Eric Upchurch lives in North Carolina. His love affair with fantasy, began during his high school years with a copy of Advanced Dungeons & Dragons by TSR, INC. Becoming an avid reader of fantasy novels including Dragons of Autumn Twilight by Margret Weis and Tracy Hickman, The Crystal Shard by R.A. Salvatore, The Sword of Shannara by Terry Brooks, Conan the Barbarian by Robert E. Howard, and The Lord of the Rings by J.R.R. Tolkien, just to name a few. As a subscriber to Writer's Digest Magazine, he has taken several Novel and Short Stories Workshops and has a large collection of How To books on the craft of writing. RAVEN CULT is his first fantasy novel.

Comment History  (180 - 210 of 322)
EricBoyceU
EricBoyceU Dec 13 2013, 12:00am says:

John Romero has always been a favorite of mine from Doom Series to Ion Storm! And while people knocked Diakianta it was the first game to have companions and the vids were great in camera direction. With the release of Thief 3, Ion Storm hit a stumbling block as it was their last released project, but still a good installment to the series. Hoping Romero returns to Doom! And the crazy level design in Quake 1... both titles need a reboot. Now that ID is with Zeni Max will we see a Huge open world concept with RPG elements?

+2 votes   news: 20th Annivesary John Carmack with Wired & John Romero with IGN
EricBoyceU
EricBoyceU Dec 12 2013, 11:48pm says:

Will this mod convert to Moroblivion or Skywind? There was a utility on their site, but havn't tried it yet because of the huge file size.

+1 vote   mod: Morrowind Rebirth 3.1
EricBoyceU
EricBoyceU Dec 12 2013, 10:18pm says:

The Ashland Bow in Balamora is missing it's Mesh! Yellow Exclamation Point!!!! In the new Weapon Shop above the Pawn Shop across the New Buildings in the Square!

I really like the new changes but miss the little details that have been deleted like ladders, buckets, crates, fish racks, and floating boats in Seyda Neen, Ebonheart, Balmora, etc.

+2 votes   mod: Morrowind Rebirth 3.1
EricBoyceU
EricBoyceU Dec 8 2013, 8:22pm says:

Time to release Mournhold next!

+1 vote   download: Tamriel Rebuilt - Sacred East
EricBoyceU
EricBoyceU Nov 27 2013, 2:02pm replied:

And shouldn't every legion fort need help? Adding questing to guilds and forts would give more opportuinites to the PC to earn coins, armor n weapons, and adv. rank! Like Moonmoth Fort outside Balamora and Wolverine Hall.

+1 vote   mod: Morrowind Rebirth 3.1
EricBoyceU
EricBoyceU Nov 27 2013, 9:32am replied:

Does silver have a bonus against werewolves or vampires? Perhaps it should. And silver weapons could be mixed with another metal like steel making it stronger than it base metal. The price is obvious.... any gold weapons? And to think in real history, we used bronze weapons and armors!

Crossbows overhaul would great! Any plans for maces? Their stats need to be increased to be comparable to swords, the blunt stat!

A new patch or a new version for Dec?

+1 vote   mod: Morrowind Rebirth 3.1
EricBoyceU
EricBoyceU Nov 23 2013, 9:16am says:

Better Bodies, Better Heads, On the Rocks, and a Texture Replacer is properly the only thing that would be compatasble.

+1 vote   mod: Morrowind Rebirth 3.1
EricBoyceU
EricBoyceU Nov 20 2013, 1:43pm replied:

Alex Kazhdan (Toadeater) misspelled above. Doh!

Eric

+1 vote   mod: Dawn of Darkness
EricBoyceU
EricBoyceU Nov 20 2013, 8:21am replied:

What graphic card are you using, computer specs? Win 7 or 8? Dual or Quad!

Eric

+1 vote   mod: Morrowind Rebirth 3.1
EricBoyceU
EricBoyceU Nov 20 2013, 8:14am says:

It will be another three months before I am available to return to this project! There will be more updates, a re-release of the text 2.0 Mod, DOD Full Demo, and the MW Total Conversion. My absence from Dawn of Darkness is due to a personal illness and the disappernce of my mods due to lack of support from the community! However it was wrong of me to delete those projects...

This mod is open to anyone who wishes to take it up! I would love see what others could do with it, post you mods here for download. Alex Kurztan (Toadeater) still owns the copyright to DOD and as far as I know is planning a graphic novel comic based upon the storyline. This mod is freeware, just follow the EULA rules.

