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the is the only mod that creates new graphics with decent quality, all the others just do direct port from the older game.
That aliasing is fixed, as well as possible, to further fix it would require a larger resolution. I actually work the image on a larger size, and them resize it down to apply to the hod.
I would if i could, these were taken from a Russian site.
The shader 2.0 will be an issue, i wanted the old ships to look as good as possible, and for that i wanted to use shader 2.0.
I made a poll on the relic forums. Let's put it to a vote.
Very true, these beauties wouldn't be ingame if not for your help.
I added so many modules because it looks a lot better, and as you can see on the concept art the idea was to have a lot of them, but of couse the poly budget couldn't have it, but now we can.
My idea is to start with 2 horizontal modules, then each subsystem module contructed will enable all the new tech's. Hw1 add a lot of researches, so 9 extra modules isn't that much.
the top patterned one or the bottom random one???