Early this morning, following heavy artillery bombardement, a large German force has penetrated US positions in the Ardennes Forest in Belgium and Luxemburg!! Allied High command is hastily rushing reinforcements to the area, to counter the surprise attack and prevent them from crossing Meuse river.

Can you stop the elite of the german panzerdivisions, or vice versa, lead them to victory?
Find out.


Battle of the Bulge Mod for Company of Heroes: Opposing Fronts Teaser vid for BotB video - Mod DB,

Version 2 is the upgrade to the much lauded V.1 for CoH OF 2.301
Features include but are in no way limited to:

  • The new Automatic Territory Capture system (thanks to AGameANX) No more flagpoles simply capture territory by having more men in it than your opponent, the more the faster!
  • Realistic tank combat featuring historic penetration values, tanks have their turret rotation times reset to the actual speeds of real life, visibility reduced to reflect the limited line of sight from tanks' vision blocks.
  • new units such as the tiger sturmmorser, jagdpanzer IV L70, maultier panzerwerfer, m36 'slugger', sherman jumbo and many more...


In the Latest Version:

What was first planned as a minor bugfix and balance patch, has become a new version of BotB.
The Amount of changes is quite huge... well, here is a quick breakdown:

Most reported bugs eliminated. ( New ones added, of course )

  • Problems with camping AI solved, Syncerror Problem while playing online against AI solved.
  • Offmap Combat Groups costs raised, stricter limits. or / and No. of squads reduced ( Calliope for example reduced to 1 Calli, 1 Jeep , but costs reduced to 600 MP)
  • Sight System redone, units that move have lower visibility than stationary ones. Units that move fast have even less.
  • Additionally, added a Sprint Ability for all Infantry squads.
  • Population cap more limited and occupying territories is more important again. Forward HQs also raise Poplimit.
  • Scout teams redone. Now have a "stationary scouting" Option, which immobilizes them but increases their sight a lot.
  • Jeeps and Bikes are able to do this too, but with less range, also Scout Cars.
  • Buffed AT Guns. Have a camouflage , First Strike and Hold Fire ability as well as more range and higher sight radius when ambushing.
  • Also redone the AT Gun crushing, light AT can now only be crushed by tanks; heavy AT by Heavy Crushers.
  • Repair teams redone. Now a squad of 3, able to target repairs ( can now repair ATs/Arty again) Enter within a truck, which is needed nearby to speed up repair rate.
  • Fireup for most units removed. Now only can be triggered by nearby officer squads.
  • Infantry smoke grenades redone. Must be thrown now.
  • Rifemen can now upgrade with a BAR, individually, per Squad.
  • Numbers of almost all support units limited.
  • MG Nests and MG Bunkers taken away from the building menus.
  • Start Position MGs adapted in range to Tripod MGs. Tripod MGs range nerfed a little.
  • Tanks can only apply their upgrades near a repair station or Armory / Supply Yard. Infantry can only do so near an HQ or Field HQ.
  • Operation Greif Sabotage teams can now infiltrate in houses.
  • Operation Greif Jeeps can now lay and disturb vehicle traffic.
  • Completely reworked veterancy. ( Not visible to player, but units gain "real life" experiences, like faster reload times, higher sight range, less supression received, more accuracy etc )
  • Adjusted all tanks turret rotation speed and rate of fire to historical values, as well as introduced new penetration values which make tank-to-tank combat really dangerous.
  • Tank traps cant be cruhed anymore. Must be destroyed by pioneers.
  • Barbed Wire has a chance of destroying tracks or wheels, thus immobilizing a vehicle rolling over it.
  • Some minor visual changes like complete removing of visible territory borders, and veterancy ranks will only be displayed when selecting a unit
  • and many more minor changes....

But the biggest change is a general elimination of the Point Capture system. Now we use ATC, by AGameAnx which is a script that checks the No. of units in territory, and the faction with most units inside captures the territory after some time. Observation posts have been eliminated, too.
for more info about ATC, -> go here <-


Image RSS Feed Latest Screens
promo shots for BotB promo shots for BotB airborne infantry~ BotB mod
Blog RSS Feed Report abuse Latest News: Back to the Front!!

7 comments by tskross on Oct 22nd, 2009 digg this super bookmark




The following is a quote from the BotB forums news page, from Halftrack himself:

Halftrack wrote:Finally, some news about a 2.6 compatible version.

sorry for this long wait, I hope you guys have a little more patience, but I am quite occupied with RL workloads...

The main problem of bringing BotB back to life is the AI.
The damn thing doesnt build any vehicle buildings...
but sweeten of N44 Mod will hopefully help me out, as I am a total AI noob.

