This is the latest Blitzkrieg patch at the moment, to be installed over any 4.8.x.x version. Simply install it over and run launcher (usually is run automatically...
Hi again everyone!
Just to avoid any confusion from the get-go: yes, it's been over five (!) months since version 1.019 went live... and no, this isn't in regards to a new patch.
There are two reasons for this announcement:
As some of you might already be aware, Modern Combat has now been Greenlit on Steam via the Company of Heroes Mod Initiative, and will soon be downloadable just like any other Steam game (a huge thankyou to SgtConti for setting everything up!).
This will hopefully sort out ~90% of all issues that people report regarding installation, particularly BAT file issues, directory misunderstandings and download interruptions. It will also make Modern Combat accessible to the entire Steam community (and hopefully give the mod's dwindling playerbase a shot in the arm).
There are several major obstacles that need to be addressed before the release can go ahead, but if all goes to plan (which it almost never does) then expect our Steam debut in approximately two weeks!
Several times over the past few months I've mentioned a proposed rework of Modern Combat. After many months of personal experimentation behind the scenes, I think it's time to elaborate.
The plan is to create - for all intents and purposes - a Modern Combat v2.0 for CoH1. This rework would involve a complete overhaul of factions, units and doctrines, all with the intent of:
I've already created a private demo build of the rework, and following small-scale internal testing have received some encouraging feedback, particularly concerning the unit overhauls and new game mechanics.
However It's currently a solo project, with vital team-members like Darkbladecr inundated at university and DMz and Beefy working tirelessly (not punny?) over at Eastern Front for the past few months. Very little can be done in the realm of 3D modelling and animating until/unless these team-members are able to return.
Nevertheless, should this rework end up going ahead as planned, I'm eager to involve the fans moreso than we did during the initial release of Modern Combat in March 2012. If the community seems interested enough in such a project then I'll upload the current faction design documents for everyone to scrutinise and discuss.
All the best!
~ Spoon, on behalf of the Modern Combat team.
Highest Rated (9 agree) 9/10
This is more than Command & Conquer and Star Craft "Get the resources, build a shit-load of units and steam-roll your enemy" style of game. Not that there is anything wrong with that. I do like to play a 15-20min game with no "consequence" for loosing or wining, from time to time. But ever since Company Of Heroes came out...it's just amazing This game is way more realistic and in-depth than any other WW2 RTS game out there*.You have your account and as you play you get higher military rank and…
Nov 21 2010, 2:51pm by P3ACE753
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