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the is the only mod that creates new graphics with decent quality, all the others just do direct port from the older game.
That aliasing is fixed, as well as possible, to further fix it would require a larger resolution. I actually work the image on a larger size, and them resize it down to apply to the hod.
yes, it is team color, unfortunately i can't capture this type of animation, with team colors.
I will post a screenshot soon.
This means almost all of the fleets are done, but there's still a lot of work ahead of us to get them to work properly.
INGAME also means having team colors, badges and thrusters.
this is just a SS from HWU to use somewhere else...
Beautiful sreenshots, all of them, very dramatic and artistic :)
You already know i suck at smooth groups rigth? :p
the Carrier is mine, it was a terrible texture work by relic, i had little to go on, so yes, but not chaotic more like exaggerated texturing, specially with strong team colors... I will have to keep working on it.
The release was probably still on approval by the site team.
Don't forget to post some feedback to help us improve our work.
The heavy corvette really is one of my all time favorite ships, and seeing this makes me proud of all the hours i spend working on this mod :D
This pic also gave me an idea for their team colors :p
Great pic Krnt, really brings out the new details.
Click HD view.
Dark sentinel allowed their use in HWRemastered, witch he is currently helping out with, that's why he has them, but not for release. Don't worry.
Take a good look at the concept Ray, there's 2 of them, and they look good.
Path To Victory really is a awesome mod, too bad Mololu used low res textures in his earlier ships, but i made some higher res textures of the kadeshi for rearm.
And even worse is that Mololu officially ended the mod.
I agree, this way there's always a backup somewhere. You could do the rest for the other tools, but i think there already is a tool pack somewhere around here.
I would if i could, these were taken from a Russian site.
Very true, these beauties wouldn't be ingame if not for your help.
that's why i'm remastering it all
yes, the similarity is obvious.
The gif was a mess, i fixed it.
garish... maybe, i think it's a cool effect, let's see what the others have to say.
i'll resize the windows. thanks for the tip
OK, will post with texture soon.
I don't think so, you may think that because of the perspective.
we still haven't decided about squadrons, but to me, the scout should be a single unit.
My very first modding attempt, first mod for HW1- LOST
Everything is gone, but i found a few pics lost on the web and posted them here.
Better or worse??
Of course there are a lot of small details that don't appear, this is just for preview of the main shape.
No, it's just a detail. All the units will be exactly the same, only the graphics will be improved.
Thanks, image fixed.
I will do the same to the others when i have the time.
It's not about image size, none of my gif's are that big, it's probably because of file size, but even that i'm not sure.
The artist added ocean for it to look better, as i said i had asked him to remove or reduce the oceans.
Can you post the one you have,i'm curious to how your work is going.
I have no idea
I think it will be very hard just the one :p
Thanks for the warning Pouk, radar had set up this group, it's fixed now.
I posted here and sent Skygunner the target drone model for hodding. more about the unit on the image.
This is about the SP development, so i post it here on the private group.
nop just testing textures and shapes.
Sorry, i hadn't seen this comment, it's for a completely different project.
Nothing to do with Hw.
I've placed some original hw1 models and textures in the dropbox.
All that is going t be goblins rigth?? but wasn't that frigate complete?
Another great adittion to the fleet:D
There are close ups of all the ships in the previous images.
thanks, but he has a point, no releases so far, progress has been slow in the technical department(putting ships ingame) but modelling and texturing has been at a good speed.
on the back, i forgot to post a pic of them. The textures are almost complete, i'll post a gif, it seems that people liked them.
I think so i'm not a scriper but people on the forum said its possible...
not a very good angle, i'll try to post a better one later.
Or a video...
"ventilation systems at the fore of the main Hadron Collider that route the heat from the turret out safely into space. Thus, the plumes of smoke you see."
You are one crazy guy... the detail you put in things.
its easy, just pause the game, and place the camera the way you want it :p