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Comment History  (60 - 90 of 484)
Jkberna
Jkberna Jun 26 2014, 4:03pm says:

Amazing :)
why don't you post at Sketchfab.com ?
I Have a few of my models there myself.

+1 vote   media: Bentusi Destroyer
Jkberna
Jkberna Sep 8 2013, 3:57am replied:

I fixed the typo

+1 vote   media: Turanic Ion Array frigate
Jkberna
Jkberna Aug 26 2013, 8:27am replied:

Almost all the fleet ships are done, now i'm working on the SP models like this inhibitor, the research station and ghost ship are looking very good as well.

+1 vote   media: HSHinhibitor
Jkberna
Jkberna Jun 14 2013, 1:38pm says:

In someone doesn't know this is a concept art by J.A.K. for HW1.

+1 vote   media: Zurb
Jkberna
Jkberna Apr 26 2013, 4:39am says:

It's great to see people still working on HW2 modding tools after all these years. The UI is a bit buggy on my Win7 but everything seems to be working fine, including the handy paint.net plugin (a plugin for PS/Psp would be ideal though).
Thank you very much, your program will be very usefull.

+1 vote   download: Rot Viewer 2.0
Jkberna
Jkberna Mar 25 2013, 3:56pm replied:

WIP - work in progress
DEMO - released in the DEMO
REMASTERED - Has the graphic UPDATE complete, but not yet playable on our private build.
INGAME - REMASTERED and playable ingame.

+3 votes   article: HWR Inside#5 - Ship Status
Jkberna
Jkberna Dec 18 2012, 9:09am replied:

Thanks Levi, i just hope i don't go off.... :p

+1 vote   media: Mothership Update
Jkberna
Jkberna Dec 3 2012, 4:56pm says:

Can you tell us what it's about??

0 votes   download: Sector Gamemode V2.0A Vaygr ONLY
Jkberna
Jkberna Nov 26 2012, 10:05am replied:

I followed your advice, but i think it makes the ship look bigger, bigger than a destroyer as it's supposed to be.

+1 vote   media: Revelation Destroyer
Jkberna
Jkberna Aug 22 2012, 8:43am replied:

Thanks:)
What mod was that? Maybe it has something we can use.

+1 vote   media: wallpaper
Jkberna
Jkberna Aug 22 2012, 5:50am says:

Do i know you??

+1 vote   member: OMJ
Jkberna
Jkberna Aug 17 2012, 8:37am replied:

Correction, Dark Sentinel's BEAUTIFUL frigate...

+1 vote   media: Sneak peek.
Jkberna
Jkberna Aug 13 2012, 8:52am replied:

I still haven't decided with the team about that. I want to stay true to Hw1 as possible, so probably not...

+1 vote   media: Having a Hard Time
Jkberna
Jkberna Jul 21 2012, 2:34am replied:

I actually don't know if it can be recreated properly because i never played with it... but HHU has it, don't know if working correctly or not.

+1 vote   media: Defense fighter
Jkberna
Jkberna Jul 19 2012, 12:54pm says:

Great, lets see what you've been up to ;)

+1 vote   download: Dark Progenitor Demo
Jkberna
Jkberna Jun 10 2012, 5:26am says:

The first screen of the remastered K carrier :D
I'm still not very sure about the smooth groups...

+1 vote   media: Homeworld Remastered
Jkberna
Jkberna Feb 14 2012, 3:13pm says:

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Jkberna
Jkberna Feb 13 2012, 6:11pm says:

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Jkberna
Jkberna Feb 8 2012, 9:16am says:

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Jkberna
Jkberna Jan 29 2012, 2:37pm says:

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Jkberna
Jkberna Jan 27 2012, 2:41pm says:

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Jkberna
Jkberna Jan 22 2012, 1:40pm says:

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Jkberna
Jkberna Jan 12 2012, 5:52am says:

the top patterned one or the bottom random one???

+1 vote   media: Research ship
Jkberna
Jkberna Dec 28 2011, 1:05pm replied:

once i'm done with this one i'll take a shot at your ideas for the Cruiser.

