EDIT: V.1.3.2 also contains files previously missing that are needed to run Control Bar Pro properly, so it should be fixed now.
CHANGELOG V.1.3.2 Fix 1
SOLISIA
- Fixed the texture of the Cupid (Actually implemented for real this time).
CHANGELOG V.1.3.2
GLOBAL
- Reduced the cooldown of Reinforcement Pad from 2 minutes to 1 minute.
- Reinforcement Pads now *spawns* a unit instead of being paradropped from a plane, coupled with a fitting sound effect.
- Tech Buildings (not including hospitals) are now indestructible.
- Artillery Platforms now deals the same amount of damage as Command Center ones.
SOLISIA
- Fixed the texture of the Cupid.
INFERNUS
- Updated Doomsday's movement sound.
CHANGELOG V.1.3.1
GLOBAL
- Adjusted the "subdue" health of various units to match their healthpools.
- Changed the damage types of all hitscan-based weapons (except Bishop) to be "Gattling".
- Increased turret addon's weapon damage from 25 to 50.
- Reduced the visible range of Tier X units to all players.
- All players will start the game with 1 starter unit (unless the player's faction is Vulkan, in which case will start with 2 Whiplashes).
- Adjusted the percentage of damage taken vs armor:
- Gattling damage type will deal:
- 50% vs truck armor (light vehicles)
- 40% vs structure armor
- 25% vs everything else
- Explosion damage type will deal:
- 50% vs structure armor
- 100% vs everything else
- Flame damage type will deal:
- 10% vs structure armor
- 50% vs tank armor
- 100% vs everything else
SOLISIA
- Added The Cupid
- The Cupid is a Tier 3 support vehicle that can target its enemies, giving boost to allies' damage by 50% towards said target.
- Removed the "dust effects" on various cameos.
- Decreased Priest's weapon damage from 400 to 100. Its cooldown was decreased from 6000 to 2000. This is to prevent it from dealing massive amount of damage towards structures.
VULKAN
- Added The Servus
- The Servus is a Tier 3 support vehicle that auto-heals its nearby units.
- Changed the damage types Ignis Prime's weapon to be "Explosion".
FULGURA
- Added The Spotter
- The Spotter is a Tier 2 support vehicle that grants player increased vision around them, and the ability to temporary scan shrouded areas.
- Updated the aesthetics of the Enforcer, enlarging its turret.
- Decreased Enforcer's turn rate from 90 to 60.
- Increased Shieldbreaker's machinegun weapon damage from 20 to 50.
LAMINA
- Added The Toad
- The Toad is a Tier 3 artillery that can lob its shell from afar. Its high amount of health allows it to withstand a considerable amount of damage.
- Increased Lion's missile scatter radius from 25 to 50.
INFERNUS
- Added The Doomsday
- The Doomsday is a Tier X support vehicle that can be detonated at will for an apocalyptic explosion. Its high amount of health allows it to withstand a considerable amount of damage.
CHANGELOG V.1.3
GLOBAL
- Players can now use Artillery Barrage Special Power via Command Center. It has a 2-minute cooldown and can be used throughout the match until the player is defeated.
- Revised the AI to make the Brutal Army extremely difficult to fight against.
- Adjusted the experience value and experience required for promotion of each units to reflect their power levels.
- Increased the cash bounty award from 10% to 50%.
- Removed the "Artillery Reveal" OCL from various units that aren't artillery units.
- All Tier X units are now permanently revealed to all players.
- Adjusted the camera height, allowing more zooming in and out options.
- Reduced the visual clutter of explosions from heavier weaponry.
- Updated the shell menu theme.
- Added more starting money options.
- You can now start with $500000, $200000, $100000, $50000, $2500, or simply with no money at all.
- Adjusted the effects of veterancy on units.
- Veterans fire their weapon 25% faster AND deals 25% more damage.
- Elites fire their weapon 50% faster AND deals 50% more damage.
- Heroics fire their weapon 100% faster AND deals 100% more damage.
SOLISIA
- Warden's hotkey is now A to prevent overlapping with general hotkeys.
- Priest's hotkey is now I to prevent overlapping with general hotkeys.
- Bishop's hotkey is now H to prevent overlapping with Artillery Barrage hotkeys.
- Decreased Prophet's build time from 5 to 1 second.
- Decreased Zealot's build time from 5 to 2.5 seconds.
- Decreased Crusader's build time from 10 to 5 seconds.
- Increased Crusader' health from 750 to 800.
- Increased Crusader's movement speed from 25 to 30.
- Decreased Warden's build time from 10 to 5 seconds.
- Decreased Warden' health from 1000 to 900.
- Increased Warden's movement speed from 25 to 30.
- Decreased Warden's missile weapon damage from 125 to 100.
- Increased Warden's missile weapon scatter radius from 30 to 50.
- Increased the burst speed of Warden's missile weapon.
- Decreased Priest's build time from 15 to 10 seconds.
- Increased Priest's build cost from $5000 to $6000.
- Increased Priest's movement speed from 25 to 30.
- Decreased Priest's turnrate from 90 to 60.
- Increased Priest's weapon damage from 200 to 400.
- Decreased Bishop's build time from 15 to 10 seconds.
- Increased Bishop's movement speed from 25 to 30.
