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Comment History
ajar Apr 29 2013, 3:25am says:

really nice one but too short. and I loved a headcrab on the snowman's head :))))

+1 vote   mod: Zombie escape
ajar Apr 9 2013, 4:59am says:

why do all good mods have to end so abruptly, just when it becomes really interesting and one really begins to understand the way of playing them? :(((

+1 vote   mod: Random 17
ajar Apr 8 2013, 9:02am replied:

does not need fix. just wait a few seconds for this "rebuilding" (whatever) and then continue. happens in many mods.

+1 vote   mod: Lambda Incursion
ajar Apr 8 2013, 9:01am says:

I didn't actually rescue her. she is still behind forcefield. :( nice game, btw.

+2 votes   mod: Lambda Incursion
ajar Apr 4 2013, 12:31pm says:

Really, this mod deserves at least 9.5 if not the whole 10. Fantastic work.

+1 vote   mod: Final Project
ajar Apr 2 2013, 2:20pm says:

Quite nice for a beginning of something. Get to work! :)

+3 votes   mod: Anti-Citizen - Chapter 1
ajar Apr 2 2013, 2:03am says:

Although I don't like wandering through dark labyrinths and too complicated puzzles, this mod is truly well made except for such and abrupt ending. Just when it became interesting ("what next?").

+2 votes   mod: Depot
ajar Apr 1 2013, 11:25am replied:

marathon was a fantastic game and this is an excellent idea. too bad I don't have a clue about programming, otherwise I would do it myself.

+1 vote   mod: City ES3
ajar Apr 1 2013, 2:29am replied:

For me they've just opened by themselves when I approached them with the car. Of course, ofter everything else in this area has been killed. I've also found the way out from the previuos stuck :)

+1 vote   mod: Unexpected Conclusion
ajar Mar 30 2013, 1:42pm says:

I'm also stuck on the large square after a big battle with "everyone". nowhere to go, nothing to do. however, there is a warning message on the screen about some "overflow CClientRenderableList List 7" or something like that. please, help.

+1 vote   mod: Unexpected Conclusion
ajar Mar 29 2013, 9:08am says:

it is again so sad when such a good mod/game comes to an end :(

+2 votes   mod: Spherical Nightmares
ajar Mar 26 2013, 4:18am replied:

two more issues: Options do not contain assignment R mouse (I've discovered what it does by pressing it in panic); Also, game does not save (offer save but when one tries to load, there's nothing to load, so each time I have to start it all over again). Any suggestions?

0 votes   mod: CURSE
ajar Mar 26 2013, 3:54am says:

attack (L mouse) does not work. I keep pressing it, target has been marked (R mouse) but nothing happens. why?

+1 vote   mod: CURSE
ajar Mar 25 2013, 4:51am says:

keep up the good work, guys, and post Part 3. this game (ok, you can call it a mod if you like) is heading into the right direction and there is a lot of room for sequels.

+1 vote   mod: Nightmare House 2
ajar Mar 17 2013, 8:18am says:

very good story (not that short, though) and its realization. excellent job, guys.

+1 vote   mod: Human Error
ajar Mar 13 2013, 3:31am says:

strange mod with a lot of glitches (in the casino even some ghost runs through), characters pass through objects, dead bodies suddenly appear in front of you, conversation is sometimes unintelligible and subtitles don't work... nice concept, though :)

+1 vote   mod: The Citizen Part II
ajar Mar 10 2013, 10:13am says:

this is one of those games where you want to be called Jamil and have some annoying guy to give you ammo every rtwo seconds or so :)

+1 vote   mod: Slums 2
ajar Mar 9 2013, 3:16am says:

it ends just when it becomes interesting :(((( good work so far but don't stop here.

+1 vote   mod: Overheid
ajar Mar 8 2013, 2:20pm says:

I simply loved the CoD elements. Extremely witty and funny game. Bravo, guys :)

+1 vote   mod: Santa's Revenge 2
ajar Mar 8 2013, 7:11am says:

too much too bright colors and too aggressive music. painful to eyes and ears. al in all: more of a player torture than a game. but you've sent yor message, I suppose...

0 votes   mod: The Great Forever Tomorrow
ajar Mar 7 2013, 12:21pm says:

Too many large open spaces and almost no doors one can open. Also, old props (HL) mixed with some new ones (HL2). Looks odd. Needs work.

+2 votes   mod: Mesa - Fallback
ajar Mar 5 2013, 11:56am replied:

On the other hand, antlions are more helpful without providing ammo or health. And they don't call you Jamil.

+1 vote   mod: Riot Act
ajar Mar 4 2013, 9:24am says:

Life is good when you're called Jamil and need ammo. :)

+1 vote   mod: Riot Act
ajar Mar 4 2013, 2:54am says:

so many bugs, so little time :(

+2 votes   mod: The Citizen
ajar Mar 2 2013, 12:50am says:

no, it has not been fixed. launched from desura (is there any other way?), it crashes each time (no exception) at the top of the ladder in the water-well (2nd part?) with a classic: "hl2 stopped working..." btw., Dear Esther is NOT a game but simply a story with almost perfect demonstration of graphic engine.

+1 vote   mod: Korsakovia
ajar Feb 11 2013, 11:33am says:

I'm stuck outside the house (after passing several corridors and rooms), meaning that something is wrong with the mod. I'll try to play it again but it seems I've been in every (then) possible area and got out after less than 15 minutes. Now what?!

+1 vote   mod: Nightmare House 2
ajar Feb 11 2013, 11:30am says:

the more beautiful it is, the shiorter it gets :(

+1 vote   mod: MINERVA
ajar Feb 11 2013, 11:27am says:

excellent but as usual with such games: too short. just when it gets interesting, it suddenly ends :(

+1 vote   mod: Project 25
ajar Jan 5 2013, 1:07am says:

I think there's a serious bug in the mod: at one stage (Waste processing) there are two sets of pistons trying to squash you. First set of three is ok but second set... I've tried hundred times but can't make it. It always sqashes me and developer's console is not available. Please, heeeeeeelp!

+1 vote   mod: Black Mesa
Offline Since
May 9, 2013
Croatia Croatia
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