Eric Upchurch lives in North Carolina. His love affair with fantasy, began during his high school years with a copy of Advanced Dungeons & Dragons by TSR, INC. Becoming an avid reader of fantasy novels including Dragons of Autumn Twilight by Margret Weis and Tracy Hickman, The Crystal Shard by R.A. Salvatore, The Sword of Shannara by Terry Brooks, Conan the Barbarian by Robert E. Howard, and The Lord of the Rings by J.R.R. Tolkien, just to name a few. As a subscriber to Writer's Digest Magazine, he has taken several Novel and Short Stories Workshops and has a large collection of How To books on the craft of writing. RAVEN CULT is his first fantasy novel.

Comment History  (30 - 60 of 486)
EricBoyceU
EricBoyceU @ Eternal War: Shadows of Light

Thank You! It uses the models and monsters from Quake2: Dawn of Darkness mod by Ward Six Entertainment.

Good karma+1 vote
EricBoyceU
EricBoyceU @ Morrowind Rebirth 3.5

And landmasses like Tamriel Rebuilt Project, Skyrim: Shotn Voordngad Forest! Jarvik the Victorian City Mod, Isles of Stirk!

Good karma+1 vote
EricBoyceU
EricBoyceU @ Morrowind Rebirth 3.5

Any mod that doesn't change the landscape should be compatible. Such as better bodies, better heads, better clothes armor and weapon addons and replacers, hold it, first person enhanced, MCA v8.1 (with a little editing in interiors!) MGSO v3.0, On the Rocks, Necessities of Morrowind (with a little editing with the wells!) Abot Animations of Silt Striders, Boats, Gondolas, and Gwars! And Where are the Birds Going???

Eric

Good karma+1 vote
EricBoyceU
EricBoyceU @ Morrowind Rebirth 3.5

Any news on the next update Rebirth v3.4?

Eric

Good karma+1 vote
EricBoyceU
EricBoyceU @ Berserker@Quake2 1.44 FULL

I get this error while loading a custom map dod2_2.bsp - Dawn of Darkness Expansion (It should work just like Reckoning, Ground Zero, and Juggernaut!)

Hulk_Alloc overflow on maps/dod2_2.bsp
cursize=16777408 hunkmaxsie=16777216
if crashed during model or sprite loading,
try to clear catch and/or increase value of 'hunk_*' cvar...
Gamedir:/Roarke

In the game editor Jackhammer or QuArk ... I have loaded the map dod2_2.bsp but can not find the menu option to change the ... Hunk Size???

or is it in a q2b_config.cfg file?

Eric

Good karma+1 vote
EricBoyceU
EricBoyceU @ Berserker@Quake2

I get this error while loading a custom map dod2_2.bsp - Dawn of Darkness Expansion (It should work just like Reckoning, Ground Zero, and Juggernaut!)

Hulk_Alloc overflow on maps/dod2_2.bsp
cursize=16777408 hunkmaxsie=16777216
if crashed during model or sprite loading,
try to clear catch and/or increase value of 'hunk_*' cvar...
Gamedir:/Roarke

In the game editor Jackhammer or QuArk ... I have loaded the map dod2_2.bsp but can not find the menu option to change the ... Hunk Size???

or is it in a .cfg file?

Eric

Good karma+1 vote
EricBoyceU
EricBoyceU @ Fixed

Looks a whole a lot better ... is that the basement latter?

Eric

Good karma+3 votes
EricBoyceU
EricBoyceU @ DOD v4.10 Patch

Sorry my mistake! But you picture did say... Location: iasi, Romania! And I thought your name was Alex?

Good karma+1 vote
EricBoyceU
EricBoyceU @ Eternal War: Shadows of Light

Thank You! It uses the models and monsters from Quake2: Dawn of Darkness mod by Ward Six Entertainment. Unlike DOD v4.20, Eternal War: Shadows of Light is a Full Game! Created by Xrucifix and Two Brother Software!