Eric

+1 vote   mod: Dawn of Darkness
EricBoyceU
EricBoyceU Nov 15 2013, 9:54pm replied:

I was using the X-Engine from Morrowind because of it's great swamp textures, but Oblivion is also a possibility with the Morroblivion Conversion. I will check out KMQuake 3.24 but have always felt that the Idtech engine from 2-4 to be limiting as blocked square levels. Unity 3D is also a good free engine. If KMQ is something you are considering, I would love to see your demo posted here! Alex still owns the copyright to DOD, so anything released would have to be done for free following the EULA rules. My mods for DOD were taken down but will be re-posted in 3 months with the text files for Quake and the new Morrowind-DOD Total Conversion.

+1 vote   mod: Dawn of Darkness
EricBoyceU
EricBoyceU Nov 15 2013, 8:17pm says:

I would still like for you to take another look at Seyda Neen, even though my Mod Census and Village v1.0 is still down I hope you will still look at it, if you can find a copy. I will not be able to return to the modeling community until after christmas, another 3 months until I resolve my Dish Net bill.

Or, Immersive Chargen, which works well with Rebirth - or another altered chargen mod! And I would still see galleons in your mod in ebonheart or seyda Neen. The Pirate ship and Elizabeth galleons are the best models I have found from Mod History Site.

+1 vote   mod: Morrowind Rebirth 3.1
EricBoyceU
EricBoyceU Nov 13 2013, 1:18pm says:

Sounds like a lot of work went into this mod with new models and scripts, etc. I have always enjoyed your models, would you be releasing anything as a modelers resource? Or releasing any other ship models in the future? I always loved the ships in Sea Dogs and Assassian's Black Flag!

+1 vote   download: Battlespire v1.1
EricBoyceU
EricBoyceU Oct 30 2013, 4:11pm says:

Really like what you are doing, although I have been absent from ModDB I do plan to return. Your updates are inspiring and has forced me to finish my own mod. Keep up the great work!

+1 vote   news: [NEWS] Feedback and Suggestions: Part 1
EricBoyceU
EricBoyceU May 17 2013, 1:05pm replied:

But I like Galleons... :)

+1 vote   media: Ebonheart WIP
EricBoyceU
EricBoyceU May 16 2013, 10:52pm says:

You did use the world globe in Arille's Trade House in Seyda Neen from, Morrowind Decorative Stuff Mod on Planetelderscrolls.gamespy.com but did not include the galleon in Ebonheart?

+1 vote   media: Ebonheart WIP
EricBoyceU
EricBoyceU May 16 2013, 11:28am replied:

I thought you were talking about the iron dagger in the census office... on the table. It is possible to use the exotic dagger as a special item by creating a unique id and renaming the mesh. But for continuity they should all look the same... dagger, short sword, long sword, two-handed sword according to iron, steel, silver, etc.

+1 vote   media: New Steel Dagger - Left, Old Steel Dagger - Right
EricBoyceU
EricBoyceU May 15 2013, 11:42pm says:

Better Bodies and Better Heads should be included... and Abot Animations Group Silt Strider, Boats, Gondolas (ebonheart to vivic), and Gwars!

+1 vote   media: What would you like to see in 2.3?
EricBoyceU
EricBoyceU May 15 2013, 1:42pm replied:

It looks more like Skyrim... a dragon dagger!

0 votes   media: New Steel Dagger - Left, Old Steel Dagger - Right
EricBoyceU
EricBoyceU May 15 2013, 11:51am says:

Shouldn't it be exotic dagger... right. And Imperial dagger ... left. I like the original dagger mesh in the game for ... common!

thanks
eric

+6 votes   media: New Steel Dagger - Left, Old Steel Dagger - Right
EricBoyceU
EricBoyceU May 12 2013, 3:02pm replied:

Yes I had huge problems with the mod, and fell into development hell, the best way to solve the problem was for me to scrap it and start all over. There were just too many conflicts with other mods and broken walls.

As for the landmass, it is best not to touch it or alter it any way because other mods will revert back the original landmass. I included Hunger n Survival with the mod... but most people like Necessities of Morrowind better!

