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Hello everyone,

so after a time of work and help from Uveso (big thanks to him). I can present you the first Majorrelease of my first Mod for each Gameversion. Yes your hear right, the Mod is finally playable with the Retail, Steam and FAF Gameversion of Forged Alliance.

More Details and download can you find here:

Moddb.com

Don't forged to Vote the Mod here on MODDB, when you like it. Thank you :)

The next Release (Version 1.2) will have several new Units, which I have presented long time ago on the Idea Unitlist. Check out the Idea unitlist on my Blog (Profile). The List will be expanded with new Unitideas from myself/yours. Now I will work on these new Units and next to of it the Workprogress on Orbital will be expand much more. ;)

Stay tuned for more Updates from Orbital and Version 1.2 (from the new Units).

For a small overview about the latest Update here are some Pictures from the UEF Shieldsatellites:

Orbit to Planet Shieldsatellite

Orbit to Planet Shieldsatellite

Orbit to Planet Shieldsatellite

UEF Tech 2 Shieldsatellite

UEF Tech 3 Shieldsatellite

Released 1.1.5 Version and a Idealist for upcomming new Units

Released 1.1.5 Version and a Idealist for upcomming new Units

News

Hello everyone, I have finally published my two new Releases (V.1.1.5) of my first Unitpack (F.B.P.) for Supreme Commander and Forged Alliance.

F.B.P. Version 1.1 has been released

F.B.P. Version 1.1 has been released

News

Hello everyone, yesterday I have publish my new Patch Update for the regular Forged Alliance Version of my first Future Battlefield Pack Unitpack.

Three new Annoucements! :)

Three new Annoucements! :)

News 5 comments

Hello everyone, I have two really big good News about this Modproject. Thats why I'm really happy to inform you about it.

Project Idea Presentation

Project Idea Presentation

News

Hello everyone, I would like to know you opinions about these ideas for the addon Unitpack.

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Future Battlefield Pack FA/FAF Version 1.1.8

Future Battlefield Pack FA/FAF Version 1.1.8

Full Version 19 comments

Hello Commanders, so the newest Version 1.1.8  for the regular F.B.P. for Forged Alliance has been released now. It includes several new changes and...

Future Battlefield Pack SupCom Version 1.1.5

Future Battlefield Pack SupCom Version 1.1.5

Full Version 2 comments

Hello Commanders, so the Version 1.1.5 Patch for the regular F.B.P. for Supreme Commander (Vanilla) has been released now. Install Instructions and Patch...

Comments  (0 - 10 of 189)
yuritbctavaresborges
yuritbctavaresborges

I have the game on Steam but in the game directory does not have the "mods" folder I created one and it did not work out how to solve it? (Sorry for bad English)

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CDRMV Creator
CDRMV

Do you have Activate in the Modmanager?
You can find the Modmanager in Extras (Ingame Main Menu).
Each Mod for this Game should be Activate in this Modmanager, Otherwise they will not work.

I don't know so far which install/filepath did you have for the Game/Mod, but i think you have install the Mod correctlly.

If it doesn't help/solve the Problem, you can write me anytime here or a private Message (Profile).

Best regards
CDRMV

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yuritbctavaresborges
yuritbctavaresborges

Thank you i was looking for an option like this

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CDRMV Creator
CDRMV

It works now?
No Problem. :)

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Guest
Guest

I'm wondering if the starwars Aeon/Uef coop transport, as well as the different Starwars walkers and other units will be all featured in the next update?

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CDRMV Creator
CDRMV

Hey Guest,
No all Starwars based Units (or from any other Sci Fi Universe), will be aviable in my SCI FI Addon only.
The main Mod, which will get the new Updates and Orbital too, are designed to bring more Supcom Style Units into the Game.
Best regards
CDRMV

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Guest
Guest

thank you for your reply. At what point would you be releasing the sci fi addon? and will the orbital units be a seperate addon as well?

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CDRMV Creator
CDRMV

No Problem,
Yes (F.B.P.) Orbital, will be a seperate Addon for the main Mod. (Requieres the main Mod maybe, but we will see).

About Sci Fi,
Well this Addon will be much bigger as the Main Mod and Orbital.
Some People want Mods with Stuff from popular SCI FI Universes for Supreme Commander (me too), but no one has done this so far.
But I think this will Takes even More Time for Development.
We will see, what I can do for it.

Best regards
CDRMV

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Guest
Guest

Do you need help for this project? I do not have skills but I could learn if it helps you out.

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CDRMV Creator
CDRMV

Hey,
I'm open for any kind of help, but it is not directly needed at the moment.
I have start to texture the Aeon Tech 1 and 2 Escort Aircraftcarrier now, but when I have the time for it. So the Workprogress on both Mods will be continued.

An Important thing, which I have to learn is some basic programming/coding stuff with Visual Studio for my Apprenticeship (starts in September).

Maybe I can use my advanced Coding skills for the Mod later. ;)

I have two other Guys so far, which learn Blender on the same time now, but if you want to help you can learn it too.

But this takes a little bit time and patient of course. I don't have any restrictions for each 3D Model (Design/Texture/Animation), but it should be look good enough for the Supcom Universe lore. So feel free to use you're creativity. ;)

I can send you the Link for Blender and for the Supcom Blender Importer/Exporter, if you want.

An another thing, which is a good help anytime is the sharing of new Unitideas for each Mod.
But a few new Unitideas, could need several new Codes and other things. (I don't have any skills for the Supcom Modding, but the basic ones and good Contacts). ;)

Some Unitnames for the new Units of the main Mod and Orbital, should be helpful too. ;)

All in all thank you very much for your support. :)

Best regards
CDRMV

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Guest
Guest

Of course I would love to help with unit ideas, ive got plenty and I could certainly suggest some names for units too if it helps. Is there a way I could take a look at the units that still need names? I downloaded blender, but I think if you could give me the link to supcom blender/exporter that would be helpful.

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CDRMV Creator
CDRMV

I will create several Units, which needs Names soon. I will present them here in the Screenshot Gallery.
Then look later at the Description (Right side) on the right side, for this line:
Needs a Unitname.

Which Blenderversion do you have installed?
The actual Blender Importer/Exporter, works only on the 2.71 to 2.74 Version of Blender.
You should look for older Blenderversions, which can be find on Blender.org/Downloads too.
I have send you a Link below for the Blender 2.71 Version (which I use).

Here is the Link to the Supcom Export/Importer:

Github.com

Here is the Link for Blender 2.71:

Download.blender.org

Best regards
CDRMV

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Guest
Guest

Ahhh thank you very much I'll start playing around with it :)

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CDRMV Creator
CDRMV

No Problem.

Reply Good karma+1 vote
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