Space Fighters Prototype
Nov 8, 2012 Patch 6 commentsThe Star Wars: Empire At War - Full Mod - Space Fighters Prototype. It is an attempt to appeal to an audience who prefers multiple Space Fighters per...
Conquest: Galactic Civil War: Sixty One Planets, Total Annihilation
Shadow Of The Empire: Nineteen Planets, Imperial Campaign
A Rebellion Rising: Fourteen Planets, Alliance Campaign
The Empire Strikes Back: Twelve Planets, Imperial Campaign
Fall Of The Empire: Seven Planets, Total Annihilation
Dawn Of A New Republic: Eight Planets, Alliance Campaign
A revised gameplay format. Large scaled surface and space maps to accommodate massive military movement. Totally revised unit functions for a more in depth, complicated, and realistic game. Nearly every script has been reviewed and altered to bring out the true nature of the game. and bring it to its full potential.
Over two years of painstaking research and assimilating information, condensed into a single product. Officially this modification, falls under the credit of no one person. Hopefully, the intention is clear, so the action is understood. Something good was taken, made great, and given for everyone.
"If you can make it better, do."
- BORG
Support the modding community,
Support creativity….
This project was dedicated to what could have been….
9 comments by jawnkwan on Nov 29th, 2012
The Star Wars: Empire At War - Full Mod - Beta π, with revised scripts, naming conventions, and updated gameplay. This release is a fix for bugs in Beta 3 Plus. The Squadrons Prototype will not function properly for this version. Comment as you see fit.
The Star Wars: Empire At War - Full Mod - Space Fighters Prototype. It is an attempt to appeal to an audience who prefers multiple Space Fighters per...
The Star Wars: Empire At War - Full Mod - Beta 3 Plus with revised scripts, naming conventions, gameplay, new and updated maps, and units. This version...
The Star Wars: Empire At War - Full Mod - Super Beta 3 Plus, with revised scripts, naming conventions, structures, new and updated maps, and gameplay...
The Star Wars: Empire At War - Full Mod - Beta 2, with revised scripts, naming conventions, updated maps, and gameplay. Comment as you see fit.
The new Surface Maps have been added and the old Surface Maps have been updated.
Comment as you see fit. Constructive criticism is welcome but do not complain.
ok so the capital ships doo turn but its kinda slow dont u agree how can u make a go 10seconds faster?? is their a parameter to change for this please thanks let me know king
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A very groundbreaking, original approach to the game. I am tracking and supporting this project, Sir.
This mod works for FoC?
unfortunately, no. I had hopes to convert it at one time, but it is too far in at this point. And it is likely a Corruption version will never be made. not by me at least.
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The Plus is the latest release. I cannot give you any kind of time frame on the next release, however i can tell you that it will focus primarily on the starcruiser combat values.
There is an icon issue that exists but it is easily remedied, and depending on your machine specs there is significantly less framerate.
Uninstall? I did overwrite, and I uninstalled the whole game twice, and I'm still in your mod, I'm sorry, but I don't like the mod and I want to get rid of it, Please help.
Please ignore this. Just forget I said anything. I also had no right to say anything about the mod in a negative way because I was just frustrated.