I'm working on v2.0 now... and it will be more Other Mod friendly and not broken. I'm losing my internet connection, but plan to come back in 6 months when I can get the introduction rate again from Dish and will re-post my mod (Seyda Neen) to ModDB, Nexus, MW-History, and Fliggerty. I've decided to break it up to Chargen Galleon, Census & Excise Office, and Seyda Neen Village. This way so I can add tons of Custom Race, Necessities & MW Comes Alive 7.1, and Village Expansion. And then I will continue it will Weapons Pack, More Clothing, Texture Replacers... which will all be separate mods. And then slowly expand to other cities... there will also be a custom grass n plants mod using original meshes and not the one from MSGO 3.0 which don't look right, like they were taken from Oblivion.

+1 vote   media: I can't even remember what it used to look like..
EricBoyceU
EricBoyceU May 11 2013, 10:52am replied:

There was some great clutter and Npc's in New Cities Project that was deleted or moved and changed. And alot of great additions to towns and villages were deleted in updated versions like in Caldara, Ebonheart, and Seyda Neen at the second docks.

+1 vote   download: [RELEASE] Morrowind Rebirth 2.2!
EricBoyceU
EricBoyceU May 10 2013, 7:29pm replied:

Tamreil Rebuilt project does need a lot of help? MW came out in 2002 and not it's 2013! And they still can't release the main landmass... which was all hardcoded as one file. All they had to do was add trees, plants, cities, npc's and quest. But much like my own mod, I fell into development hell and battling a sickness which takes a toll on the body. As for TR, I guess they have issues with Team Members coming and going and not doing their work on time. Are you a member of Transmaster's team project?

+1 vote   media: I can't even remember what it used to look like..
EricBoyceU
EricBoyceU May 10 2013, 7:02pm replied:

Is MW Rebirth a team project? It seems with each update there are focus on different things? Balancing, Landscape, Towns n Cities clutter, etc. And each update is drastically different. I have versions going back to New Cities Project. I don't understand deleting things that add to the atmosphere... like NPC's, chest, clutter, etc.

+1 vote   download: [RELEASE] Morrowind Rebirth 2.2!
EricBoyceU
EricBoyceU May 10 2013, 6:12pm says:

You should take another look at my mod Seyda Neen Census & Village v1.0, if you can find a copy. I'll be reposting it on ModDB, Nexus, and Fliggerty once I have finished the update to v2.0! Maybe I'll get more downloads once it's fixed. And before my internet connection runs out... I though it would be cut of the 1st of May since I haven't paid the bill, but it's still active???

+2 votes   media: I can't even remember what it used to look like..
EricBoyceU
EricBoyceU May 9 2013, 6:40am replied:

BTB's Game Improvements is also a great mod.
Planetelderscrolls.gamespy.com

Wakims Game Improvements
Planetelderscrolls.gamespy.com

Morrowind Rebirth Balancing is just a custom version of these mods, which I think he did a great job on!

Cheers
eric

+1 vote   download: [RELEASE] Morrowind Rebirth 2.2!
EricBoyceU
EricBoyceU May 8 2013, 2:29pm says:

In this version you deleted alot of things... the row boats in Seyda Neen, moved The Evil Mudcrab Shack Tavern, added landmass to the shacks, the construction clutter in Ebonheart, (which I though the ladders and boards added to the atmosphere), the merchant stalls in Ebonheart (which you should included Merchant Buildings/Shops!) I thought the Guard Practice Range was a nice touch, but shouldn't it be in the new expanded courtyard behind the inn with the Tamriel Mission Buildings. That is where the guards hang out and they do need a barracks. The wagon and female traveler outside Ebonheart is missing. The well in Balmora replaced with a statue. This was just a quick run through ... but I don't understand deleting things that add to the atmosphere and clutter of cities and towns?

thanks
eric

+2 votes   download: [RELEASE] Morrowind Rebirth 2.2!
EricBoyceU
EricBoyceU Apr 30 2013, 2:34am replied:

I am no one! Nor am I apart of OpenMW... nor MoodDB!

-1 votes   media: Open MW v 0.23.0 released.
EricBoyceU
EricBoyceU Apr 30 2013, 2:32am replied:

I am ... my internet connection will be cut off 1st of the month in May. It has been a pleasure being friends with you!

0 votes   media: Open MW v 0.23.0 released.
EricBoyceU
EricBoyceU Apr 29 2013, 5:31pm says:

Since I'm losing my internet connection soon ... I can't sorry! :-( But wish you well with the updates. See ya in 6 months!

+1 vote   media: Looking for BETA testers
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