This is a (skirmish) mod created with the intention to bring the feeling of the Lord of the Rings movies into the game Battle for Middle Earth II, and add "realism" through re-balance and re-skinning of the entire game! Our forum can be found here. BETA 4.5 was released in Nov. 2007.

///Nazgûl of The 3rd Age Forums (Edited by Mordor Slayer)

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Blog RSS Feed Report abuse Latest News: Introducing S.E.E. - Director's Cut: Azog

2 comments by MattTheLegoman on May 19th, 2015

Introducing S.E.E. - Director's Cut, Azog

The Lieutenant of The Necromancer and commander of the forces of hell, Azog, the Defiler, rules the Misty Mountain faction of The Special Extended Edition, Director’s Cut. Azog’s sculpt was created by Nazgûl, and has been seen before in the concept art of The Battle for Middle-earth III (view an earlier news article about BfME III). Powers are yet to be announced by The S.E.E. Team for Azog; heroes in game will support the armies of the player, and will not be a one-man army like in the original game.



Azog appears in The Special Extended Edition, Director's Cut as seen in The Hobbit, An Unexpected Journey. He rides with the Hunter Orcs of Gundabad with his mount, The Matriarch, a white warg; or he can fight on foot. At over two metres tall (seven feet), his presence on the battlefield as the commander of the Misty Mountains, and vassal of the Necromancer will bring low all the enemies of Sauron. The ruination of Durin’s line is up to him, and the elimination of Thorin Oakenshield.


Azog, The Defiler

Azog, The Pale Orc and general of the northern armies of Sauron ruled from Gundabad. Sent to Moria by The Necromancer, with a large force he occupied this ancient Dwarven capital, which started the War of the Dwarves and Orcs culminating in the Battle of Azanulbizar and the beheading of King Thrór. Azog desired to fulfil the wish of his master and end the line of Durin. Unseen in the movie, Azog also kills Nain, the father of Dain Ironfoot*. However, later in the battle Thorin severed Azog’s left forearm and leaves him to die of wounds. His loyal orcs dragged him back into Moria where he survived.

Azog speaks in a northern dialect of Orcish when ordering his Hunter Orcs and Black Speech when speaking with The Necromancer in Dol Guldur.

Azog has possibly two sons, Bolg and an unnamed white Orc, seen in charge of Dol Guldur while the main forces led by Azog were marching north to Erebor. Galadriel annihilated his body before the Orc could harvest Gandalf’s ring of power, during the White Council’s Attack on Dol Guldur.

Because of The Defiler’s purpose in destroying the line of Durin, Azog is a constant threat to Thorin in the Quest to Reclaim Erebor. Before the events of the movie, he captures Thrain in Dunland and imprisons the dwarf in Dol Guldur, to harvest the last of the Dwarven Rings of Power. He then sets a price on Thorin’s head and camps his army at the ruins of Amon Sul, driving out the Arnor Rangers and bringing down bands of trolls and Orcs from the Ettenmoors and into the Lone Lands. When he finds Thorin, travelling the Lone Lands, he sends out the Hunter Orcs. Azog reveals himself riding on the White Warg, after the Company of Thorin Oakenshield had escaped Goblin Town. However, the eagles snatch victory from his remaining hand and prosthetic metal claw.

His chance came during the Battle of the Five Armies when Thorin, Fili, Kili and Dwalin orchestrated an attack on Ravenhill, his position to observe and direct the battle below. Azog sets a trap and murders Fili, while Bolg murders Kili just below the tower, before charging at Thorin, over a frozen lake. Thorin considers him drowned when he falls into the icy water; however, Azog breaks out and mortally wounds a surprised Thorin who lunges back and kills Azog.

*In the original novel it was Dain Ironfoot, (son of Thror, brother of Thrain and the cousin of Thorin) who killed Azog in the Battle for Azanulbizar, Bolg ruled Moria and Gundabad for another 150 years until the Battle of the Five Armies where he is killed by Beorn after the deaths of Thorin, Fili and Kili.


