This member has provided no bio about themself...
Will this still work for the new Version of the mod?
why was the CIS Star Destroyer removed from being buildable?
Yes but no Zeus or Mercury to build in GC
Tried finding them and still no luck and also looked in the XML and nothing i noticed is different o.o
Okay thank you i got it to work :3 however i do have a question i checked out the Underworld tanks and they have no textures and dont fire on targets. Also was wondering were the Pegasus class can be built at because i tried looking at the xml and it says its available but dont see it in GC and also if the Zeus can be used to in GC?
How can i access the TOS units in GC?
Oh also noticed that the pirate alliance tanks dont fire and lack a air defense/offense compared to the other to factions would they eventualy get a fighter on the ground?Also would it be possible also to use Starship trooper models? i mean it would look more convenient mixed in especially Ticonderoga Starbase as the Pirate Alliance starbase
I have to say i was kinda concerned with how previous BSG mods were but from how you released this version with all the lil tweak and additions i must honestly say this is by far the best BSG Mod i have seen thus far especially how you are mixing in other mods to make this mod great including projectiles and particles. I must say though there are lil bugs here and there the tanks on the pirate alliance arent textured and balancing work still needs to be done for the ground units. I do suggest though maybe the pirate alliance to add more uniformity to the ships i do enjoy the various style but maaybe a more bulkier ships would be a good choice especilaly there ground units if you could add mercs infantry or other types. the Humans and cylons are great thus far i do enjoy the battles, i do also recommend looking into the sins mod of BSG incase if your are need of models of bases or more unit varieties. Overall Love this mod and cant wait to see what patches and additions you do!
what was the update if you dont mind us asking?
Freaking love this mod! I was kinda curious however if there is a way to disable the land in GC so that the mod can run with just space combat to win a planet kinda similar to how the ORAW mod is like? Or is a patch is being made to do this already
They look pretty intriguing, kinda similar to the Fel Empire in the Legacy era however the amount of what we've seen from them i doubt anyone is already developing models or any info on them as by far. But they do look kool Ill give them that.
Jeroenimo I'm pretty sure you have seen the newest faction to be introduced to the TOR the Eternal Empire and I'm very curious onto hearing you thoughts on them since there brand new?
Congrats on getting back on the mod can't wait for the next version! Oh speaking of the fix will there be a patch released to have that resolved or until the next version?
Thanks for the reply, glad to hear the space element being improved it seem to lack a bit on the beta, and I do agree the CIS seem to be lacking a bit but then again they do have a massive amount of ships and land models to use so it is understandable for there lack at the moment. Oh and as for the GC I've played around with it but there seems to be a glitch after land combat the game crashes, I encountered this twice with the Mandalorians. Oh Speaking of Them will they be receiving new projectiles for there ships and new hero units? Ah and dang really was looking forward to see them in action but if itll be a addon that be fine to see. Wish to see Sith troopers take on Clones and storm haha.
Oh on related note that this is based on the battlefront series, i do recall the canceled 3 was going to have ground to space combat, will there be ships available for combat on the land?
Have to say i just tried this mod for the first time after seeing so much progress on it and wow! Blown away by the amount of work done into it! Applause! i do however have question wondering if the space element will be improved as well? for all factions and also if any new factions might show up due to the amount of models now available and that it can be era related and a new frontier? oh and when the next version is estimated to arrive?
Any chance of seeing the Witch Hunters?
Saw the video and cant find the File? Odd its only Dll files
Where can i access the log or what file format is it?
Any luck on how to fix the issue on the skirmish load?
Since the website is down just curios to know how is the progress of the TOR factions?
Ah i see, well dang was hoping for it. But if thats the case any chance of seeing the Old Republic Facions aswell? Maybe even Just the Mandalorians.
Now that your jumping to the Legacy era may i ask why you skipping out on the Vong faction? the reason i ask is because they are maybe the most formidable foe both the Galactic Empire and New Republic have ever faced and required alot of attention?
Hey there love your mod been using for a very long time even before it was reborn, i due have a question though as to why now the spaceships only attack each other now without attacking the ground? I mean it kinda makes me loss in that if you have Turrets that target the ships and cant likewise? idk will this feature be back again for them soon? spaceships attack land,naval and air
Ok so i got the mod to work only issue im having is being able to play the UN spacy has anyone gotten around this?
Wait rumors of a new DLC? where did you here that if you dont mind me asking a link would be great! :D
Thanks for this patch took me awhile to get it to work but its great! only issue i had at first was that the menu isnt translated but after i just played into going to skirmash is when i finally noticed the patched work :D will there be a patch that will fix the main menu also?
Well the one thing that catches my eye a lot are the trader missiles and gauss which are a bit huge in particle size
Noticed a bit that the weapons of most of the factions are still from the trinity will the particles be updated from what rebellion did>?