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Any update on Rebirth v2.7? Release in May?
I have found small changes done in the construction set, will make most mods work. I recommend Abot Boats, Silt Striders, and MCA 7.0. Anything that alters the landscape will conflict, with edits to tears in the landmass. Just look for mods that don't alter the land.
You should use the map from Half Life 1 for the train station, and expand the levels to included the maps the train passes through. I don't believe the rocket level was featured in the 1st HL although you ride past it and other levels on the train ride. It would be nice if it was included in HL2 engine.
I can wait .... bitter coast update! Will there be a change log? It's hard to tell what has been done, running by with my character!
In Veloth - will this include Silgrad Tower and Blacklight City??? It has been released for several years now, so why not use it to speed up the production time in Heartland and Veloth landmasses! Tamriel Rebuilt Project has been going on and off development since 2002, and with the release of ESO this 4-4-14 it is time to get things released.
I have been watching this mod since Stirk Alpha! And I'm impressed with the quality and attention to detail, the landscaping is natural and realistic, something I struggle with my own mod. The new clothing, and creature addons, and interiors is something to look forward to. I suggest playing Province Cyrodiil (Stirk Alpha) with Morrowind Rebirth v2.6, and Tamriel Rebuilt: Sacred East & Heartland, with Silgrad Tower and Black Light, and Lokken Mountain with Shotn The Reach, and Sea of Destiny. The City of Jarvik (zzcityalpha.)
I have found that any mod that doesn't tweek the landscape, should work with Rebirth. Like Better Bodies, Better Heads, Better Beast, Better Clothes, Eye Candy. Also Community Races, Armor and Weapon additions. And most Animations with small tweeking like Abot Silt Striders, Boats, and Birds! Almost any mod that doesn't interfer with the landscape changes.
You should be so luck, I get 5 to 10 FPS in exteriors like towns and cities especially in Seyda Neen ad 20 fps in wilderness. But then I'm running a Windows XP on an intergraded 6150 graphics card (which is ancient!) But it runs Oblivion on low settings at 640x800. Back to Morrowind, high resolution texture replacer will make the engine crunch st 5 fps and almost unplayable, so I try to play as close to the original textures as possible. But Seyda Neen is a little over crowded with all the swamp meshes, vurt's trees, and all the huts so close together behind Arrile's Trade House. If they were moved further out, across the river.
You can grab the Full File here DOD 2.0
Then download replacement files by Roarke!
You downloaded the patch 1.1 you need episode 1.0 and Quake II for the mod to work.
Will repost DOD 2.0 Full File soon with text.mod updated.
Downloaded v2.7 but can't tell any changes in Bitter Coast, unless I ran by it too fast. Were there any other major changes???
Roarkes - I really enjoyed your updates, great work! The sound files and graphical updates really add to the game play. Looking forward to what you do in the future with level design and monsters, playing with the editor. Dawn of Darkness lives!
This is interesting! I really like the sound files you added and the graphical update. Will you be adding new content to the mod? And expanding the levels? What editor are using?
Nexus was down yesterday, couldn't find v2.7 on the site. Only v2.61 was available. Was it deleted? Or will it be released here on ModDB?
Morrowind Rebirth is a seperate mod like a Total Conversion.
Morrowind Rebirth is it's own seperate TC. I have tried to get him to included the animations mods of NPC's and Silt Striders, Gondoliers, and Boats. But no such luck ... you have to play what is offered. Or do a mod yourself, and merge the things you like to play with.
Will this work for XP? Like the Doom 3 mod?
I was at the Silver Barrel... caught stealing! And the guards inside ignored me, and the ones outside attacked.
The guard script is messed up! They no longer arrest or accept fines & compensation... in the dialog tree! Are you over-hauling the guards and jail system?
I checked around Khuul... couldn't find it? Checked the construction set rebirth... no luck?
The Silver Barrel Tavern was released on MMH.... will it be included in the next release?
This is an never ending project then? Never Ending...
Found this... Grass for Rebirth v2.61
After Rebirth 3.0 ... any plans to move to Cyrodiil (oblivion) game mod???
Rebirth hasn't extended to Tribunal or Bloodmoon, yet. So you can still download Mournhold Expanded and Soltheimn mods expanded mods!
A custom grass mod for rebirth would work, and be cool!
Cool ... I would like to see it. DOD is in Alpha right now for me... it be sometime this spring before I release anything. I want to have a finished project when it comes out, not a broken WIP. Love to see what you do with dod!
In the menu of MSGO.