PeZBOT is a multiplayer bot-mod for Call of Duty 4 and World at War. The aim of the mod is to introduce A.I. to local multiplayer games so those who choose not to go online or prefer to practice against bots before doing so, can.

The newest released version of PeZBOT for Call of Duty 4 or World at War will always be available in the "Downloads" section, here on ModDB.


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Blog RSS Feed Report abuse Latest News: PeZBOT Source Code Released

3 comments by Lord_Gannondorf on Oct 11th, 2013

The source code for PeZBOT 011p (CoD4) and 005p (WaW) has now been released. I had initially wanted to release versions 012p and 006p but have lost interest in modding and have moved on to other games. This will likely be the last update here, though I may occasionally check back. I have (or will) create some new forum sections for sharing your custom PeZBOT versions.

Check the download section or click the link below for the source.

Moddb.com

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PeZBOT Source Code

PeZBOT Source Code

Oct 11, 2013 Source Code 10 comments

The source code for PeZBOT 011p (CoD4) and 005p (WaW).

PeZBOT 002p for Star Wars Mod: Galactic Warfare

PeZBOT 002p for Star Wars Mod: Galactic Warfare

Jul 5, 2011 Full Version 28 comments

PeZBOT for Star Wars Mod: Galactic Warfare: offline multiplayer bots for those who like to play offline.

PeZBOT 005p (KP SOUND EDITION) for World at War

PeZBOT 005p (KP SOUND EDITION) for World at War

Dec 10, 2010 Full Version 24 comments

PeZBOT 005p (KP SOUND EDITION) for Call of Duty: World at War - offline multiplayer bots for those who like to play offline.

PeZBOT 005p for World at War

PeZBOT 005p for World at War

Sep 19, 2010 Full Version 84 comments

PeZBOT 005p for Call of Duty: World at War - offline multiplayer bots for those who like to play offline.

PeZBOT 011p for Call of Duty 4

PeZBOT 011p for Call of Duty 4

Aug 19, 2010 Full Version 196 comments

PeZBOT 011p for Call of Duty 4: Modern Warfare - offline multiplayer bots for those who like to play offline.

Post comment Comments  (0 - 10 of 2,450)
tungpro9901
tungpro9901 Oct 28 2014, 6:14am says:

why bot cant JOIN in the vehicel ?

+1 vote     reply to comment
Drarrhat
Drarrhat Sep 23 2014, 3:29pm says:

I don't know if anyone is still watching this, but I'm trying to change the bot's behavior to make them more realistic / consistent. I can't find the following settings in the code:
1. What causes the bots to shoot.
2. Where the bots decide to shoot (hitloc).
3. The bots' accuracy.
4. The bots' damage + multipliers.
5. The distance from the bot to the target.
6. How they avoid shooting through walls.
I'm not a modder and I don't know this specific language, although it's not too different from what I'm used to. I'd release any changes I'd make.
Thanks

+2 votes     reply to comment
BlitzWithGuns
BlitzWithGuns Sep 26 2014, 6:42am replied:

Perhaps you can make the bots use snipers and pistols :D

+2 votes     reply to comment
INeedBots
INeedBots Sep 25 2014, 12:53am replied:

1. freezecontrols(false) causes the bot to shoot because the bots always want to shoot, so freezecontrols(true) stops them from firing
2. idk
3. idk
4. isn't that handled in _damage.gsc?
5. found in the 'main' loops, should be 'distance(self.origin, player.origin)'
6. uses bulletTracePassed

+1 vote     reply to comment
Drarrhat
Drarrhat Sep 26 2014, 5:27pm replied:

Thank you. For bullettracepassed especially, that would've been impossible to find. I asked about the damage settings on the CO modpage and got an answer. Moddb.com
@blitzwithguns I'll see if its possible. I definitely want to.

+1 vote     reply to comment
Diliprshth
Diliprshth Aug 14 2014, 7:34am says:

How to configure bot to respawn in a specific place and not to shoot me like in this video.
Youtube.com

+1 vote     reply to comment
BlitzWithGuns
BlitzWithGuns Aug 5 2014, 7:18am says:

Is there any way for me to level up while playing with bots? I tried using that Level 55 command but I still don't unlock any weapons the xp earned doesn't get saved at the end of the match.

0 votes     reply to comment
kovi69
kovi69 Jul 29 2014, 4:51am says:

Hi! I'm running cod4 updated to version 1.7 with mod cod-co.

I've got my dedicate server running but the map rotation doens't work properly.
The first map loads and works ok, then the second map loads, also no problem and playable. But after the second map the rotation isn't working. All clients are disconnected(also bots) and all the clients will automatically create an own server(?). When i try to connected to the server again it hangs at the scoreboard saying 0 seconds left. Then if I type map_rotate in the console it continues loading the next map in the rotation but after this map the same problem occurs. How come i have to do this after the second map and the maps comming after that?

+1 vote     reply to comment
Guest
Guest Sep 29 2014, 1:26am replied:

This comment is currently awaiting admin approval, join now to view.

ATB
ATB Jul 29 2014, 1:39pm replied:

You need to post your question on the Combined Operations page: Moddb.com

+1 vote     reply to comment
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Icon
Call of Duty 4: Modern Warfare Icon
Platform
Windows
Developer
PeZBOT Team
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Release Date
Released Apr 16, 2008
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Community Rating

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9.3

239 votes submitted.

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Highest Rated (3 agree) 8/10

PezBots has much to improve on, like the fluidity of bot movement, but otherwise they suffice in providing a satisfactory offline multiplayer experience.

Apr 12 2010, 5:29am by HungerSTGF

Style
Genre
First Person Shooter
Theme
War
Players
Single & Multiplayer
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Last Update
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Files
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