• Total Red Alert 3 conversion.
  • Port of C&C Generals Game as close as possible.
  • Powerful SAGE 2.0 Engine and RNA Renderer.
  • Powerful networking engine, no more random desync errors for no reason.
  • Remakes of C&C Generals Maps.
  • Beautiful Post Processing effects ( HDR, CC, etc. ).
  • Stunning Particle Effects.
  • DynLight emmiters for better effects expression.
  • Enhanced RNA Renderer.
    Smart adaptive AI, which react and adapt to all your moves.

Q: When it's gonna be released?
A: As soon as i finish it, i don't really want to rush with my projects, because great things take time, but i assure you - it won't take too long.

Q: Is there will be new units/buildings/abilities/generals powers?
A: I'm planning to release 2 version of mod in a same time, the first one will contain only default C&C Generals Stuff, the second one will have something new, not really sure what it will be.

Q: What the heck is RC1/2/3?
A: It's mod Release Candidate versions, i've devided my mod development into three stages : RC1 - Units Demo, RC2 - Units + Structures Demo, RC3 - Final Release.

Q: How are you gonna add abilities/upgrades/special powers to mod?
A: This will be simplified, i will use Veteran/Heroic states for GLA Units instead Junk collecting, some upgrades will be bundeled into protocol upgrades, you get the idea.

Currently i am working alone, but with a great help of these guys :

Jafhar/GoGoYubari - He's responsible for bright and great ideas, additional models, great advices, help with textures, there's really too much to mention so let's just say that he's a great person to be befriended with, period.

Sgor00 - Proud Mapper of GenEvo mod, he's artist of GUI and Cameo textures, Web designer, great adviser and great friend. Check out his personal site! ( RU Only ).

TimeDefender - When i need constructive criticism - i ask him, he's my RL friend, he's helped me with software that EA didn't care to include ( Particle Frames/Lifetime calc, C&C Geometry params converter, etc. He's also responsibe for tons of ideas.

Dcesarec - Proud member of Contra Mod team, great modeler, just a nice person. He is responsible for RC2 Infantry models, give him a huge thank you, because without him i was not able to bring infantry to RC2.

Zeke, and a whole NLS team - Thank you for contributing me your old unused assets, you made a GIANT contribution to RC2, now players of GenEvo will be pleases with your top notch models, thank you.

St4lk3r - Thank you for Marauder and Mammoth model, i am proud to use these.

Existor - Thank you for new main Generals Evolution logo, pretty much everything you draw is masterpiece. Keep it up lad.

Currently None for now, thank you for actually contacting me! ( no sarcasm )

Bibber - The savior of C&C Modding community, authour of numerous tools and expansions, which made C&C3;/RA3 modding simplier, i cannon imagine my mod without his work, kudos to you, mate.

Megumi/Asuka - Working with Bibber and other chaps she's responible for many other contributions to C&C3;/RA3 modding.

All of you - And of course all of you, all who follow my mod and making feedback. Major thing that keeps mod alive is feedback, i must know that i am doing the right thing. You always cheer me up.

ModDBModDBModDBCommand And Conquer : Generals Evolution

Command And Conquer : Generals Evolution

Image RSS Feed Latest Screens
Merry Christmas, Generals! [ Generals Evolution ] Thank you [ Generals Evolution ] Thank you
Blog RSS Feed Report abuse Latest News: [ Generals Evolution ] Thank you

7 comments by ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ on Dec 15th, 2014

C&C : Generals Evolution : Thank you!

Hey guys, it's me again, a guy who uses same preset for every news! It's me Gunship Mark II, i've decided to make this little uptade for everyone who voted for GenEvo for MOTY 2014 awards. I do realise that i won't win it, or even be in top 10 by any circumstances, so i cut a little slice of planned huge update again and decided to post a "thank you" message.

Today i'll show you some of my latest WIP VFX work for GenEvo, nothing is final yet, and something might change or get fixed ( especially depth fighting alpha based particle emmiters ) and some of the special powers in motion. Let's vut all other crap and go straight to business!

I must give a huge thank you to Jafhar for helping me in the making of footage for 3 hours, happy times!

Ah yes, before you tell me "BOO HOOU VFX AGAIN, WHERE'S DA REAL DEEl!111№11@#1"11!!" I will tell you that "real deal" is a part of final piece of update, and i am excited to see it myself as you are.

