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Comment History  (0 - 30 of 180)
belgarion234
belgarion234 Jul 24 2013, 10:16pm says:

how does it compare to BFX?

+2 votes   mod: The Battlefront Project
belgarion234
belgarion234 Apr 14 2013, 2:09am says:

wow, i'm impressed. never seen a modding team for a game that hasn't released yet. good luck, i look forward to playing this

+4 votes   mod: Mount & Blade II: Rome
belgarion234
belgarion234 Oct 26 2012, 9:20pm says:

im back! is 1024 players ready yet?

+1 vote   mod: Warfare++
belgarion234
belgarion234 Jul 13 2012, 5:32pm says:

will you add sashimono and the horo (the faction flags on the back of soldiers and the balloon thing on the back of generals that protects them from arrows)

+3 votes   mod: Samurai: Japan in Flames
belgarion234
belgarion234 Jul 12 2012, 10:03pm replied:

my bad. i should have considered that before posting

+3 votes   mod: DarthMod: Shogun II
belgarion234
belgarion234 Jul 11 2012, 12:26am says:

so does very hard mode still make the AI cheat with this mod or does it actually make the AI smarter?

+2 votes   mod: DarthMod: Shogun II
belgarion234
belgarion234 Jul 11 2012, 12:23am replied:

um... techinically you cant play the game without steam :P UNLESS you did something that would techinically be illegal....

+1 vote   mod: DarthMod: Shogun II
belgarion234
belgarion234 Jul 9 2012, 11:51pm says:

does putting the BAI on hard still make it cheat?

+1 vote   game: Empire: Total War
belgarion234
belgarion234 Jul 8 2012, 11:25pm says:

the dark side of the force is WAY better! it has darth mod :D

+1 vote   article: DarthMod Napoleon v2.5 "Mythos Edition" Released! (and new hotfix)
belgarion234
belgarion234 Jun 15 2012, 6:49pm says:

Eversince the release of darthmod rome total war, (which was absolutely AMAZING), i have installed this mod on every total war game to date before even trying the vanilla versions of the game. keep up the amazing work

+2 votes   mod: DarthMod Napoleon
belgarion234
belgarion234 Jun 7 2012, 10:15pm says:

im having a bit of the problem. my radar wont pick up the jump gates so i have to find them and target them manually for the radar to pick it up. any solutions?

+1 vote   mod: X-Tended - Terran Conflict
belgarion234
belgarion234 May 30 2012, 12:16pm says:

i love bieng able to change the unit sizes. 3x the normal size leads to some epic battles

+1 vote   mod: DarthMod: Shogun II
belgarion234
belgarion234 Apr 10 2012, 9:54pm says:

anyone know if the ships will actually move around during combat for once?

+3 votes   game: Sins of a Solar Empire: Rebellion
belgarion234
belgarion234 Apr 10 2012, 9:36pm replied:

its quite different. its completely campaign/historical realism focused with no tactical battles.

+4 votes   game: Sengoku - Way of the Warrior
belgarion234
belgarion234 Mar 30 2012, 9:35pm says:

since you are making the maps much more massive, i can only assume you are also upping the unit cap for armies? and will tactics such as flanking actually make a difference compared to the vanilla? if so... then beware my Crane's Wing Formation :D !!!!!!!!!!!!!!!!!!

+1 vote   mod: Star Wars: Empire At War - Full Mod
belgarion234
belgarion234 Mar 30 2012, 9:25pm says:

oh, and will you reduce the timeflow to be a bit slower (it goes quite fast in vanilla oblivion)

+1 vote   mod: MERP | Middle-Earth Roleplaying Project
belgarion234
belgarion234 Mar 30 2012, 9:23pm says:

are you guys still going to work on the oblivion release or are you just going to focus solely on skyrim port?

+1 vote   mod: MERP | Middle-Earth Roleplaying Project
belgarion234
belgarion234 Mar 12 2012, 12:45am says:

how long does it generally take for the War to start? I have waited for around 50 days and it seems like it's taking forever...

+2 votes   mod: The Last Days (of The Third Age of Middle Earth)
belgarion234
belgarion234 Aug 10 2011, 11:49pm says:

warfare unlimited is a bit past its due date... will u be releasing it on the same day this year or can i consider this mod to be postponed for a while?

+1 vote   mod: Warfare++
belgarion234
belgarion234 Jun 26 2011, 11:06pm says:

woot, now i dont have to 1v1 my friend on LAN (hes terrible and my internet connection is even worse so i cant play server)

+2 votes   mod: PeZBOT - Multiplayer Bots
belgarion234
belgarion234 Jun 17 2011, 3:17pm replied:

well, obviously its not ur graphics card as u can run Crysis absolutely fine, its gotta be ur cpu cuz this game really demands on that sort of thing

+1 vote   mod: DarthMod: Shogun II
belgarion234
belgarion234 Jun 14 2011, 9:22pm replied:

i hope the next release contains bots, cuz my internet tends to lag online :(

+2 votes   mod: Renegade X (UT3)
belgarion234
belgarion234 Jun 14 2011, 9:21pm replied:

EPIC JOB ON THIS MOD!!\

+2 votes   mod: The Haunted
belgarion234
belgarion234 Jun 14 2011, 9:17pm replied:

is it possible to connect with a retail version?

+2 votes   mod: The Haunted
belgarion234
belgarion234 Jun 14 2011, 9:13pm replied:

awesome! and good job working with a 4 year old game. most ppl would have quit making mods by now

+2 votes   mod: Renegade X (UT3)
belgarion234
belgarion234 Jun 14 2011, 9:10pm says:

nvm, found some files to edit that the read me didnnt mention >_<
anyways i really hope u finish this cuz i wanna have an epic 1028 player war in market district LOL

+1 vote   mod: Warfare++
belgarion234
belgarion234 Jun 14 2011, 9:08pm says:

plz dont die again

+1 vote   mod: One Dark Moment
belgarion234
belgarion234 Jun 11 2011, 10:15pm says:

fun game with quite a few good mods
heres a few that i reccomend:
Jurassic Rage (128 velociraptors and t-rex on a 1v1 map is fun)
Warfare++ (makes warfare actaully seem like warfare with 128 bots total)
Action cam (Gears of war anyone?)
The Haunted (ZOMBIES O.o)

+2 votes   game: Unreal Tournament 3
belgarion234
belgarion234 Jun 10 2011, 11:43pm says:

will there be epic space battles between alliance and empire forces? that would be awesome

+3 votes   mod: Freeworlds: Tides of War
belgarion234
belgarion234 Jun 10 2011, 11:37pm says:

are u guys still doing this or is the mod dead?
i really wanna see this one completed

+2 votes   mod: Ankh-Morpork for Oblivion
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