+1 vote   media: Taiidan "Skaal Fa" Missile Destroyer
Jkberna
Jkberna Dec 5 2011, 1:00pm says:

Work has begun on the taidan collector.
This was a great model, but with a very poorly mapped UV. Big geometries with small maps and small geometries with big maps, nonsense...

+1 vote   media: Collector
Jkberna
Jkberna Dec 3 2011, 11:00am replied:

Yes i know, but says he doesn't have enough time. Don't know why he offered.

+1 vote   media: Taidan Scout Remastered
Jkberna
Jkberna Dec 3 2011, 4:17am says:

Yes, i know the wings aren't right, but i like it better this way.
I really need some help hodding this beauty, animating the wings team colors.

+1 vote   media: Taidan Scout Remastered
Jkberna
Jkberna Dec 1 2011, 8:03am says:

This is one of my favorite models in Hw1, i'll keep working on the textures, but here's the geometry finished.

+1 vote   media: Taidan Scout Remastered
Jkberna
Jkberna Nov 24 2011, 4:42pm says:

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Jkberna
Jkberna Nov 22 2011, 12:03pm says:

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Jkberna
Jkberna Nov 22 2011, 12:01pm says:

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Jkberna
Jkberna Nov 5 2011, 4:33am replied:

I know of it but I'm not very interested, but who knows, maybe some day...

+1 vote   download: Scout Remastered
Jkberna
Jkberna Nov 1 2011, 6:47pm says:

I forgot this is a gif, you need to click view original for it to rotate...

+1 vote   media: Collector
Jkberna
Jkberna Sep 6 2011, 6:53pm says:

ok, point taken. thanks H_D :D

+1 vote   media: Test 2
Jkberna
Jkberna Sep 1 2011, 7:07am says:

Here's another remastered model, the cargo crate.
I suggest having a few more than in the original, and maybe a few stacked together.

+1 vote   media: crate
Jkberna
Jkberna Aug 29 2011, 5:38am says:

I found kharak in the relic forums, i've already contacted it's creator to ask if we can use it, and remove or reduce the oceans. If he could also make a burnt version it would be great.

+1 vote   media: Kharak HD
Jkberna
Jkberna Aug 24 2011, 1:10pm says:

The target drone model is finished and sent for hodding. I had a idea about it for the SP campaign, but in the end it's up to you, the drone should hodded as a enemy unit that HS in for the 2 initial tests, and in the third the drone model should de hodded as the salvaged crates from hw2 missio 1.

+1 vote   media: target drone
Jkberna
Jkberna Aug 21 2011, 6:48am replied:

At least this time we wont be using just the old outdated ships, i will be making new higher resolution ships(at lest by hw2 standards), and we will try to get in over our heads with too many stuff at the same time.

+1 vote   mod: Homeworld REMASTERED
Jkberna
Jkberna Aug 18 2011, 9:20am says:

First images posted, but you should a better summary of the goal for this mod.

+1 vote   group: Digibit Enterprises
Jkberna
Jkberna Jul 25 2011, 12:56pm replied:

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Jkberna
Jkberna Jul 24 2011, 3:56am says:

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Jkberna
Jkberna Jul 20 2011, 1:16pm replied:

Hodding i have no idea, but lod1 will be the original model. i first group and remap the original textures, that leaves me with the original model ready as lod1 and saves a lot of work later. It's from that model that i begin adding detail, goblins and enhancing the texture.

+1 vote   media: defender
Jkberna
Jkberna Jul 19 2011, 4:22am says:

Dark_Sentinel, i'm going to use your engine as a base for fighter, no problem right??

+1 vote   media: engine
Jkberna
Jkberna Jul 18 2011, 3:24am says:

Before you say anything about the textures, it's not finished yet.

+1 vote   media: defender
Jkberna
Jkberna Jul 16 2011, 11:45am says:

Before the goblins it needs geometry enhancement.I could give do it gladly.

