Depot is a mod inspired by VALVe's book "Raising the Bar" and concept-arts. This is redesigned part of Half-Life 2 levels - coastline and prison, but now it's a bit closer to old atmosphere of a dead, dried by Combine, world.

Player find himself in a wasteland, on a floor of a dried sea,and tried to find a way to island, where was a prison, and now - Combine Depot.

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Depot Update 1.1

News 4 comments

Hi folks!

Finally my mod get an update - here is the list of changes:

-added light sources inside submarine

-fixed displacement holes in caves and near lighthouse

-added more autosave triggers on the wasteland level

-added more sea mines

-fixed antlion's spawn nodes near dead ship, so player can easier use them after fight with guard

-added more HUD hints

-added supply crates in the wasteland level

-changed layout of the yard level for better gameplay experience

-no more need to change gameinfo.txt - it's already changed to work with SteamPipe

...and a lot of minor changes on both levels

RELEASE!

RELEASE!

News 10 comments

I think, don't need to explain much... Mod is released!

WHY MOD DOESN'T RUN AFTER UPDATE

WHY MOD DOESN'T RUN AFTER UPDATE

Starting a mod Tutorial 0 comments

Fixing problem after Half-Life 2 games series update with SteamPipe

RSS feed Downloads
Depot mod v1.1 (7zip archieve)

Depot mod v1.1 (7zip archieve)

Full Version 4 comments

Full mod package updated to version 1.1 (7zip archieve)

Depot mod v1.1

Depot mod v1.1

Full Version 0 comments

Full mod package updated to version 1.1 (Installation file)

High Resolution textures pack

High Resolution textures pack

Textures 3 comments

This package provides higher texture resolution for ingame objects. Required modern PC with at least 512 MB of video RAM!

Comments  (0 - 10 of 108)
asw01
asw01

not bad, though the second map was rather short, at least compared to the first one, i probably took over an hour to get through the first map, just wandering around, trying to avoid the Antlions, (and i was doing this in Gmod!)

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unbeknowenst503
unbeknowenst503

me too

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schmookyluke
schmookyluke

I hope this mod is still alive

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DenoTheOne
DenoTheOne

How's the development? (sorry for sounding impatient but I am :D)

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_Nem
_Nem

Excellent mod, very enjoyable.

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Jackathan
Jackathan

Hey Andrew, Can I use assets from your mod in a GMod map I'm making? I'll credit you.

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LexxoR Creator
LexxoR

Sure.

Reply Good karma+2 votes
Otto-Grainer
Otto-Grainer

Hi, Andrew! Thanks so much for checking back here. In case it concerns you, I thought you might like a link to this post:
Facepunch.com

If there's any information I got wrong, please let me know. Keep being awesome!

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LexxoR Creator
LexxoR

Great post!

Reply Good karma+1 vote
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Half-Life 2: Episode Two
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Community Rating

Average

7.6

118 votes submitted.

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Ratings closed.

Highest Rated (4 agree) 7/10

I hate rating systems, but I'll take a chance and give it a 7. Anyway onto the review. This is pretty much the best *released* version of the Depot I've seen so far. The puzzles are not complicated when you go back and think about it(some of them were actually quite clever), but a subtle hint here and there would have helped when playing for the first time. The submarine is dark as fuck, but I know why you left it that way(also reminds me of why I stopped working with this shit engine) and I won't…

Dec 31 2012 by DIO-sama

Lowest Rated (9 agree) 3/10

Poor level design and direction.

Dec 30 2012 by Mrksmt9

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