The Matriarch

As Azog commands the orcs of the north, The Matriarch controls her underlings with an iron grip. Both Azog and The Matriarch share similar features, tribal scars and the rare albinism, white skin or fur, and pink eyes.

Gundabad wargs are faster and larger than the hyena-like southern breeds used in Saruman's armies of Isengard.


I hope that you have enjoyed part 3 of the heroes of the Misty Mountains for The Special Extended Edition, Director's Cut. If you have any questions or suggestions, please comment. Stay posted on ModDB for more news and media. You can find all our work at Revora Forums. Have a good day.
Forums.revora.net
Don't miss part 1, The Balrog & part 2, The Great Goblin.


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BFME2 Special Extended Edition Beta 4.5

BFME2 Special Extended Edition Beta 4.5

Apr 2, 2015 Full Version 11 comments

G'day fans of The Special Extended Edition. This demo was originally uploaded at The Third Age, Revora Forums in 2007. And to celebrate the revival of...

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Istari0202
Istari0202 Jul 19 2015, 7:27am says:

Hi, sorry to be a bother. But, I have this problem that the camera is zoomed in too far and i can't get it to go up further, any suggestions. And I completely understand the realism side to that debate, it's just that I kept getting defeated in the campaign because I couldn't train troops fast enough.

+3 votes     reply to comment
MattTheLegoman Creator
MattTheLegoman Jul 19 2015, 11:54am replied:

Beta 4.5 is not supported as Director's Cut is in production. The campaign has not been adjusted and was not supported at all for Beta 4.5.

Director's Cut will have the map cameras at a greater height to adjust the game for screens with higher resolutions. You can edit the camera on maps yourself by opening the map in Worldbuilder and you will find the camera height settings in Edit Map Settings. If you need more assistance in adjusting map camera height then please look at T3A, Revora Forums.

Forums.revora.net

+2 votes   reply to comment
Guest
Guest Jul 27 2015, 6:58am replied:

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MattTheLegoman Creator
MattTheLegoman Jul 27 2015, 7:12am replied:

You will not need to uninstall Beta 4.5, it uses the mod system, with a custom shortcut with the "-mod SEE" command in the target. Beta 4.5 does not affect the vanilla game or any other mod.

The Special Extended Edition, Director's Cut will be similar in that it will not affect the vanilla game or any other mod using the correct mod system for the game. You can install and enjoy other mods that do not interfere with the vanilla game.

+1 vote   reply to comment
MattTheLegoman Creator
MattTheLegoman Jul 27 2015, 7:14am replied:

Therefore! Don't uninstall Beta 4.5.

S.E.E. - Director's Cut will not auto-update from Beta 4.5.
It will have its own installation.

+1 vote   reply to comment
Istari0202
Istari0202 Jul 18 2015, 2:13pm says:

Forgive me, but everything takes unbelievably long. Whether I'm training a unit or constructing a building, I swear it takes me an hour just to train one battalion of units. And upgrades, that takes years. Please, please, please! Fix this. But the mod itself is excellent.

+2 votes     reply to comment
MattTheLegoman Creator
MattTheLegoman Jul 18 2015, 10:05pm replied:

In The Special Extended Edition, Director's Cut, the build times are shorter than in Beta 4.5.

+1 vote   reply to comment
Guest
Guest Jul 18 2015, 11:38pm replied:

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Guest Jul 18 2015, 2:22pm replied:

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super71
super71 Jul 13 2015, 7:02pm says:

What does this modd add ?

+2 votes     reply to comment
MattTheLegoman Creator
MattTheLegoman Jul 15 2015, 12:20am replied:

A non-profit, fan-created skirmish modification for The Battle for Middle-earth II, with the intention to bring the feeling of The Lord of the Rings Trilogy and The Hobbit Trilogy into the game. The team is creating high quality art, new maps, re-balancing the game and adding new factions.

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Guest
Guest Jul 18 2015, 12:24am replied:

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MattTheLegoman Creator
MattTheLegoman Jul 27 2015, 7:17am replied:

When it is ready. =p

... and with a lot more than just Azog, commander of the forces of hell; the Goblin King, Great Goblin of the High Pass; and The Balrog, shadow and flame! Much more. =D

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