The goal of this mod is to bring back the units from the original Homeworld into the Homeworld 2 engine, with high quality texture and polycount detail. The campaign and animatics from the original game will also be included.

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Kadeshi Swarmer
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Raygoza Jul 13 2013, 4:12pm says:

It is beautiful

+2 votes     reply to comment
Forloftol Jul 14 2013, 2:21am says:

I saw the title of this image in my update box.

My face lit the f*** up like a firefly.

Personally, in my opinion, this is the best Swarmer I've seen for the Kadeshi so far.

+1 vote     reply to comment
SaigOmaristos Jul 14 2013, 2:56am says:

Nice job ! :)

+1 vote     reply to comment
Nakamura14 Jul 14 2013, 5:47am says:

It looks somewhat too grey/dusty on the surface. I love your other models, but this one ought to be closer to the original than this, in my opinion.

+1 vote     reply to comment
Jkberna Author
Jkberna Jul 14 2013, 6:48am replied:

Maybe it's the GIF conversion, the texture is basically the same, the greys or dust in it are the same as in the original.

+1 vote   reply to comment
Nakamura14 Jul 20 2013, 2:43pm replied:

Yep, you're probably right.

+1 vote     reply to comment
Hell_Diguner Jul 16 2013, 3:03am says:

Pretty darn good. It captures the overall Kadeshi "look" without introducing too many model changes that are subjectively derived from the texture (and thus each person has a different idea of what the 3d interpretation of the texture would look like). For example, you chose to not recess the black lines or extrude (most) of the circular texture details. This is now my favorite re-creation of the Swarmer to date.

+1 vote     reply to comment
Jkberna Author
Jkberna Jul 17 2013, 1:21pm replied:

Recessing the black lines or extruding plates would greatly increase the polycount without adding much to the model. And don't forget there was a **** load of swarmers in the original, and we intend to have even more in the campaign...

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Fil.zp Jul 16 2013, 8:11am says:

Wohoho amazing remastering!
I love it, it really is the best Swarmer around.

Just one thing: doesn't the engine trail "collide" with the tail while the ship is moving?

+1 vote     reply to comment
Jkberna Author
Jkberna Jul 17 2013, 1:16pm replied:

well, yes, but does it matter?? As long as it looks good...
That angle was there in the original, i just extended it a litlle bit.

+1 vote   reply to comment
Fil.zp Jul 19 2013, 2:45am replied:

As long as the effect doesn't look weird, it doesn't matter!

+1 vote     reply to comment
Chimas Jul 20 2013, 1:22pm replied:

I'm not sure, but we can put the engine shape a bit away to prevent becoming weird. This is a little ahead in my todo list. By the time I work on it, I'll let you know.

+1 vote     reply to comment
Fil.zp Jul 22 2013, 1:24pm replied:

Great, thank you :)

+1 vote     reply to comment
maxdamage Jul 16 2013, 5:12pm says:

For a moment I thought the update read Kadeshi Shwarma like in the food... ;) :D Still very good!!!

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There's a lot of mods out there with new Kadeshi, but it wouldn't make sense not to remaster all the races of HW1.
So here's a look at the remastered Kadeshi Swarmer.

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Jul 13th, 2013
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