Hopefully, Dawn of Darkness will be finished one day! Please check them out... Moddb.com

Eric

Good karma+1 vote
EricBoyceU
EricBoyceU @ Dawn of Darkness

There should be an icon in the DOD v4.0 Full File.. place the icon on the desktop and place the file in your c:directory Quake2 with no sub-folder like program files! The patch v4.10 just fixes a few dialog errors, like with Pepin and Adrianna in level 2 Swamp Map! And includes a Save Game file for the lost maps by Anssi and Glover!

The controls should be WASD ... and mouse button 1 (swing - you actually have to move the mouse left and right to swing the sword!) and mouse button 2 (jump!) Cycle through 1-9 for weapon controls! And read the readme in v4.10 patch file.

Another DOD v4.20 Full File version will be released this coming weekend. With everything included! Including dialog fixes, new icons, lost maps! And extra features like Quest Rewards! Health and Strength Bonus! This will be the final edited version... until the release of DOD v5.0!

Eric

Good karma+2 votes
EricBoyceU
EricBoyceU @ New Ground Textures: The Bitter Coast

Looking more like brown dirt...

Good karma+1 vote
EricBoyceU
EricBoyceU @ New Ground Textures: The Bitter Coast

I really like it! I always use different textures, but can't find the right mixture... without doing a custom pack! Will this be in Rebirth v4.0?

Eric

Good karma+3 votes
EricBoyceU
EricBoyceU @ Anssi Hyytiäinen missing maps, env, sounds ...

Playing around with QuArk Editor... Now!!!

Good karma+1 vote
EricBoyceU
EricBoyceU @ Morrowind Rebirth 3.5

Tomb of the Snow Prince is good! But I would like compatibility with Abot Animations - Silt Striders and Boats! (Which conflicts with Ebonheart Docks and Balmora tree and arch boulder!) Necessities of Morrowind (Small conflict with Wells in Pelagiad, Ebonheart, and Balmora!) MCA v8.1 (Some NPC's are out of place or floating due to moved crates or chairs in inns!)

There are several mods I consider required to enjoy the Morrowind Experience. Rebirth is one of them! Including DN First Person Enhanced, Weapons Sheath, Hold It, Horses, MSGO!

Eric

Good karma+3 votes
EricBoyceU
EricBoyceU @ Rune Extended - Mod For Missing Levels

Rune was a great game! Norse Mythology!

Good karma+1 vote
EricBoyceU
EricBoyceU @ quake2xp

Integrated Intel cards are not supported! Why not?

Eric

Good karma+1 vote
EricBoyceU
EricBoyceU @ DOD v4.10 Patch

I'm still working on the missing text for those NPC's - I just wrote something very brief so there would not be an error message. I will add introductions and menu options, where I can!

And I plan on editing some of the old text from levels 1 & 2... especially in Map 2: Welcome Home, I went way overboard with the Introduction, I think it's like 5 or 6 pages of text there! I plan on editing it down to three.

This will be in the new update DOD v4.11 patch! Or I may repackaged it all into one Full File, and delete the older version!

I'm still learning QuArk, but haven't done anything yet! If you can help me link the finished levels together it would be great??? I have the best maps in the save game file in DOD v4.10 Patch.

Eric

Good karma+1 vote
EricBoyceU
EricBoyceU @ DOD v4.10 Patch

It will be another month or two before the final DOD v5.0 comes out! And it will be complete with all in-game levels, and a few custom maps.

I suggest you download DOD v4.0 and DOD v4.10 Patch File... and enjoy the game! The first three levels are complete and ends in a Balloon Transport Splash Screen. From there in the Patch File... you can access the Save Game Folder and enjoy levels 4-12! All you have to do is Click and Play!

Roakes has a new multiplayer patch out! But I havn't tested it yet.

And there is a Quark Editor available for Dawn of Darkness... and we are recruiting for custom fan made levels!

We are constantly making updates to these old files, so there will be many patches and versions to download in the future. Which I'm working on another patch now...

Dawn of Darkness was total conversion mod for Quake 2. And it was going to be released as a commercial game back in 1998-2000! Just like Quake2 the Reckoning, Ground Zero, and Juggernaut! Unfortunately the company went bankrupt and it's team members left to find other jobs in the gaming industry...

