This is a (skirmish) mod created with the intention to bring the feeling of the Lord of the Rings & Hobbit movies into the old RTS game Battle for Middle Earth II, and add "realism" through new models and severe re-balancing of the entire game! Our forum can be found here. Beta 4.5 was released in Nov 2007. New version, "Director's Cut" is under development...

/Nazgûl of The 3rd Age Forums

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For a while the hobbits continued to talk and think of the past journey and of the perils that lay ahead; but such was the virtue of the land of Rivendell that soon all fear and anxiety was lifted from their minds. The future, good or ill, was not forgotten, but ceased to have any power over the present.

The Fellowship of the Ring, J. R. R. Tolkien

Rivendell

G'day fans of Tolkien's Legendarium, today I present the ultimate Rivendell map. This Rivendell was created for both the Ridder Clan Mod and The Special Extended Edition, Director's Cut. This map is based on Peter Jackson's The Lord of the Rings and The Hobbit trilogies. It is designed to the highest quality in Electronic Art's Worldbuilder tool and takes into account the differences in the layout of Rivendell between the two trilogies.



I have not been alone in the creation of this map. My initial partner in this project is Wheellee from ArdaCraft. Ardacraft is a faithful and gigantic Minecraft recreation of Middle-earth. Check it out!

Seen above is ArdaCraft's first draft of their own Rivendell, entirely based on Tolkien's beautiful watercolour painting.


Rivendell, The Last Homely House

This is Rivendell, Imladris in the tongue of elves, and is the hidden fortress of Lord Elrond. It is here that the free peoples of Middle-earth find refuge in their travels past the edge of the wild.

Rivendell has been the safeguard of Eriador, and of the west, ever since the destruction of the elvish kingdom of Eregion. It was founded and fortified by Elrond in the Second Age, after his defeat in Eregion. Refugees from Ost-in-Edhil first populated the valley, and more elves soon came, fleeing from their burning settlements in Eregion.

Under the leadership of Elrond, the elves constructed fortifications, and successfully defended against Sauron's besiegement of the valley. For three years they held out, until a second force from Lindon, sent by Gil-galad, in addition to reinforcements from Númenor, evil was driven from the lands. However, the Kingdom of Eregion was never rebuilt, and Sauron had achieved his purpose, control of the rings was his, and Celebrimbor, the ring crafter, was dead.

Soon after, the vast armies of the Last Alliance temporarily set up camp in the valley. Human armies from Arnor led by King Elendil, and elvish armies led by Gil-galad, with Elrond as the elvish standard-bearer, forged weapons and armour, using Rivendell as their muster point. Gil-galad and Elendil would not return from the great battle that ended the Second Age, however, Elrond would return to become lord of Imladris and be in alliance with the Kingdom of Arnour, which was the first of the Númenorean realms in exile.

During the fall of the Kingdom of Arnor, which was orchestrated by the Witch-king of Angmar, Rivendell was powerless to help. The Evil Men of Angmar and orcs of the Misty Mountains besieged the valley for many years. Only until allies from the elvish kingdom of Lothlorien arrived in Eriador was Glorfindel* of Rivendell able to break the siege. He rode out with the Knights of Rivendell and defeated the forces of Angmar.

The remnant of Arnor, who are the Grey Rangers and their Chieftain settle the Angle, a small land to the south west of Rivendell. Their children are fostered in Rivendell and are taught by elvish sages and keepers of lore. It is here that Aragorn, in his boyhood called Estell, is raised. Aragorn falls in love with Elrond's daughter, Arwen and the two wed in Lothlorien after the War of the Ring.

As a cosmopolitan centre of wisdom and safety in Middle-earth, Rivendell hosted the first and second White Council, of which were held many meetings that discussed the growing power and return of Sauron and how to defeat him once and for all. It also hosted The Council of Elrond, where the Ringbearer was revealed amongst representatives from all the free peoples of Middle-earth and a plan was set in motion for the destruction of the Ring of Power. The last meeting of the White Council is shown in An Unexpected Journey, the first movie of The Hobbit trilogy. It was attended to in the movie by Galadriel, Saruman, Elrond and Gandalf. The council chamber, in which they held long discussion, overlooked the valley and was set beside gentle and great waterfalls.

Due to the power of Elrond’s ring of power, the mighty Vilya, ring of air, Rivendell preserved the memories of Eldar Days. Vibrant, sophisticated and isolated, it provided refuge and counsel. Hidden in a valley next to the Misty Mountains, Rivendell enjoyed a cool-temperate climate, similar to the real world Oxford. Light snowfall and warm summers, waterfalls are fed by melting high in the mountains.

During the Forth Age, Rivendell was kept for a time by Elrond's sons, Elladan and Elrohir. Celeborn joined them soon after, as Galadriel had left for Valinor and Caras Galadhon was returned to the forest. Elrond's twins, like their father and the rest of their household, grew tired of the world and abandoned the gardens, waterfalls and ancient library of Rivendell.

