For a millennium, three opposing forces of humanity have fought a bitter and bloody war over their conflicting and unwavering beliefs. There is no room for compromise. No room for mercy. No room for anything but the complete eradication of all opposition.
This article Informs you about my plans of one of the three main Mods of this Modproject. Additionally the new four Submods will be introduced too and...
Apologies for the long pause, life stuff happened and I couldn't work nearly as much as I'd have liked to on the mod but oh well. life goes on. there...
This v8.0 version brings tweaks in adjacency bonuses, halved units fire ranges, which makes battlefield virtualy larger, and removes MTML homing capabilities...
Finally, we are releasing our Clan infused Aphat build 0.6. There are two new factions, 20 new units(86 in total), bug fixes and more.
"Minor" progress update. Featuring recent in-game screenshots.
BrewLAN version 0.8 returns this December on the 8th.
Supreme Mech Commander Alpha 1 version 0.5 released on 6/24/2016.
This version brings tweaks in adjacency bonuses, halved units fire ranges, which makes battlefield virtually larger, and removes MTML homing capabilities...
Supreme Mech Commander Alpha 1 version 0.373 released on 11/14/2015.
Supreme Mech Commander Alpha 1 version 0.341 released on 9/18/2015.
Supreme Mech Commander Alpha 1 version 0.302 released on 8/29/2015.
This version brings tweaks in adjacency bonuses, halved units fire ranges, which makes battlefield virtualy larger, and removes MTML homing capabilities...
The final section of the BrewLAN 0.5 & 0.5.1 unit overview. The Aeon.
The third section of four of the BrewLAN version 0.5 and 0.5.1 units overviews.
Continuing with the overview of units in the BrewLAN 0.5 beta; we go through the units Seraphim get.
In lieu of posting the full change log since the last public release as I usually do I have chosen to post a general overview of the mod as a whole as...
BrewLAN is 5 years old. The BrewLAN ModDB page turns 5 on the 13th of October. That is when version 0.5 beta will exist. Will it take until 2019 for version...
New mod structure and coding. This version is divided to six smaller individual mods which improves compatibility even more with other mods. This solution...
BrewLAN 0.4.3 release announcement, and download mirrors list.
For those who are still interested in this mod, I've decided to finish up existing features and finally upload a working version of the mod, because if...
The full list of developments and changes between versions 0.3b and 0.4b.
The continuing delve into the history of BrewLAN's experiments.
Delving into the past of BrewLAN's development; the development of its, currently few, experimental units and even the failed experiments.
And now the Cybran Commander. I choiced to remake it because I want all factions have a realy different commander. As you can see the cybran commander...
Hi here, In Experimental Wars 2.8.3 I will add a new feature for the mod. As you can know currently the commanders are realy breakables. I will try to...
Imagine a new lobby ,who does not need gpgnet, for Forged alliance multiplayers games
The second version of the Ace Combat 4 maps. redo Goals Mass and Carbon Example North Point The City of North Point, which is simulated with buildings...
I have everything planned at this point, and I have been modeling, texturing and adding units. 10 New Units are completed and in-game.
Ace Combat maps Due to the long process of learning how to mod, I have decided to help out with creating maps. Im basing them of the Ace Combat world...
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