Eric

Good karma+2 votes
EricBoyceU
EricBoyceU @ Dawn of Darkness v4.0 Full File

New Release! DOD v4.10 Patch!
Moddb.com

Good karma+1 vote
EricBoyceU
EricBoyceU @ Dawn of Darkness

DOD 4.10 Patch has been released with an updated readme, and a save game file showcasing the lost maps by Anssi and Glover! Just Click n Play!

Good karma+1 vote
EricBoyceU
EricBoyceU @ DOD v4.10 Patch

CHEAT COMMANDS
==============

Hit the shift and slide ~ key by the 1 numeric key to pull down the console!

You can use the following Cheat Commands:

God - All Health
Noclip - Fly

Give Dagger
Give Bow
Give Crossbow
Give Ancestral Sword
Give Blunderbuss
Give Dragon Balls
Give Shovel
Give torch
Give All - all ammo, potions, keys, weapons

Just spand the numeric keypad 1-9 for a full list of missing weapons. And use the Give command in the Shift and slide ~ key by the 1 numeric key to pull down the console to give yourself weapons.

Dialog - Even though the dialog text options are (1) (2) (3) just hit the spacebar!

Save Games
==========

There is also a cheat Save file for
those of you who want to jump ahead!
Including the levels... as they are
meant to played in game levels!

Citdel Docks
Accursed Lands
The Way Through
Chietan Guns
The Death Engine
Into the Earth
Into the Earth 2
Mine Docks
dod3_1t3 (Under Water Cave)
concept1 (Castle)
10_cathedral (Church)
sample 2_3 (demon alter)
demo_map (demon entrance)
demp_map2 (demon chamber)

Fangs,
Eric

Good karma+1 vote
EricBoyceU
EricBoyceU @ Dawn of Darkness

Dawn of Darkness v4.0 Full File has been released! Including the Anssi and Glover lost maps! Use the console ~ slide key to view the maps! List included in readme and message boards.

Good karma+1 vote
EricBoyceU
EricBoyceU @ Dawn of Darkness v4.0 Full File

There are some really great levels in the Anssi Maps and the Glover Maps, and with a few custom addon maps... I believe DOD 5.0 could be rearranged into a complete game with 10-15 levels!

Good karma+3 votes
EricBoyceU
EricBoyceU @ Dawn of Darkness v4.0 Full File

Yes this is the plan for DOD 5.0! I'm still playing around with the Quark Engine! Learning how to build maps! And I'm still finding new lost Anssi Maps... which will be connected to the in-game levels! Here another list of lost maps!!! Which can be accessed through the ~ slide control commands!

map dod3_1t3 (underwater cave system)
map dod3_1t5 (cannon canyon)
map dod3_1_13 (empty canyon with fishing boat)
map dod4_2 (The Way Through Canyon)
map 1 (Into the Earth floor fixed)
map demo_map (demon temple)
map demo_map2 (demon crystal room)
map dod11_1 (castle storage room)
map sample2_3 (temple altar)
map first_level (room and guard test)
map second_level (room and goat test)

Cheers
Eric

Good karma+3 votes
EricBoyceU
EricBoyceU @ Dawn of Darkness v4.0 Full File

Here are the Console Command List...

CHEAT COMMANDS
==============

Hit the ~ (slide) key by the 1 numeric key to pull down the console!

You can use the following Cheat Commands:

God - All Health
Give Bow
Give Ancestral Sword
Give Crossbow
Give Blunderbuss
Give Triple Flintlock
Give Shovel
Give Cannon Balls
Give All - all ammo, potions, keys, weapons

Just spand the numeric keypad 1-9 for a full list of missing weapons. And use the Give command in the ~ (slide) key by the 1 numeric key to pull down the console to give yourself weapons.

Note: You must talk to Pepin to trigger Adrianna the Witch to appear in her cave dwelling. And you must dig up the Ancestral Sword to trigger Moktar in the Swamp! If you have used the cheat command to get the sword, Moktar the Priest will not appear! The dead worker under the wooden lookout holds the key to the secret door in the Keep basement, which must be discovered by digging up the dirt on the right side of the keep! There are many hidden dirt holes throughout the game, so keep your shovel handy... and look for displaced, discolored dirt patterns!

