Slums 2 is episode 2 engine`s mod. Nine maps, dark and creepy. Nothing innovative in gameplay, but still good regular shooter.

Slums 2 was created by only two men, who were inspired by Silent Hill, Condemned, FEAR games. Mod does not provide new weapons or some special features.

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It was 2010 year when the last version of Slums was released. But today, when i got much more experience in level design and painting i decided to remake first 2 maps from original Slums mod (2007).

The first one map is half remaked and i will proceed to work on levels when i will get free time and inspiration. You will see absolutely new fresh and polished Slums with some gameplay and graphics changes, which should like everyone. Some areas (or maybe most of them) will be changed completely. Also, Slums will contain several new puzzles to solve.

The main goal is to make my mod more unique and far from HL2 style (while using HL2 weapons and hostile NPC`s).

Because it will be on 2013 Source engine you will not need to purchase any HL2 game. It will be absolutely free for everyone who have Steam and installed Source SDK 2013 Singleplayer tool (which is also for free).

Here are some screenshots.

Some new location from Slums
Slums Remake

Slums 2 Extended finally released!

Slums 2 Extended finally released!

5 years ago News 21 comments

Slums 2 Extended was finally released! Have a good game, dear players!

A Year in Review - Quarter Three

A Year in Review - Quarter Three

5 years ago Feature 23 comments

July through September Modification 2010 Releases.

ModDB Video Spotlight - July 2010

ModDB Video Spotlight - July 2010

5 years ago Feature 54 comments

Another month another Spotlight this time we hit you with the best flavors of July 2010!

A Year in Review - August

A Year in Review - August

5 years ago Feature 6 comments

2009 has been a fantastic year for modding and indie gaming. With the highest amount of recorded featured releases ever on ModDB it can still go over...

RSS feed Downloads
Slums 2 Extended

Slums 2 Extended

5 years ago Full Version 28 comments

Full version of Slums 2: Extended version. Release of 7th july, 2010.

Post comment Comments  (0 - 10 of 201)
tjclifford Dec 26 2014 says:

I finally figured out the crash issue. I had to rush down the street,
and then turn right into the doorway the CPs came out of. Then the game
did not crash.
I also noticed that the sky in that scene did not have any texture - the
top edges of the buildings would blur and frame-stutter and the sky
faded light to dark when you looked up at it.
Anyway, good mod.

+1 vote     reply to comment
tjclifford Dec 26 2014 says:

Has anyone had the game crash on them in map slums_5, when the player
has to jump on top of a dumpster, jump a fence, then 3 NPCs join the
player, run down a short street, take out a sniper, then have to fight
two civil patrol members? The game crashes just after the 2nd CP is

+1 vote     reply to comment
Capt.Host Aug 25 2014 says:

Are there any news on the Slums remake? Or are you fully focused on SH: Alchemilla?

+1 vote     reply to comment
Diolator Creator
Diolator Aug 29 2014 replied:

good question. focused on Alchemilla actually

+2 votes   reply to comment
isma50 Dec 22 2013 says:

Try this fix:

Search the file "gameinfo.txt" (inside mod directory) and replace all its content with this:

+1 vote     reply to comment
metafuente Nov 16 2013 says:

This mod didn't even start at first. You guys are going to think I am full of it but, being aware of the changes introduced with SteamPipe, I noticed the author of this mod hadn't updated it just yet (so, I was toasted, couldn't play it, right?) Feeling desperate, I copied and pasted the gameinfo.txt file I had used with another mod (Deep Down, mod for Half-Life 2 Episode 2) and IT WORKED! I am playing it now on my Windows 7, 32 bit system. So far so good. :)

+1 vote     reply to comment
Guest Aug 23 2013 says:

The mod is broken for me. I have tried redownloading it several times, but each and every time I try to play the mod, I get this message: Can't find background imagine materials/console/startup_loading.vtf

So, for whatever reason, it looks like the download is missing a file? Is this the case? I looked through all 20 pages of comments and not a single person had this problem. Do you know how to fix it?

+1 vote     reply to comment
Diolator Creator
Diolator Aug 23 2013 replied:

This happens cause of new Source 2013 engine and new file system which were developed couple months ago. To be honest, i started to make changes in Slums 2 just because i could not start mod myself.

Just wait for release of Slums Remake and you will play it.

+1 vote   reply to comment
Gerugamesh Jun 19 2013 says:

Great Mod, I'd say definitely in the top 10

+1 vote     reply to comment
ScudUK Jun 5 2013 says:

Played Slums, then had a go at this, one word EXCELLENT! It was a pleasure to play, many thanks to all concerned for a good few hours fun. 10/10

+1 vote     reply to comment
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Half-Life 2: Episode Two
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Released 2010
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278 votes submitted.

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Highest Rated (6 agree) 9/10

Slums 2 is a fairly short, yet incredibly detailed mod. Gameplay mostly revolves around generic shooting. This may seem boring at first glance, but the general gunplay is from tried and proven Half-Life 2. AI placement is great, considering the cramped setting of the slums. The lack of a story definitely hurt the mod. Adding a simple plot line to explain the strange intro dream, and why the character is fighting his way out of the slums, would greatly increase the immersion. Atmosphere in this mod…

Nov 6 2010 by isaktamin

Lowest Rated (2 agree) 5/10

At first i found this mod quite interesting, nice level design, good atmosphere, but after the 5 minute mark I got bored there's no true mission, only shooting combine people like 'Painkiller'. Even then, with 'Painkiller' there were still interesting thing to do like find hidden collectible or get weapons that are interesting I mean, guys who developed Slums 2 you can at least put some new weapons or interesting scripted events which would have blown mind away. Overall it's derivative in nature…

Oct 4 2009 by Sharkken

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Slums 2
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2 years ago
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