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Tiberian Sun Redux Update #24
C&C3: Tiberium Wars

Tiberian Sun Redux Update #24

Aug 10, 2015 Tiberian Sun Redux 4 comments

The sun shined like it never did before. With the release of Tiberian Sun Redux for Zero Hour, allot have changed for example we moved from Generals Sage...

Zero Hour Reborn V6.26 Released
C&C Generals: Zero Hour

Zero Hour Reborn V6.26 Released

Aug 7, 2015 Zero Hour Reborn 2 comments

Late news post is late. Just to clarify I'm posting this so that people would stop posting comments for the 6.25 version which is now outdated, move on...

Tidal Wars Update #7 - Trigger Pull
C&C Generals: Zero Hour

Tidal Wars Update #7 - Trigger Pull

Mar 29, 2015 Tidal Wars 10 comments

The two armies of the USA and China had a meeting on Iloilo City, Philippines. Meanwhile, GLA-assisted local freedom movement are already prepared to...

[ Generals Evolution ] Dreams Come True
C&C: Red Alert 3

[ Generals Evolution ] Dreams Come True

Feb 10, 2015 Command And Conquer : Generals Evolution 18 comments

Finally guys, i present to you brand new structure models. Not just silly ports of original building, but brand new models and textures made by a professional...

Deep Impact Update 15
C&C Generals: Zero Hour

Deep Impact Update 15

Jan 30, 2015 Deep Impact 22 comments

Hello everyone, and welcome to another exciting DI update! We have a lot of content to go through, about 7 scrolls with my monitor, so let's get started!

[ Generals Evolution ] Sgor00 Update
C&C: Red Alert 3

[ Generals Evolution ] Sgor00 Update

Dec 30, 2014 Command And Conquer : Generals Evolution 8 comments

This update is dedicated to my friends work, learn everything about his work in this mod!

[ Generals Evolution ] Thank you
C&C: Red Alert 3

[ Generals Evolution ] Thank you

Dec 15, 2014 Command And Conquer : Generals Evolution 7 comments

I've decided to make this little uptade for everyone who voted for GenEvo for MOTY 2014 awards and treat you with some new stuff.

[ Generals Evolution ] MOTY2014 Update
C&C: Red Alert 3

[ Generals Evolution ] MOTY2014 Update

Dec 4, 2014 Command And Conquer : Generals Evolution 12 comments

Oh man, time flies really fast, i remember posting previous update like it was yesterday, oh well. Meet the all new MOTY 2014 Generals : Evolution update...

Deep Impact Update 14
C&C Generals: Zero Hour

Deep Impact Update 14

Dec 4, 2014 Deep Impact 5 comments

Hey how's it going? Last time we showed off some basic WEA infantry. This time, as the title suggests, we're showing MORE INFANTRY (omg!), faction spefcific...

Deep Impact Update 13
C&C Generals: Zero Hour

Deep Impact Update 13

Oct 1, 2014 Deep Impact 8 comments

Hello once again, and welcome to another DI update. This update is all something that I've been trying to avoid for as long as possible due to it being...

Operation: Night Shadow
C&C Generals: Zero Hour

Operation: Night Shadow

Aug 5, 2014 Deep Impact 9 comments

"Alright men listen up!”, said an AC officer to his troops inside of a sea transport, “Tonight, we're infiltrating the WEA furnace facility on the...

Support units: Airships
C&C Generals: Zero Hour

Support units: Airships

Jul 23, 2014 Earth Conflict 6 comments

So, remember when I talked about support units? Well, let's call this the "next level" of support units...

"Catch the General!" game mode
C&C Generals: Zero Hour

"Catch the General!" game mode

Jun 25, 2014 Earth Conflict 6 comments

Details on the "Catch the General!" game mode....and apparently "The summary field must be at least 50 characters in length."

Operation:Firestorm Beta 01 out now!
C&C Generals: Zero Hour

Operation:Firestorm Beta 01 out now!

May 13, 2014 Operation: Firestorm 6 comments

We proudly present our first release! Beta 01 is out now, available in English and German, as well as 4:3 and Widescreen resolution. This release contains...