VULKAN
- Overhauled the aesthetic of the Pugnax, doubling the amount of barrels.
- Reduced the number of shots needed to fire from Pugnax before it reaches its full firing speed.
- Reinforcement pad will now deliver 2 Ignis tanks instead of 1.
- Whiplash's hotkey is now I to prevent overlapping with general hotkeys.
- Bothynus' hotkey is now T to prevent overlapping with Artillery Barrage hotkeys.
- Decreased Whiplash's build time from 7.5 to 2.5 seconds.
- Decreased Ignis' build time from 7.5 to 2.5 seconds. Its double-barreled variant's build time is decreased from 10 to 5 seconds.
- Increased Ignis' weapon damage from 50 to 75.
- Decreased Ignis Prime's build time from 10 to 5 seconds.
- Increased Ignis Prime's weapon cooldown from 4000 to 6000.
- Decreased Robus's build time from 10 to 5 seconds.
- Increased Robus' health from 1800 to 2500.
- Decreased Robus' weapon damage from 150 to 100.
- Decreased Bothynus's build time from 15 to 10 seconds.
- Increased Bothynus' weapon damage from 80 to 100.
- Decreased Bothynus' weapon scatter radius from 75 to 50.
- Decreased Pugnax' build time from 15 to 10 seconds.
- Increased Pugnax' weapon damage from 75 to 90.
- Fixed the bug that prevents Pugnax from being disabled.
FULGURA
- Enforcer's hotkey is now N to prevent overlapping with general hotkeys.
- Shieldbreaker's hotkey is now I to prevent overlapping with general hotkeys.
- Updated the projectile of the Peacemaker.
- Decreased Defender's build time from 7.5 to 2.5 seconds.
- Decreased Defender's health from 1000 to 900.
- Decreased Defender's movement speed from 30 to 25.
- Decreased Enforcer's build time from 7.5 to 5 seconds.
- Decreased Lawmaker's build time from 10 to 7.5 seconds.
- Decreased Lawmaker's turnrate from 90 to 60.
- Decreased Peacemaker's build time from 10 to 7.5 seconds.
- Increased Peacemaker's build cost from $5000 to $6000.
- Decreased Watcher's build time from 15 to 10 seconds.
- Fixed the AI script which prevented Fulguran AI from spawning artilleries.
LAMINA
- The Lion's weapon set has been upgraded; the coaxial machinegun has been replaced with a comically large rocket on the side which deals a large AoE damage on impact.
- Changed the weapon type of the Lion's unmanned turret from flame weapon to machinegun.
- Boa's hotkey is now O to prevent overlapping with Artillery Barrage hotkeys.
- Warthog's hotkey is now N to prevent overlapping with general hotkeys.
- Decreased Rat's build time from 5 to 1 second.
- Decreased Fake Rat's weapon damage from 750 to 500.
- Decreased Cobra's build time from 5 to 2.5 seconds.
- Decreased Cobra's health from 400 to 300.
- Decreased Cobra's weapon damage from 150 to 100.
- Increased Cobra's weapon cooldown from 4000 to 6000.
- Decreased Python's build time from 10 to 5 seconds.
- Increased Python's health from 600 to 750.
- Decreased Boa's build time from 10 to 5 seconds.
- Decreased Warthog's build time from 15 to 10 seconds.
- Increased Warthog's weapon damage from 75 to 90.
- Increased the burst speed of Warthog's weapon.
- Decreased Lion's build time from 15 to 10 seconds.
- Increased Lion's build cost from 6000 to 8000.
- Adjusted Boa's weapon and vision range to match other units with longer attack range.
INFERNUS
- Renamed the faction from "Demonic Kingdom" to "Infernal Kingdom".
- Updated the aesthetic of the Termite, Scarab and Harbinger.
- Termite no longer sets itself ablaze upon death.
- Removed the Harbinger and Baron's ability to create firestorms.
- Harbinger's hotkey is now I to prevent overlapping with general hotkeys.
- Updated Vanguard's movement and weapon sound.
- Hellstorm's hotkey is now L to prevent overlapping with general hotkeys.
- Baron's hotkey is now A to prevent overlapping with Artillery Barrage hotkeys.
- Baron now spawns 2 Termite tanks upon death.
- Decreased Termite's build time from 7.5 to 2.5 seconds.
- Decreased Scarab's build time from 7.5 to 5 seconds.
- Decreased Harbinger's build time from 10 to 7.5 seconds.
- Decreased Harbinger's weapon damage from 75 to 50.
- Decreased Harbinger's movement speed from 30 to 25.
- Decreased Vanguard's build time from 10 to 7.5 seconds.
- Decreased Vanguard's build cost from $5000 to $4000.
- Decreased Vanguard's movement speed from 30 to 25.
- Increased Vanguard's weapon damage from 40 to 120.
- Decreased Vanguard's weapon ammo count from 4 to 2.
- Decreased Vanguard's weapon scatter radius from 40 to 30.
- Decreased Vanguard's weapon cooldown from 2000 to 1500.
- Decreased Hellstorm's build time from 15 to 10 seconds.
- Decreased Hellstorm's weapon ammo count from 3 to 1. Its damage was increased to compensate.
- Increased Baron's weapon damage from 250 to 300.
As always, you can download the mod via GenLauncher, or this page and install it manually.