jkberna Jun 24 2012, 5:54pm replied:

Great :)

+2 votes   download: SHWL 1.70
Jkberna
Jkberna Jun 23 2012, 1:04pm says:

I think we have everything handled now, we are very close to a demo release with a decent amount of ships.
But if we need any help I'll let you guys know. thanks ;)

+3 votes   mod: Homeworld REMASTERED
Jkberna
Jkberna Jun 23 2012, 4:47am replied:

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Jkberna
Jkberna Jun 22 2012, 10:15am says:

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Jkberna
Jkberna Jun 19 2012, 8:55am replied:

It's on my to do list, as well as engine on/off, i don't how to do either, if anyone wants to help with it i would appreciate it.

+1 vote   media: Ion Frigate Ingame
Jkberna
Jkberna Jun 14 2012, 3:33pm replied:

At the root of that link, HW Shiyards and a lot more places, just look around for it.
Homeworldshots.net

+1 vote   media: Ion frigate
Jkberna
Jkberna Jun 14 2012, 10:38am replied:

But how do we add models to it?? It has team colors, but it doesn't suport the glow maps.

+1 vote   media: Ion frigate
Jkberna
Jkberna Jun 14 2012, 4:09am replied:

No Ray, i'm keeping it as true to the original as possible, this is just visual enhancement mod. But what i can do is add the upgraded versions from the concepts - Homeworldshots.net

+1 vote   media: Ion frigate
Jkberna
Jkberna Jun 10 2012, 5:26am says:

The first screen of the remastered K carrier :D
I'm still not very sure about the smooth groups...

+1 vote   media: Homeworld Remastered
Jkberna
Jkberna Jun 2 2012, 3:20am replied:

I haven't done the ship yet, it's one of those that use a million textures, and most of them shared:s
can't we use the old one for now??

+1 vote   article: HW@ drones up and running in HWU
Jkberna
Jkberna Jun 1 2012, 6:59am says:

I trade my drone for the full ship working script.
Any chance they can be upgraded??
Media.moddb.com

+1 vote   article: HW@ drones up and running in HWU
Jkberna
Jkberna May 27 2012, 5:31pm replied:

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Jkberna
Jkberna May 18 2012, 12:50pm says:

i know that, but it's just for the mod in the standard data folder, what i mean is like in my case were i have one wip mod in data/ and other wip mod in dataGC/ for example.
Using "-datapath" we can have multiple mods that aren't in .big .

+2 votes   download: SHWL 1.70
Jkberna
Jkberna May 8 2012, 4:25pm replied:

What do you mean odd? they are like the original

+1 vote   media: Resource controller
Jkberna
Jkberna May 8 2012, 12:53pm says:

Thanks, this is great, very very useful.
Are you going to add more features?? i sugest you add "-datapath" to use with mods that aren't in .big.

+2 votes   download: SHWL 1.70
Jkberna
Jkberna Apr 22 2012, 6:00pm replied:

something went wrong with the alpha, also with the wings.
Don't know how i missed that :s

+1 vote   media: attackbomber
Jkberna
Jkberna Apr 21 2012, 11:37am says:

Glad you like it, i know work is slow, but it's going.

+2 votes   media: attackbomber
Jkberna
Jkberna Apr 10 2012, 2:25pm replied:

haven't got a clue... too much to do already...

+2 votes   mod: Homeworld REMASTERED
Jkberna
Jkberna Mar 15 2012, 4:04pm says:

I still don't know if it can be implemented or not, but it's a simple model, it was made quickly.

+1 vote   media: drones
Jkberna
Jkberna Mar 10 2012, 4:46am says:

Why not?? Isn't a upgrade for the drones a good idea? of couse i need to get drones working first...

+1 vote   media: drones
Jkberna
Jkberna Mar 5 2012, 4:00pm says:

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Jkberna
Jkberna Mar 5 2012, 9:16am replied:

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Jkberna
Jkberna Mar 5 2012, 6:41am says:

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Jkberna
Jkberna Mar 4 2012, 10:17am replied:

I´ll fix the cannon i'm not very happy with it too, but the fins are the same as in the scout :)

+1 vote   media: Interceptor
Jkberna
Jkberna Sep 10 2014, 6:33pm says:

Amazing shot, it's my new desktop :)

+1 vote   media: "Bandit" Turanic Interceptor
Jkberna
Jkberna Mar 1 2014, 5:04pm replied:

Sure, we would appreciate that.

