~ All the factions of Middle Earth for you to fight for.

~ Innovative shader use, yet unseen in Mount and Blade.

~ Specific war system, made to fit Tolkien's books and the world of Middle Earth

~ A huge number of custom made items -
ranging from battle gear to architecture.

~ Various races and creatures with their special abilities and penalties.

~ All custom built settlement scenes -
you'll be able to visit most of your favourite locations.

~ Unique changes to combat like race specific formations and others.

~ General feel of Middle Earth coming to life - be a captain of Rohan, an elven warrior, or a nasty orc marauder - you can decide what the outcome of the War of the Ring will be!

More to come...

Image RSS Feed Latest Screens
Players' screenshots Players' screenshots Players' screenshots
Blog RSS Feed Report abuse Latest News: TLD 3.3 now released for 1.011 & Warband | TLD 3.22 OSP

23 comments by TLD-team on Oct 31st, 2011

The Last Days Of The Third Age Of Middle Earth Mod, for Mount&Blade 1.011 (now also for Warband!)

Over 2,000,000 downloads on our various mirrors so far!

TLD now works on Warband. Read the Manual to find out what to do!

TLD 3.22 is now Open Source! It's not a simple "grab and use for whatever", so read up on what it means exactly: Mbx.streetofeyes.com

The Last Days main image


Note: Registration is closed right now, but if you want an account, send a message to Merlkir with your email address and he'll register you. Not optimal, we know, but life is hard.

Our main forum is on MBX: Mbx.streetofeyes.com
Swyter's Warband port Trello board, with issues, solutions and completion tracking: Trello.com

DOWNLOAD LINKS (latest version)

Standalone TLD 3.3 for Mount&Blade 1.011: ModDB | Bitbucket
Optional TLD 3.3 Warband compatibility patch: ModDB | Bitbucket
Optional French translation for TLD 3.3 / Traduction française optionelle pour TLD 3.3: Mundusbellicus.fr

THE MANUAL (includes handy Install Guide and Tips)


In English:
PDF: Synnaskole.sweb.cz
HTML: Synnaskole.sweb.cz

In French / En français:
Présentation du mod: Mundusbellicus.fr
Téléchargement & Installation: Mundusbellicus.fr


In Spanish / En español:

In Finnish / In Suomi:

And for the very end, it's worth repeating again TLD is primarily based on Tolkien's books, not on Peter Jackson's movies. So no need to ask about plate armour, uruk-hai crossbows, odd elven blades and other movie inventions.

We will be deleting/ignoring comments/questions that are flaming, rude or about LOTR movies stuff, Warband, bugreports and tech support. These have all been addressed in the manual and forums a million times before.

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Downloads RSS Feed Latest Downloads
The Last Days of the Third Age 3.3 — Warband patch

The Last Days of the Third Age 3.3 — Warband patch

Feb 15, 2014 Patch 400 comments

Warband compatibility patch, distributed as an optional companion to standalone TLD 3.3 for Mount&Blade 1.011. Read the included Install Guide.

The Last Days of the Third Age 3.3

The Last Days of the Third Age 3.3

Feb 15, 2014 Full Version 180 comments

Standalone release for Mount&Blade 1.011. Including an easier and less obtrusive install method and various enhancements. Read the included Installation...

TLD Manual v.3.3

TLD Manual v.3.3

Feb 15, 2014 Guides 3 comments

Documentation for version 3.3, includes installation instructions, feature overview, very extensive FAQ section and useful tips for gameplay.

TLD 3.23b coldfix

TLD 3.23b coldfix

Aug 12, 2013 Patch 29 comments

Changes: -Title Screen Picture now says 3.23 instead of 3.22 -Bugfix -Town Mayors will accept better scraps. -Feature -Quest timer now will run out. -Bugfix...

Speed and Stability mod for Last Days 3.23

Speed and Stability mod for Last Days 3.23

Apr 16, 2013 Patch 20 comments

Author: MAXHARDMAN. - improve mod game speed and stability. - fix or reduce number RGL error’s with vertex buffer memory. - if you don’t need speed ...

The Last Days of the Third Age 3.23

The Last Days of the Third Age 3.23

Mar 1, 2013 Full Version 133 comments

Official full release. This release contains an auto-installer and some bugfixes and tweaks. See description.

Post comment Comments  (0 - 10 of 2,357)
Guest 8hours 48mins ago says:

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Guest 8hours 44mins ago replied:

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LFoss11 Dec 15 2014, 11:04pm says:

why does dunland camp go outside the map on warband i just was a youtuber playing the warband version and he had dunland working

+1 vote     reply to comment
vonVince Dec 14 2014, 8:03pm says:

My game crashes every time I attack supply caravans - what's up? I haven't had any other crashes (clocked some 4 hours so far).