Microsoft is reviving a well loved strategy game franchise

Microsoft is reviving a well loved strategy game franchise

May 7, 2014 17 comments

Age of Empires? Halo Wars 2? Viva Pinata? Command and Conquer ?

2 New Concept Arts!
C&C Generals: Zero Hour

2 New Concept Arts!

Apr 30, 2014 C&C Crazy Mod: Revived 4 comments

We have new Concept arts, and it looks AMAZING! We have new Concept artist, and they are Awesome!

Back in the Game
C&C Generals: Zero Hour

Back in the Game

Apr 16, 2014 Deep Impact 10 comments

Greetings everyone, and welcome to the first actual update of this year... month... time... whatever! The thesis monster has been vanquished and the start...

Deep Impact April Mini Update
C&C Generals: Zero Hour

Deep Impact April Mini Update

Apr 4, 2014 Deep Impact 12 comments

Hey all! Sorry for the lack of updates. I'm still currently busy working on my last few requirements for college, so no proper update for you today.

Earth Conflict - Beta v0.1.65
C&C Generals: Zero Hour

Earth Conflict - Beta v0.1.65

Mar 25, 2014 Earth Conflict 17 comments

Earth Conflict's next beta features and ESTIMATED release date.

The Last Battlefields Update #4 The Secret Factory
C&C Generals: Zero Hour

The Last Battlefields Update #4 The Secret Factory

Mar 22, 2014 C&C Generals : The Last Battlefields Mod 2 comments

We will see this updates from the perspectives of Dr.Sayeed,one of GLA Engineer who will explain to us about the updates.

Tidal Wars Update #6 - Prelude to Zero Hour
C&C Generals: Zero Hour

Tidal Wars Update #6 - Prelude to Zero Hour

Mar 21, 2014 Tidal Wars 2 comments

After finding clues about a GLA splinter cell hiding in the Philippines, and evident lack of resolve from the local garrisons of the United States, the...

 Valentine's Day Mini Update
C&C Generals: Zero Hour

Valentine's Day Mini Update

Feb 14, 2014 Deep Impact 10 comments

Hello everyone! The next regular update is taking longer than expected, and seeing as it's, more or less, Valentine's Day, and since I haven't posted...

Earth Conflict Project
C&C Generals: Zero Hour

Earth Conflict Project

Jan 6, 2014 Earth Conflict 7 comments

I don't think the summary part is really necessary as it doesn't really contain the real\complete news....ooh well...

Zero Hour Reborn V6.25 Released
C&C Generals: Zero Hour

Zero Hour Reborn V6.25 Released

Jan 4, 2014 Zero Hour Reborn 32 comments

A late Christmas/New Year present for you all, Reborn V6.25 is finally here!

[ Generals Evolution ] Top 100 and Friends
C&C: Red Alert 3

[ Generals Evolution ] Top 100 and Friends

Dec 17, 2013 Command And Conquer : Generals Evolution 6 comments

Hey there mates, once again, Gunship here, i'd really like to thank all of you for voting for mod in first MOTY stage. Thanks to all of you i've managed...

The Broca divide
C&C Generals: Zero Hour

The Broca divide

Dec 16, 2013 Earth Conflict 0 comments

Some things related to the future of the mod. "Open War" and "Close Quarters".

Tanananana
C&C Generals: Zero Hour

Tanananana

Dec 14, 2013 Earth Conflict 0 comments

News related to progress and changes on the EC-mod.

Thanks for voting we made it in the top 100
C&C3: Tiberium Wars

Thanks for voting we made it in the top 100

Dec 11, 2013 Tiberian Sun Redux 3 comments

I'll like to thank everybody for voting for us, thanks to you we made it in the top 100 of Mod of the Year 2013.

Teaser Update
C&C3: Tiberium Wars

Teaser Update

Dec 10, 2013 Alternate Warfare 5 comments

It's near the end of the year, and although due to tight schedule we didn't go for MOTY this year, we are still planning to release 0.5 around Christmas...

[ Generals Evolution ] RC2 MOTY Update
C&C: Red Alert 3

[ Generals Evolution ] RC2 MOTY Update

Dec 9, 2013 Command And Conquer : Generals Evolution 7 comments

MOTY Update is here! Better late than never, right? Presenting to you huge environmental updates and brand new maps!