For a millennium, three opposing forces of humanity have fought a bitter and bloody war over their conflicting and unwavering beliefs. There is no room for compromise. No room for mercy. No room for anything but the complete eradication of all opposition.

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Blog RSS Feed Report abuse Latest News: BrewLAN turns 5 years old!

About BrewLAN with 5 comments by Balthassar on Aug 26th, 2014


Who would have thought that after 5 long years ago an unassuming mod that started off as a way to make tech 1 only battles balanced, that took its name from a small private LAN party that also happened at around the same time, would still be alive and releasing! (I use the term releasing loosely as in those 5 years there have so far been only 6 public releases.) But yes! Today marks the 5 year anniversary that the first entry in the BrewLAN change log was dated. (I say dated not created, because the second entry starts with the words Created Changelog.)

2009-08-26|0.1a
Added the Pidgeon, UEF Tech 1 Light Gunship to the game.

It even comes with the adorable misspelling of 'Pigeon'. (*Shakes fist at sky* CURSE YOU PIDGEY!!!) At 5 years old the changelog is now 1311 lines long; 193 of which have been added since the last public release version 0.4.4 beta. To commemorate this event, I give you the video that someone linked to me last night that made me check how old the mod was for the sake of replying to said link, without which this Birthday message would have never happened. I give you a fan made trailer for BrewLAN:

Incidentally the 5 year anniversary of the BrewLAN ModDB page, and the first ever public download release of BrewLAN, is coming up on 13th October. I will commemorate the occasion with an all new public release! The long awaited BrewLAN version 0.5 beta.

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Timed Campaign Mission 1 Version 1.1
Supreme Commander

Timed Campaign Mission 1 Version 1.1

Aug 18, 2014 Supreme Commander Full Version 0 comments

Just download this file and install it the same way as Gregory1001's enhanced campaign ai mod! The new version features better AI for all 3 UEF bases...

Timed Campaign Mission 1 Version 1.0
Supreme Commander

Timed Campaign Mission 1 Version 1.0

Aug 5, 2014 Supreme Commander Timed (Harder) Campaign Full Version 0 comments

Just download this file and install it the same way as Gregory1001's enhanced campaign ai mod! It should work fine - give it a try.

Ric'H'ard strategy addons compilation v5.0.2
Supreme Commander

Ric'H'ard strategy addons compilation v5.0.2

Jul 25, 2014 Ric'H'ard strategy addons compilation Full Version 1 comment

Added fix that removes no nuke damage bug and T4 HP regeneration in the core module. This version is divided to six smaller individual mods which improves...

SCFA Enhanced Campaign AI - V3.3
Supreme Commander

SCFA Enhanced Campaign AI - V3.3

Jul 21, 2014 Forged Alliance Enhanced Campaign AI Patch 31 comments

You know the drill commanders, get those files in your installation and be ready to get some tanks off the production line!

SupCom 2 campaign AI edits
Supreme Commander

SupCom 2 campaign AI edits

Jul 21, 2014 Forged Alliance Enhanced Campaign AI Full Version 4 comments

Indeed, it is here, my custom version of some AI's in the Supcom 2 game!

Ric'H'ard strategy addons compilation v5.0
Supreme Commander

Ric'H'ard strategy addons compilation v5.0

Jul 3, 2014 Ric'H'ard strategy addons compilation Full Version 2 comments

This version is divided to six smaller individual mods which improves compatibility even more with other mods. This solution is also very flexible to...

Post comment Comments  (30 - 40 of 68)
TheNodCommander
TheNodCommander May 29 2011, 6:22am says:

Is there no mods available that would let you play the campaigns in vanillia and/or FA with a friend per any chance?

+2 votes     reply to comment
Galen512
Galen512 Jun 3 2011, 7:27am replied:

this wont work idk why but it wont work

+2 votes     reply to comment
Nazara
Nazara Apr 14 2011, 6:32pm says:

very good RTS game,not the casual idiotic gibberish things like DOW2,CNC4 ,Supcom2 and 'Insert new RTS game'.

+3 votes     reply to comment
masternerdguy
masternerdguy Apr 23 2011, 10:14am replied:

(This essay was written for timemastercronos35 - oops)

Game logic requires looping through a list of every unit currently in play and updating its behaviors (giving it a chance to move, attack, or even just drawing it).

Every new unit on the field increases the amount of time it takes to do this, and eventually it becomes quite noticeable. 1000 seems to be the magic number to generate lag on most machines.

In a 4v4 where everyone has maxed out their unit caps, you could have 8000 units in play at once!

The solutions are starting to appear though. With the proliferation of multi-core processors it is becoming a good strategy to put different player's units on different threads running on different cores. This can greatly improve performance.

Also, the vital trick of having a thread for logic and a thread for drawing the game is always a performance boost.

So as CPUs get more cores (or we stop doing that and just put multiple multi-cored CPUs into home machines) expect the new line of RTS games to get more and more fluid.

+3 votes     reply to comment
cronos35
cronos35 Mar 31 2011, 1:07am says:

dang i wish this game decently on my computer. it lags everytime there are a thousand units on screen -_-.

+3 votes     reply to comment
Gamingroach
Gamingroach Oct 14 2010, 8:35pm says:

I'm surprised there aren't much mods for such a very modder friendly game. :(

+3 votes     reply to comment
Shadowlord01
Shadowlord01 Nov 27 2010, 4:11pm replied:

Thats because there all in the Vault, in gpgnets application, thousands there....

+2 votes     reply to comment
Piemanlives
Piemanlives Dec 31 2009, 11:03pm says:

hold on the Seraphim are a new race but aren't they all dead

+2 votes     reply to comment
Balthassar
Balthassar Feb 5 2010, 3:42am replied:

They were pulled out of the rift created when black sun fired at the end of the UEF campaign.

+4 votes     reply to comment
Piemanlives
Piemanlives Feb 28 2011, 11:09pm replied:

ahh well i bought the game about 3 days before you um answered and i understand but thanks anyways

+2 votes     reply to comment
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Supreme Commander
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Windows, X360
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Gas Powered Games
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THQ
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Released Feb 16, 2007
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Highest Rated (6 agree) 10/10

Love this game

Jan 9 2013, 7:08pm by burnie222

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