+1 vote   media: ICF goblins suggestion
Jkberna
Jkberna Jul 16 2011, 11:33am replied:

pouk you know me and smooth groups don't do well:p

D_S, your rigth, but it's not finished yet.

+1 vote   media: "Hammer" heavy corvette
Jkberna
Jkberna Jun 18 2011, 1:20pm says:

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Jkberna
Jkberna Jun 17 2011, 12:10pm replied:

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Jkberna
Jkberna Jun 14 2011, 3:51pm replied:

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Jkberna
Jkberna Jun 13 2011, 2:15pm says:

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Jkberna
Jkberna Jun 11 2011, 8:28am says:

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Jkberna
Jkberna Jun 10 2011, 6:51pm says:

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Jkberna
Jkberna Jun 9 2011, 7:46am says:

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Jkberna
Jkberna Jun 8 2011, 11:05am replied:

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Jkberna
Jkberna Jun 6 2011, 8:56am says:

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Jkberna
Jkberna Jun 1 2011, 4:02pm replied:

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Jkberna
Jkberna Jun 1 2011, 12:58pm replied:

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Jkberna Jun 1 2011, 12:47pm replied:

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Jkberna
Jkberna May 31 2011, 12:06pm says:

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Jkberna May 28 2011, 7:10am says:

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Jkberna
Jkberna May 27 2011, 4:55am says:

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Jkberna
Jkberna May 27 2011, 3:36am says:

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Jkberna
Jkberna May 8 2011, 2:22pm says:

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Jkberna
Jkberna Oct 26 2010, 1:29pm says:

Cool, i like it.

+1 vote   article: Yiir
Jkberna
Jkberna Oct 19 2010, 7:17am replied:

you are correct, i forgot about that, thanks.
DON'T USE -overrideBigFile

My bad...

+1 vote   download: GCMODdata_v0_3a
Jkberna
Jkberna Oct 6 2010, 9:30am says:

nice concept, were are the engines??

+1 vote   media: Yiir probe
Jkberna
Jkberna Sep 11 2010, 10:23am replied:

Forums.relicnews.com

it's not my work, i just posted it on request. Take a look...

+1 vote   media: Criidaar fighter
Jkberna
Jkberna Jul 2 2010, 5:36am replied:

yes, its the clamp, and that's a good idea, but it's up to the hodders, i just model and texture. A had the model finished, but because of what we said on the forum i decided to post it.

+1 vote   media: Capture corvette
Jkberna
Jkberna Dec 2 2012, 9:31am says:

I missed a these comments.

@Hell_digunner, Sunrise ltd was created for this mod by AJLsunrise, meanwhile he went MIA, leaving me alone on the mod, if not for Dark_Sajuuk, Chimas and later Krnt, this mod would have been long dead, there was no way or sense i could do it all on my own. So we no offitial team name, but we are a team, i make the ships, but this mod wouldn't be what it is without them.

+2 votes   article: HWR Inside#1 - The Arrow and the Revelation
Jkberna
Jkberna Dec 2 2012, 9:22am says:

Thanks for voting :p
It's really nice to be appreciated, and i think Homeworld deserves it.

So everybody please vote for us ;)

+1 vote   mod: Homeworld REMASTERED
Jkberna
Jkberna Nov 29 2012, 7:49am replied:

Thanks, it's really great to "hear" that :D

The missile version is now remastered as well, but i wont post it here, you will have to wait until the mod comes out ;)

+1 vote   media: Revelation Destroyer
Jkberna
Jkberna Nov 28 2012, 4:39am replied:

Work is well under way, mainly on the the kushan side, and yes all ksn vettes are complete, because of that shared hull design.
As soon as we get the AI working rigth we will have the first release.

+1 vote   mod: Homeworld REMASTERED
Jkberna
Jkberna Nov 24 2012, 9:51am replied:

Silly is a bit hard, but yes it doesn't fit.

+1 vote   media: Revelation Destroyer
Jkberna
Jkberna Nov 24 2012, 9:47am replied:

Yes, but i removed it, Hw doesn't have loose cables laying around...