So what can you guys expect:

1. A release of the Mod for 2.6 in the "as is" Beta state.
Small things have been fixed and added, some of them glitchy, but playable... as an attempt to bring the mod back to life.

- 88mm Flaks will be in emplacements
- Flak 38 Quad buildable for 7th Army tree
- Bofors 40mm buildable for US Infantry tree
- towable guns ( AT and Arty )
- Visible units in Halftracks, able to fight out of the compartment
- some changes to doctrine trees

2. If we regain a player base, we are going to adress all that stuff and make it work properly,
develop the mod further as well as adding proper new vehicle models and animations.

As always no ETA, sorry... BUT a clear "YES, we will!"





So we heard you and an updated and improved BotB is on its way!


battleofthebulge
Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Hotfix 2.0.1

Hotfix 2.0.1

Jan 27, 2009 Patch 6 comments

A hotfix for the major bugs in BotB V.2, including a fix for the 'ubershrecks', some graphical errors, and ui errors, changelist below:

BotB Armor wallpapers

BotB Armor wallpapers

Jan 16, 2009 Wallpapers 0 comments

Here are 10 wallpapers featuring 5 each axis and allied vehicles, the Tiger Morser, Jagdpanzer IV, M4A3E8, Wolverine, M16 and more!! Check out the images...

Axis Armor Update skinpack

Axis Armor Update skinpack

Jan 14, 2009 Vehicle Skin 1 comment

This is an update for Axis armor in Battle of the Bulge mod for CoH and CoH OF. It includes the updated jagdpanzer iv, and jagdpanther as well as a quick...

New Jadgpanther and Jagdpanzer IV skins

New Jadgpanther and Jagdpanzer IV skins

Oct 07, 2008 Vehicle Skin 0 comments

Here are 2 new skins for the Battle of the Bulge mod for Company of Heroes Opposing Fronts, The Jagdpanther and the Jagdpanzer IV L/70

Battle of the Bulge v2

Battle of the Bulge v2

Oct 01, 2008 Full Version 16 comments

The long anticipated Release v2 for our Mod "Battle of the Bulge" is finally online!! Lots of changes have been made, to confront you with a new level...

Comments  (0 - 10 of 168)
justinslater
justinslater Dec 6 2009, 8:32pm says: New Comment

i was right it will take 3 months

+1 vote     reply to comment
Lt-Mackdog
Lt-Mackdog Nov 24 2009, 2:32pm says:

so when is it going to be up to date?

+1 vote     reply to comment
justinslater
justinslater Nov 24 2009, 11:17am says:

there is snow ice its a perfect mod new units bigger squads makes it god of all mods

+1 vote     reply to comment
justinslater
justinslater Nov 24 2009, 11:15am says:

halftrack the blitzkrieg mod is good but this is better

+1 vote     reply to comment
HOTSHOT360
HOTSHOT360 Nov 22 2009, 5:40am says:

also from the old game the germans never use there tanks and doc tanks same with allies and there shermans :( but if thats fixed this mod will be so much better is that even possible ?

+1 vote     reply to comment
BabylonDemolitionist
BabylonDemolitionist Nov 20 2009, 6:11pm says:

hey can u give us any idea how far from completion the 2.601 version is ? looks real good shame coh patch messed it up for some of us

+1 vote     reply to comment
VelenSnowdrop
VelenSnowdrop Nov 18 2009, 11:34am says:

God, the only decent WW2 with brits in it and you guys remove them completely.

Words cannot describe how disgusted I am, its hard enough to play as my own country as it is in military-based games without one of the few good-looking mods removing my country entirely or just having one or two british units as a pathetic call-in. This shouldnt be listed as an opposing fronts mod.

+1 vote     reply to comment
Halftrack
Halftrack Nov 19 2009, 10:40am replied:

Sorry about that.
But this Mod COMPLETELY focusses on the events during the
Battle of the Bulge ( as the name intends ) and the
British forces only played a minor role in it.
As you may know, the British were only envolved
in the counter offensives.

+1 vote     reply to comment
HOTSHOT360
HOTSHOT360 Nov 17 2009, 5:21am says:

yay your bringing it bk from the dead :) can u fix the king tiger please it sux i mean u can destroy it with 2 shermams and destroy them in like 3 shots at point blank wtf 180mm armour 88mm kwk 1/71 gun haws dat possible ? ty

+1 vote     reply to comment
BuddaBear
BuddaBear Nov 15 2009, 11:13pm says:

I installed this game then tried to play it. But it says "Cannot allocate memory" what does that mean?

+1 vote     reply to comment
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Platform
PC
Developer
BotB Mod Team
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Official Page
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Release Date
Released Sep 10, 2008
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Theme
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