*Glorfindel is a character of interest in The Lord of the Rings. His actions are unfortunately yet understandably omitted in the recent movie trilogy. Glorfindel displays the immortality of the elves, he is in both The Lord of the Rings novels and The Silmarillion. In The Silmarillion he dies fighting a Balrog in an epic battle on the mountain paths leading out of Gondolin. Elves can return from death; they are sent to the waiting halls of Valinor, and the great elvish lord had not finished his work on Middle-earth. Glorfindel returns to Middle-earth and dwells in Rivendell, where he serves Elrond.

The Rivendell Map

The original map that shipped with the game was taken into account when designing the playable layout of Rivendell. I have kept the map as a three player fortress skirmish map. The Rivendell player inside their fortress has enough of an advantage to play against two players with equal skill. I hope you enjoy playing inside or against the fortress player.

As for the map's design, I consulted for many hours with Wheellee, an expert of Tolkien's Middle-earth and artist for ArdaCraft. He sculpted the original layout of the map, planning out the first design. I then used the brilliant program World Machine to generate realistic terrain. World Machine is a must have for environment artists, the erosion filter is fantastic for generating mountains and valleys.

Rivendell in its many names, Karnigul in Westron, Imladris in Sindarin, translates to the deep cloven valley. Tolkien was inspired by his visit to Lauterbrunnen and the town of Beatenberg in Switzerland. While I have never been there I have found many photos online, and listened to the accounts of my friends who have trekked there. I recommend to all who enjoy the sublime and beauty of nature to experience this place.

Terrain painting the realistically sculpted terrain took three years to complete. While this was happening, Wheellee was researching. He was able to reconcile the apparent differences in the layout and geography of Rivendell as seen in The Hobbit and The Lord of the Rings movie trilogies.

Is the Rivendell we see in The Hobbit the same Rivendell we see in The Lord of the Rings? The short answer is that Rivendell is a slowly changing place. As the population shrinks due to mass migration to Valinor, and as the great waterfalls slowly erode the landscape, the environment changes, and house layout changes. Structures are dismantled or left for ruins, new areas are settled and later reverently abandoned.

Three important locations seen in The Hobbit are in ruins by the time of The Lord of the Rings, and you can visit them on the map.

The Council Chamber, where the White Council discussed the possibility of the Necromancer being Sauron, this can be seen on top of a cliff behind and to the right of Rivendell. Media (RC Mod)

The Rivendell Observatory, where Thorin, Gandalf and Bilbo learn the riddle of the moon-runes with the help of Elrond, this is set above in the cliffs behind. (Check back for more media)

The small cave that is a hidden passage, from which The Company of Thorin Oakenshield finds refuge from the Hunter Orcs, it is still found in the lower right corner of the map, however, the gate from which they enter from is now in disrepair and hidden from sight when viewed in The Lord of the Rings movie. Media (RC Mod)

Wheellee and I had discussions over the layout and positioning of objects and buildings. What he brought in was complete accuracy and what I brought in was gameplay and achievability within the confines of The Battle for Middle-earth II game. He later moved onto his projects in ArdaCraft and I have worked on many things ongoing. But I believe that Rivendell will long be remembered as a great map.

As we continue to discover more about this fantastic fantasy location, now comes time to turn attentions to the second Rivendell map, what I have titled Rivendell of the Second Age. This map will use the layout as seen in The Hobbit, but also include, lower down in the valley the forges of the Last Alliance. I hope to work with Ridder Clan artist, NewErr/Valaquenta in creating new structures for use and possibly my own skills in 3d modelling will be sufficient in editing the assets we already have.

Features

  • Three player fortress map
  • Build plots for the fortress player
  • Multiplayer compatible
  • New terrain
  • New structures
  • Hidden secrets

Scenes from The Lord of the Rings can be recreated at these locations (check back for more media)

  • Guesthouse with Frodo and Bilbo - media (RC mod)
  • Front gate, where the Fellowship of the Ring leaves - media (RC Mod)
  • The Council of Elrond
  • Library with Arwen and Elrond
  • Forge where Narsil is remade into Anduril

Scenes from The Hobbit will have to wait, this is the first Rivendell map, another map that is in production will have the layout as seen in The Hobbit movie trilogy.

Notes: The Rivendell map will be released first in the Ridder Clan mod as a patch. Images in this article are from the Ridder Clan mod developed by Ridder Geel and NewErr. Rivendell will be in The Special Extended Edition, Director's Cut first release when the mod is completed. This article was posted in the Ridder Clan mod and The Special Extended Edition, Director's Cut mod pages. More images can be found on the Ridder Clan mod media page.

Be sure to check out The Battle for Middle-earth Online Community on Facebook. Do you need help installing the game, check out their links.


