This member has provided no bio about themself...

Comment History  (0 - 30 of 592)
alenoguerol
alenoguerol Nov 9 2014, 3:47pm says:

i cant switch to sharks in bot matches, does anyone else have that problem? its greyed out and i cant switch... before i start i select shark but when the game starts i get the diver selection screen...

+1 vote   game: Depth
alenoguerol
alenoguerol Oct 24 2014, 3:38pm says:

hay alguna forma de hacer que las unidades que producis en tierra o espacio salgan de las propias estaciones? seria lógico que un radar pida refuerzos y no una fabrica y que vengan del espacio.
funcionando como cuando capturas fabricas abandonadas.

+1 vote   media: CIS Defoliator in action
alenoguerol
alenoguerol Oct 8 2014, 3:34pm replied:

there should be a custom sound like that when heavy units arrive in space or land

+1 vote   media: ATAT
alenoguerol
alenoguerol Aug 11 2014, 4:04pm says:

yes!

+1 vote   media: Awakening of the Rebellion 2.6
alenoguerol
alenoguerol Aug 2 2014, 2:48pm says:

Hell YES!
i've been waiting someone to create a new AT-AT model for EaW.
i hope it gets high poly, it deserves to be a good model like the star destroyer

+1 vote   media: ATAT
alenoguerol
alenoguerol Jun 10 2014, 10:48am says:

I192.photobucket.com

now we need this one

+1 vote   media: Droid Empire Artillery
alenoguerol
alenoguerol May 20 2014, 10:58am says:

do they actually eat your flesh?
in most games monsters and dinos seems to lose interest in preys when they are killed

+3 votes   media: Jurassic park aftermath -Raptor Update
alenoguerol
alenoguerol May 19 2014, 1:01pm replied:

That's something i miss from good ol' SW Rebellion

+2 votes   mod: Yuuzhan Vong at War
alenoguerol
alenoguerol May 16 2014, 11:45am says:

please remake this one

+1 vote   media: Flying Dutchman in Storm
alenoguerol
alenoguerol May 14 2014, 11:44am replied:

exactly, i got the idea the other day playing good ol' x-wing alliance, when space stations are under attack everyone tryes to get the hell out of there while the empire strikes.
if there's a script that makes every civilian to maps corners and launch to hyperspace could do the job.
there should be traffic incomming and going to other planets from space stations.
if its possible then it will be great.

+2 votes   media: Heavy Ion Cannon
alenoguerol
alenoguerol May 14 2014, 11:01am says:

will there be ships with black market tech? that was the only good thing about the zann consortium in FoC but it makes sense for some bounty hunter heroes and pirates.
also will there be civilians walking arround cities and in space?
it makes the atmosphere more "alive". thanks

+1 vote   media: Heavy Ion Cannon
alenoguerol
alenoguerol May 13 2014, 4:05pm replied:

ohh i missed that one, thanks pal!

+2 votes   media: The lag from a realistic perspective, without lie.
alenoguerol
alenoguerol May 13 2014, 3:02pm replied:

who's raziel? what's "his game"? may i ask?

+1 vote   media: The lag from a realistic perspective, without lie.
alenoguerol
alenoguerol May 13 2014, 10:41am says:

will dinos have multiple skins? i mean, most games have the same default skin for all, and jurassic park have lots of diferent designs to be used

+2 votes   media: Raptor in-game screenshot
alenoguerol
alenoguerol May 10 2014, 12:57pm replied:

teh flying dutchman

Youtube.com

+1 vote   article: Hearts of Oak News 9th May 2014
alenoguerol
alenoguerol May 10 2014, 11:01am says:

hell yes! custom ships ftw!
im glad that you guys make whole new models rather than just a reskin like most mods does.
great team, great mod, great job!

+2 votes   media: Errant Venture : a mobile shadowport
alenoguerol
alenoguerol May 10 2014, 10:58am says:

what happen with the awesome dutchman?

+1 vote   article: Hearts of Oak News 9th May 2014
alenoguerol
alenoguerol May 9 2014, 11:57am replied:

interesting feature. looking forward to play this
good job

+1 vote   media: ISD1
alenoguerol
alenoguerol May 7 2014, 10:44am says:

will there be civilian traffic to be boarded too? its realistic for piracy and some could have credits and valuable cargo

+1 vote   media: Capturing starships
alenoguerol
alenoguerol May 5 2014, 6:56pm says:

hell yes!