+1 vote   media: Mission 01 Sneak Peaks
Jkberna
Jkberna Aug 16 2013, 5:53am says:

I agree with Ray, specially the front, it's too blocky for progentitor. But still, great model and texture.

+1 vote   media: KPR frigate "Demolishor"
Jkberna
Jkberna Jul 21 2013, 4:01am replied:

There should, we just can't find them, some of the commands they use don't work.

+1 vote   media: Remember their Sacrifice
Jkberna
Jkberna Jul 17 2013, 1:21pm replied:

Recessing the black lines or extruding plates would greatly increase the polycount without adding much to the model. And don't forget there was a **** load of swarmers in the original, and we intend to have even more in the campaign...

+1 vote   media: Kadeshi Swarmer
Jkberna
Jkberna Jun 20 2013, 1:05pm replied:

Well, you might be right, i don't know if mole used the speech files from hw1 or if he did it by ear...

+1 vote   media: incoming
Jkberna
Jkberna Dec 18 2012, 9:07am replied:

For us to improve we need a lot of testing and input, that's why we released the demo, so players can test it and give us feedback in order for us to improve our work. This feedback has been very little so far.

+1 vote   media: Mothership Update
Jkberna
Jkberna Sep 1 2012, 7:40am replied:

I don't know, but i spent a while tracking someone to talk to, besides i only got permission because it was a trade for some of my remastered ships. You probably had nothing to offer them.

+1 vote   media: wallpaper
Jkberna
Jkberna Feb 16 2012, 12:51pm says:

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Jkberna
Jkberna Jan 31 2012, 2:59pm says:

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Jkberna
Jkberna Jan 11 2012, 3:58am replied:

I don't remember the correct shape, but for what i've seen on the shipyards it is there, i just added a lot more modules to it. Yes the connection points are wrong, Ir makes more sense to me that way, but i can fix it if people want me to.
I tried making it like on the concept, but i think it would be to spread out/random/organic, what do you think?

+1 vote   media: Research ship
Jkberna
Jkberna Dec 30 2011, 4:59am says:

My idea for the frills is that when missiles are fired smoke comes out from there, it's suposed to be the missiles exaust vents.

+1 vote   media: Taiidan "Skaal Fa" Missile Destroyer
Jkberna
Jkberna Dec 2 2011, 11:01am replied:

You are rigth, it's the perspective.

+1 vote   media: Taidan Scout Remastered
Jkberna
Jkberna Nov 24 2011, 10:11am says:

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Jkberna
Jkberna Oct 16 2011, 6:54pm says:

I readded the armor first because it looks a lot better on the ship and second because it was on the concepts, was cut because of poly budget.
I'm not sure about the cockpit as well.

+1 vote   media: Scout
Jkberna
Jkberna Sep 3 2011, 8:52am says:

Still crashes on me... but now i see you have kharak as a model, the original, i will try to get one in higher res.

+1 vote   download: Mission 01 (showcase/test release)
Jkberna
Jkberna Aug 28 2011, 3:32am says:

rigth... what if we do it but the only real objective would be the destruction of the drone? despite of the audio.

+1 vote   media: target drone
Jkberna
Jkberna Aug 27 2011, 4:35pm replied:

great to have you here H_D. I invited Hell_Diguner here because he has great knowledge of hw1 and 2, modding, is a great source for good advices ;)

+1 vote   group: Digibit Enterprises
Jkberna
Jkberna Jul 20 2011, 5:57pm says:

I wish i knew who made the original model, so i could ask him what he would have done if he could have 700 polys on that model...

Ok, it's a bit longer i'll compromise and fix that, but the cockpit shield was too much on the original, it would have covered most of the peripheral vision of the pilot. It makes a lot more sense and looks a lot better.

I just don't understand what exactly you want me to do.
If i cant use the extra poly's to add details and make the ship look better then i'm just wasting my time here.


+1 vote   media: defender
Jkberna
Jkberna Jul 12 2011, 5:10pm says:

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Jkberna
Jkberna Jun 19 2011, 4:34pm says:

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Jkberna
Jkberna Jun 11 2011, 7:07am says:

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Jkberna
Jkberna May 28 2011, 2:35pm says:

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Jkberna
Jkberna May 27 2011, 4:17am says:

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Jkberna
Jkberna May 13 2011, 3:33pm says:

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