[ Generals Evolution ] Thank you[ Generals Evolution ] Thank you
[ Generals Evolution ] Thank you[ Generals Evolution ] Thank you
[ Generals Evolution ] Thank you[ Generals Evolution ] Thank you

Aaand here's the video for you, don't take it too serious, something went wrong with my imagination

You know, MOTY is still going on, so these guys might be a more positive about winning it, so vote for them if you want! If they don't care about it i am sure your votes is a great mood booster. So consider helping them out.

Once again, thank you everyone for your support, i will try to post more news/answer more questions if i can, for now this is all.

Gunship Mark II, Signing Out.

Media RSS Feed Latest Video
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C&C3 Generals Evolution Model Pack

C&C3 Generals Evolution Model Pack

Apr 12, 2013 Models Pack 19 comments

Since the project was canceled/Moved to RedAlert3 engine we dicided to release some of our work for public use. These models are intended to use in C&C3...

C&C Generals Evolution - Unit Demo RC1

C&C Generals Evolution - Unit Demo RC1

Dec 31, 2012 Demo 58 comments

Long awaited C&C Generals Remake is now ready to release it's first Demo. Today i will bring to you Units Demo, Skirmish and MP is supported. Maps...

Post comment Comments  (0 - 10 of 999)
ponomax87 Dec 26 2014, 2:06am says:

Выглядит супер! С нетерпением ждем релиза!
И небольшой вопрос, который меня очень сильно волнует: можно ли как нибудь на уровне модостроения отключить треклятый кап в 30 фпс? Я читал что скорость игры завязана на этом капе (еще с генералов и цнц3), но раз моддеры могут делать такие замечательные вещи ... может быть есть шанс? :)
PS ядерный взрыв, на одном из последних видео, выглядит просто обалденно! Но написано что было много фиксов, так вот, можно хоть одним глазком поглядеть на новую версию?)

+2 votes     reply to comment
ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ Creator
ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ Dec 26 2014, 6:53am replied:

Спасибо :3

В кнк3 можно убрать кап, но игра из-за этого идёт очень нестабильно, вся игра завязана на фпс - это правда. В ра3 его вообще нельзя поменять. Я бы и сам не против поиграть в 60 фпс, но увы.

Последняя версия ядерного взрыва будет в последнем апдейте под новый год\Январе.

+2 votes   reply to comment
ponomax87 Dec 26 2014, 9:09am replied:

спасибо, ждем!
как на работу устроюсь сразу зашлю донатик :)

+3 votes     reply to comment
SpiritOfNimruzîr Dec 25 2014, 8:49am says:

Okay so I'm going to be the first one... MERRY CHRISTMAS EVERYONE! Hope you have a good one! :) Eventhough I'm Orthodox still I wish you all the best! :) Keep on Gunship <3

+7 votes     reply to comment
XSerzHX Dec 24 2014, 3:09pm says:

Будут ли грузовые, транспортные, самолёты и бомбардировщики так же разбиваться о землю после уничтожения, как стандартная авиация или так же будут разрушаться на кучу осколков и исчезать в небе, как это было в оригинальных генералах?

+2 votes     reply to comment
sgor00 Dec 26 2014, 10:19am replied:

Конечно, в РА 3 более продвинутая система разрушений, чем в генералах.

+1 vote     reply to comment
AceofZeroz Dec 24 2014, 1:31pm says:

To the author and team of this amazing looking mod, my eyes are very thankful for the eyegasm you gave me. xD

+3 votes     reply to comment
addok Dec 24 2014, 3:23pm replied:

My eyes have it too :DD

+3 votes     reply to comment
godrage8 Dec 23 2014, 11:17am says:

I am not sure if someone has asked this question already,but are people able to use the original factions as well, as in when the new ones are completed?

Either way this is amazing! I love it!♡

+1 vote     reply to comment
ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ Creator
ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ Dec 23 2014, 12:35pm replied:

Only C&C Generals/ZH factions are available, though there is no subfactions, i have something like C&C Generals Beta had, realtime general selection instead of subfactions.

+5 votes   reply to comment
godrage8 Dec 23 2014, 12:37pm replied:

Thank you for clearing that up.

+1 vote     reply to comment
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Command And Conquer : Generals Evolution
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