+1 vote   media: Revelation Destroyer
Jkberna
Jkberna Nov 11 2012, 2:09pm says:

It's not exactly showing, it's more leaked... i hadn't noticed it there :s
We have a LOT more ships ingame, they just aren't ready to be showed.

+1 vote   media: TDN Multigun under siege
Jkberna
Jkberna Oct 11 2012, 8:54am replied:

Yes, aggressive is the best definition, seen from a certain angle it looks like a cobra head.
I Should post a spinning gif, these views don't do it justice.

+1 vote   media: Taidan Heavy corvette
Jkberna
Jkberna Oct 11 2012, 7:27am replied:

Just wait for the multigun version then;)

+1 vote   media: Taidan Heavy corvette
Jkberna
Jkberna Sep 1 2012, 7:40am replied:

I don't know, but i spent a while tracking someone to talk to, besides i only got permission because it was a trade for some of my remastered ships. You probably had nothing to offer them.

+1 vote   media: wallpaper
Jkberna
Jkberna Aug 25 2012, 3:03pm replied:

I use -w 1360 -h 768, it's the max my old LCD accepts, but yes the image was resized to make the wallpaper.
But how do you force antialiasing on your GPU? I have a Radeon 6800.

+1 vote   media: wallpaper
Jkberna
Jkberna Aug 23 2012, 4:16am replied:

forcing antialiasing, can it be done? i've tried once but nada.

+1 vote   media: wallpaper
Jkberna
Jkberna Aug 22 2012, 8:18am replied:

And you wont have to wait long;)

+1 vote   mod: Homeworld REMASTERED
Jkberna
Jkberna Aug 22 2012, 8:15am replied:

And the Mothership ten fold that, but it wouldn't be practical ingame, We will keep true to the original model sizes.

+1 vote   mod: Homeworld REMASTERED
Jkberna
Jkberna Aug 19 2012, 5:15pm says:

Fx by Krnt, looking great, but Chimas you could have posted this FX in use by the mod ships, this could be a bit confusing.

+1 vote   media: "Calamity" Platform
Jkberna
Jkberna Aug 18 2012, 4:05am replied:

These textures were originally made by RELIC for HW1, i just resized them 4X and enchanted them in PSP (a lower cost photoshop clone).
Yes the .hod format is a model+texture packaging system, it uses dds image format(there is a plug in for it to photoshop)
"I do have a Windows PC, but it's too new to play HW2 on..." -I play/mod HW2 on win7X64 pc.

You have more HW2 modding questions go to Forums.relicnews.com
ther's a lot of tut's and helpfull people there.

+1 vote   media: Dock and Let Dive
Jkberna
Jkberna Aug 18 2012, 2:52am replied:

:p my bad...

+1 vote   media: Having a Hard Time
Jkberna
Jkberna Aug 17 2012, 1:02pm replied:

Yes Amdreed, and the assault frig also, i asked DS and he gave me the ok. Besides, it would be a shame if his frigates never got released.

+2 votes   media: Sneak peek.
Jkberna
Jkberna Aug 16 2012, 12:42pm says:

The heavy corvette really is one of my all time favorite ships, and seeing this makes me proud of all the hours i spend working on this mod :D
This pic also gave me an idea for their team colors :p

+2 votes   media: Dock and Let Dive
Jkberna
Jkberna Aug 13 2012, 8:53am says:

Great pic Krnt, really brings out the new details.

+1 vote   media: Having a Hard Time
Jkberna
Jkberna Aug 9 2012, 1:08pm replied:

The support frig is still on the to do list.
It will be hard but we are trying to add fuel, i think it's one think that makes sense. and adds a twist to the gameplay.

+1 vote   mod: Homeworld REMASTERED
Jkberna
Jkberna Jul 24 2012, 2:46pm replied:

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Jkberna
Jkberna Jul 21 2012, 7:38am replied:

I guess i missed that one, but it's not far from it, just the semi spheres goblins i added on the sides should be inward and lacks a few antennas on top.
the details on the engine are needed there otherwise it would be just a simple strait line upwards.

+1 vote   media: Defense fighter
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