NEW ANSSI AND GLOVER MAPS
=========================

This new download includes the new Anssi and Glover Maps, although not integrated into the game levels, players can access the new maps through the console commands. Just hit the slide key ~ and type the map command as follows without the (level description.)

map dod1_1 (Manawyd Monastery)
map dod2_1 (Elvod Village)
map dod2_2 (Swamp)
map dod2_3 (Fallen Keep)
map dod3_1 (Ballon Transport splash screen)
map dod4_1 (Accussed Lands)
map dod5_1 (cheitan guns)
~ noclip - use this command to pass by the portcullis gate)
map dod5_2 (the Death Engine)
map dod6_4 (Mine Docks)
map dod6_3r2 (Mine Shaft)
map 6_2v17 (Into The Earth)
map dod6_2_1 (Into The Earth 2)
map dod2_1_39 (Lost Swamp Map)
map dod9_1 (Citadel Docks)
~ noclip - use this command to fly ontop of the builidng)
map dod10_cathedral (temple)
map dod11_1_6 (Where Darkness Dwells)
map concept1 (castle)
~ noclip - use this command to fly ontop of the builidng)
map emperor (missing exterior)
map slums30 (missing exterior)
map minecon1 (mine shaft)
map minecon2 (mine shaft)
map minecon3 (mine shaft)
map tank_2 (concept tank)
map dummy4_1 (alternate ballon splash screen)
map metdm35 (darkness level no light)
map monster5 (test guard level red floor)
map vis_test1 (the vision level)

Detailed Walthrough
===================

I also included DOD Walkthrough by ColdOne!

Quick Walkthrough
=================

And remember the Dialog Tree is easily broken if not followed in a specific manner - use the Arrow Keys to go through the Menu Options and the Enter Key to choose Dialog Topics. Remember to talk to the Cell Prisoners first, and you will have to return at least two to three times to talk to the prisoners before you can leave the level. Cho the Thief holds the Riddle to leave the level, if you have the coin. All Characters have multiple responses and sometimes two menu options so Click On Them Often ... there is a ton of dialog. Then find the Azna Priestess for healing, Busta in Courtyard to start the Quest, then the Cook, the Kids (can you find the bread?) hidden throughout the level, find the Comberry Bush, Busta's Ingerent, and the Boarded-up Study with a secret accces in the Sewers. Find the Kids in the Dungeon, Library, and Locked Rooms. The Mute Boy is in a locked room at the top of the keep, if you can find the Darkened Door in the Hallway (hint look for the light on the floor.) Find the Priest of Manaywd, and kill the Guards! Open the Manaywd Temple of Azna, kill Moktar the Priest - if you can catch him! And find the Gated Exit ... to leave for the Village of Elvod. Can you ride a Camel ... why are there no Horses?

Cheers
Eric

Good karma+2 votes
EricBoyceU
EricBoyceU @ Dawn of Darkness v4.0 Full File

This classic RPG Dawn of Darkness v3.0 is notable for its enormity – and variety in dialog options, being large and ambitious even by today's standards when compared to later games, using the Quake 2 Engine! Even if it’s visually clunky today, the gameplay and story still holds true to any RPG Fan! This file is a self contained .exe all you have to do is download the file, place the file in your c: directory, no sub-folder, and the DOD icon on your desktop, and read the readme! Click the file and Play! The game will download and run on any version of windows 98, XP, 7, and 8! You do not need dosbox or any other external program... just Click and Play!

Good karma+3 votes
EricBoyceU
EricBoyceU @ Dawn of Darkness industrial fantasy prefabs

Wow! This is so cool... for a warehouse or industrial plant?

Eric

Good karma+1 vote
EricBoyceU
EricBoyceU @ Morrowind Rebirth 3.5

Sounds like it is an issue with MGE XE! Which is why I usually turn it OFF! There is no need for me to see Vivec while standing on the docks of Seyda Neen! (Unless you have a power-gamer rig that can handle all that processing power!)

Good karma+2 votes
EricBoyceU
EricBoyceU @ Dawn of Darkness multiplayer

This is Amazing! Great work Guys! I'm downloading now...

Eric

Good karma+1 vote
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