+2 votes     reply to comment
vonVince Dec 15 2014, 2:07am replied:

OK, to add - the crashes also happen when attacking armies (not small scouting forces, but genuine armies) - and something tells me that this shouldn't be happening: well, I installed the mod to Warband according to instructions (as far as I can tell); help me out, please :(

+1 vote     reply to comment
Zupanicarr 22hours 30mins ago replied:

You need to add the hot fixes for this, I think it's Warg units that cause the crash. I don't have the link but scroll down the comments for a while and you'll find a link a dev has posted(Google docs).

These seem like such easily fixed, yet major issues(seriously, they fixed the Warg crashing I think a day after it was released), I don't know why they don't just upload the patched version or a hotfix already.
So many people are missing out on such a great mod because they don't catch the hotfixes in the comments, and to be fair, they're easy to miss.

+1 vote     reply to comment
brandondanoisback Dec 13 2014, 3:41am says:

Im not sure if its a bug or something I did wrong but when I go to enter my new characters name, my cursor goes away and stays invisible. If I move it slowly I can see it highlight an option (such as randomize, on the creation screen) but thats it. Im playing in Warband (mod and patch installed, obviously). Oh, and it may sound stupid, but for people having the "cannot load "load_menu" ect. error, make sure your game is updated... I wasted two hours of my life trying to get this mod to work without realizing that I never updated my game.

+1 vote     reply to comment
FTardif Dec 10 2014, 7:38am says:

Whenever I try to start upthe game it displays a warning: "hlsl_data_handles[5]is not valid" do you know what that means or if i did something wrong? I read the entire manual

+1 vote     reply to comment
Guest Dec 5 2014, 6:42am says:

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Reaper3105 Dec 7 2014, 1:14pm replied:

i think that the cause of that are the wargs,check if there are any wargs on the enemy army,if there are wargs,when you're starting the game go to configure>advanced and change to directx7.worked for me

+1 vote     reply to comment
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Release Date
Released Oct 30, 2011
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628 votes submitted.

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Ratings closed.

Highest Rated (22 agree) 9/10

This mod is utterly incredible! Everywhere I look I see the four years it took to make this world. From the orcs to the elven armor. The detail is staggering, every scene lovingly crafted, almost every armor textured to perfection. +5 The mod is well balanced and the immersion is total and complete. It immediately reminded me of an Elder-Scrolls Lord of the Rings game. +5 Now sadly there are the bugs. Several quests are broken and some of the enviromental textures (elven bridges and Gondorian stone…

Nov 1 2011, 10:27am by Lueii

Lowest Rated (6 agree) 5/10

Great graphics side(excepts from some minor issues like terrible Isengard buildings), new shaders (windy flora!) bus scripting siede is comeplatly failed compared to that what dev team promised. Gameplay becomes booring too soon.

Jan 5 2012, 9:15am by MatBerserker

Role Playing
Single Player

Latest tweets from @tldmod

Commit revision 2035: - rotated the compass model so that it actually points North. :)

Oct 10 2014, 12:51pm

Jan Pospíšil moved 'Compass points South instead of North.' from 'Doing' to 'Done': T.co

Oct 10 2014, 12:27pm

Commit revision 2034: *compile the 1.011 version with the latest changes, see if they work fine (confirmed), recompile shaders too.*m...

Oct 3 2014, 10:51am

Commit revision 2033: *finally remove the debug prints, final touches, make it work. warg roars menacingly

Oct 3 2014, 9:13am

Commit revision 2032: *continuation of the previous commit, properly fix the bug, one commit to go.

Oct 3 2014, 9:13am

Commit revision 2031: *mab’s engine spawns agents in reverse order, so riders aren’t yet bound to mounts at spawn time. but mounts AR...

Oct 3 2014, 8:03am

Commit revision 2030: *fix the fix by actually testing it, now it really works. i want my cone of shame back.

Sep 30 2014, 7:15am

Commit revision 2029: *attempt to fix agressive lone wargs in warband, they seem to wrongly attack friendlies too.

Sep 29 2014, 9:41am

@foroMountBlade Nah, it's fine. It takes into account various other factors, troll cycles take time too. So is not as big as it seems to be.

Sep 18 2014, 11:29am

Commit revision 2028: *make trolls harder to stun (from 3 to 55 delta dmg points per cycle)

Sep 18 2014, 8:27am

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