+1 vote   media: The Most Feared Ship of All Time...
alenoguerol
alenoguerol Apr 23 2014, 12:01pm says:

wow, now i wish to see normal stas destroyers MKI and MKII with this ammount of detail, this is what EAW needs, high poly models and good FX :D

+3 votes   media: Victory MK3 Star Destroyer
alenoguerol
alenoguerol Apr 16 2014, 12:10pm says:

reminds me of dune 2000 for psx, tracking.

+3 votes   mod: DUNE20XX
alenoguerol
alenoguerol Apr 12 2014, 12:25pm replied:

lo único que no me convence es la luz que hace cuando dispara (muzzle flash)

+1 vote   media: New turbolaser projectiles
alenoguerol
alenoguerol Mar 26 2014, 10:44am replied:

it looks great, now it needs some ships parked in there and some under construction with sparks and stuff, then it will be perfect

+1 vote   media: Kuat Drive Yards
alenoguerol
alenoguerol Mar 26 2014, 10:44am says:

holy ****

+1 vote   media: Mandator Mark III
alenoguerol
alenoguerol Mar 10 2014, 10:49am says:

que juegazo el shadows of the empire
ahora me lo bajo a ver que onda el mod
cada vez mejores por lo que se vé ;)

+1 vote   mod: Shadows of the Empire
alenoguerol
alenoguerol Mar 5 2014, 3:08pm says:

can you make the inside of AT-AT's like this? or is it impossible?

+6 votes   media: Imperial Turbolaser Tower: Interior
alenoguerol
alenoguerol Mar 5 2014, 3:07pm says:

here come the orcs!

+1 vote   media: Gate Guardhouse
alenoguerol
alenoguerol Jan 28 2014, 4:06pm says:

one week is ok

+2 votes   article: Tiberium Essence 1.6 postponed!
alenoguerol
alenoguerol Jan 12 2014, 5:34pm replied:

good!

+1 vote   media: Improved ATST
alenoguerol
alenoguerol Jan 11 2014, 8:39am says:

i hope that you slow down all vehicles velocity, its unrealistic that they run like chickens XD
the AT-AT and AT-ST's moves too fast in vanilla and almost every mod i played...
i prefeer higher firepower but speed slowdown

+1 vote   media: Improved ATST
alenoguerol
alenoguerol May 4 2013, 8:41am says:

a year left..

+3 votes   article: May Update (2013)
alenoguerol
alenoguerol Mar 4 2012, 11:40am says:

this is great! but i still find kinda weird the inside jaws camera

+1 vote   media: GDC 2012 - Gameplay Trailer !
alenoguerol
alenoguerol May 4 2011, 10:50am says:

now we need some mutant abrams tanks

+2 votes   media: Tiberium Essence 1.5
alenoguerol
alenoguerol Apr 15 2011, 11:14am says:

it reminds me to the quad turbolaser from republic commando mission

+1 vote   media: Ground based quad turbo laser
alenoguerol
alenoguerol Apr 5 2011, 11:18pm says:

3 but make the needle bigger

+3 votes   article: Community vote #2
alenoguerol
alenoguerol Feb 10 2011, 7:57pm says:

where do u build the malevolence now ?
i have a lvl5 station at mon calamari

+1 vote   download: Test Mod Feb. 6
alenoguerol
alenoguerol Jan 3 2011, 6:38pm says:

the model is awesome but it needs a reskin

+1 vote   media: New Munificent with moving turrets
alenoguerol
alenoguerol Aug 30 2010, 4:01am replied:

i vote +1 for a tony montana shark scarface

+1 vote   media: Go ahead,
alenoguerol
alenoguerol Dec 10 2009, 9:29pm says:

Huntshark2.co.cc

i dont know if he is the same creator but none of those mods were released...

0 votes   mod: Shark! Wildlife
Level
Avatar
Avatar
Offline Since
Nov 12, 2014
Country
Argentina Argentina
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.2
Members
2
Games
26
Mods
127
Articles
109
Media
290
Downloads
51
Groups
4