Thank you

Matt Alexi

Rivendell main gatehouse, watching over the Brunien


Check out Ridder Clan's Elvish faction buildplots


Elvish statues from the Ridder Clan Elven faction


You should ensure to train warriors and archers to defend the secrecy and safety of Rivendell


Rivendell Guesthouse and Inn


The Council of Elrond


Rivendell Knights


Lord Elrond, Glorfindel and Arwen


Rivendell Library


Ruins of the Rivendell Observatory


Introducing S.E.E. Director's Cut: Bolg

Introducing S.E.E. Director's Cut: Bolg

News 13 comments

Castellan of Mount Gundabad, Great Chieftain of the Orcs of the Misty Mountains.

Introducing S.E.E. Director's Cut: Fimbul

Introducing S.E.E. Director's Cut: Fimbul

News 5 comments

(Tastes finger, dipped in red liquid) "Dwarf blood!"

Introducing S.E.E. Director's Cut: Yazneg

Introducing S.E.E. Director's Cut: Yazneg

News 8 comments

Yazneg: "Zorzor go-kairaz obguraniz." I barely escaped with my life. Azog: "Ki-kairag baganig him. Ombar bunish!" Far better you had ... paid with it!

Introducing S.E.E. - Director's Cut: Azog

Introducing S.E.E. - Director's Cut: Azog

News 4 comments

"Sha nargiz ob hakhtil... Nargiz khobdi... Rani Khozdil!" I don't want excuses; I want the head of the Dwarf King. "Khozd-shrakhun gud sha kilyash-zag...

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BFME2 Special Extended Edition Beta 4.5

BFME2 Special Extended Edition Beta 4.5

Full Version 48 comments

G'day fans of The Special Extended Edition. This demo was originally uploaded at The Third Age, Revora Forums in 2007. And to celebrate the revival of...

Comments  (0 - 10 of 411)
TheDarkLord1907
TheDarkLord1907

Hi mods ss is very good when relalesed this mod ?

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poping
poping

How to recruit Azog and Bolg

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MattTheLegoman Creator
MattTheLegoman

S.E.E. Director's Cut is not out yet. Heroes will be recruited from the fortress.

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Guest
Guest

8D Yeah! 8D thank's a lot.I've seen this map on RCMod, and I was desapointed that i can't play it on SEE. Now it'll be possible !
Good Job
With regard
Dersü The Hobbit

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MattTheLegoman Creator
MattTheLegoman

G'day, I am the map creator. So yes, it will be available to play in The Special Extended Edition, Director's Cut.

Reply Good karma+1 vote
Guest
Guest

This newer version is....*Cell's voice* EVEN MORE PERFECT!!! :D Dear god thank you...thank you for fixing bfme2's unbalancedness/bringing us the most perfect version of the game. Thank you!!!

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Guest
Guest

Please is there a way to play SEE with my friend? We've been playing bfme2 with gameranger but couldn't figure out how to start the mod in gameranger it just starts the regular vanilla game. Then we tried t3a online but that needs patch 1.08 to work apparently and messes up the mod. Is there a way to play your mod together on a network or online or anything? PLEASE. Thank you again for your amazing mod we would die of happiness if we could play it online/on a network together
I have my original bfme2 cd key im using so we won't have the same cd key

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MattTheLegoman Creator
MattTheLegoman

This question was answered here:
fourms.revora.net/topic/98861-see-multiplayer/

I very thankful for the community at Revora for their quick answer. =D

Short answer: Use T3A:Online for online BfME games.
T3aonline.net

Reply Good karma+1 vote
mitchmackay
mitchmackay

Ive tried so hard to get this mod to work. Ive reinstalled 3 times now. always extracting the SEE folder either into the (My Battle for Middle Earth 2 Files) or into my C folder, not into the installed pathway. and then I replace the Start in and Target of the special shortcut to their correct directories with no error messages. but when i start the special shortcut it just starts the main game without the mod.

I am running V 1.06

Extracting with 7-zip

please help

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MattTheLegoman Creator
MattTheLegoman

I do not know what could be going wrong. =/

Do other mods work for you?

Reply Good karma+1 vote
mitchmackay
mitchmackay

first mod ive ever installed on BFME 2

i dont know what i could be doing wrong

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MattTheLegoman Creator
MattTheLegoman

What is your original game like? Are you using a CD? You can answer me in the chat if you want to. As of today I recommend using these instructions for downloading the original game.

Forums.revora.net

Reply Good karma+1 vote
Guest
Guest

I have the original PC game. All six CD's.
Not downloaded or torrented. The game works just fine. Have completed both campaigns with no glitching or crashes.

I sent this from my phone so I show as a guest

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MattTheLegoman Creator
MattTheLegoman

I will try to find an answer for you.

I do know that there are not a lot of very visible changes in S.E.E. Beta 4.5. It does not add any new factions and only enhances the original factions. The changelog is on the download page.

S.E.E. Beta 4.5 was released in 2007, but not on ModDB. Nothing that is recent on this ModDB page is in Beta 4.5.

Reply Good karma+1 vote
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