Dark experiments have permanently altered time. Or have they? Now, Soviet tanks crush city after city while Allied cruisers shell bases. Spies lurk, land mines wait, and strange new technologies aid both sides in their struggle for ultimate control. Einstein was a brilliant mind, but he did not comprehend the consequences of his actions until it was too late... Command & Conquer: Red alert gives you the opportunity to be more devious, cunning and ruthless than ever before. Easy to play and highly addictive, Red alert puts the fate of the world in your hands!

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Blog RSS Feed Post news Report abuse Latest News: Playtest 20150628

15 comments by Milanium on Jun 30th, 2015

Work has been progressing well on our next development cycle, and we are today making a snapshot of this work available in the form of a new playtest release. playtest-20150628 focuses on behind-the-scenes improvements, but also includes a collection of new features and bug fixes.

The most visible changes in this playtest include:

  • Removed the “Enemy unit detected” notification, by popular demand.
  • A collection of TD balance changes based on player feedback. [#8303]
  • Use the repair cursor or order a unit to a repair depot. In D2K a carryall will pick up the actor. [#8056]
  • Units built from the starport in D2K now work with the “select units by type” hotkey. [#8212]
  • Improvements to the player name and color validation. [#8137, #8380]
  • New missions: Nod06b, Nod06c (TD), Soviet02a, Soviet05 (RA), Atreides01a, Atreides01b (D2K).
  • A collection of polish fixes for maps, tooltips, and unit artwork.

On the technical front, improvements include:

  • A collection of fixes for issues found using Coverity Scan.
  • Several new lint tests to detect common YAML errors in maps and mods.
  • Changes towards a more consistent set of rendering traits. [#8171]
  • A Significant rework of the shroud code to prepare for TS shroud and scripted map area changes.
  • Improved support for compiling and running OpenRA on BSD operating systems.
  • Improvements to our Lua API for map authors.

For the full changelog, please refer to the changelog page on our wiki.

Our new in-game map editor has also received a collection of bug fixes, and the ability to view and edit the area outside the playable map area. The old map editor (which we inadvertently broke in the last release - sorry!) has been removed.

If you encounter any problems or bugs (especially anything related to the shroud or any new crashes), then please let us know on our bug tracker or the comments below.

Red Alert Soviet05 screenshot

Press CTRL + P to take a screenshot. The hotkey binding is configuarable via Settings - Input.

Carryall repair delivery

Use the repair cursor in D2K to signal a Carryall to transport an actor for repair!

New map editor

The new map editor is more stable, and updated maps now show correctly in the map selection screen.

TS Shroud

A preview of things to come: work is nearly complete on rewriting the shroud logic to support terrain height.

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DESCRIPTION: This is a bunch of fixed launchers for Command & Conquer The Ultimate Collection. REQUIREMENTS: - Command & Conquer The Ultimate Collection...

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Post comment Comments  (50 - 60 of 63)
AmdGamer
AmdGamer Mar 28 2006, 12:37pm says:

Just played this about a hour ago. This is one of the best RTS games I have ever played. Shame that multiplayer doesn't work on XP... This was really fun to play against friends.

+1 vote     reply to comment
cjm
cjm Feb 13 2006, 4:17pm says:

is there any possable way to get the game 4 free?

+1 vote     reply to comment
ZeroZF
ZeroZF Nov 1 2005, 6:45pm says:

yhis game is price;ess to me atleast hope they remake all of the old cnc to saga engine

+1 vote     reply to comment
skyscraper
skyscraper Oct 22 2005, 6:43pm says:

This is the first version on C&C Red alert is very @#%* now. But there are new versions now, and they are C&C Red alert 2, and C&C Red alert 3. Red alert three is complete but is not on sale yet. So if any of you dudes know where to download RA2 or RA3 please e-mail me at Bowen_liu93_Backup1@hotmail.com

Thank you!

+1 vote     reply to comment
olav506
olav506 Oct 11 2005, 1:55am says:

8) cool dope ***** game but... rs1 was the best of his time i think ra2 is better but this one is good too

+1 vote     reply to comment
quake
quake Aug 1 2005, 1:58am says:

download the full game free from Ra.afraid.org

i cant stop playing this game work whith xp too this one does

+1 vote     reply to comment
MiNTO
MiNTO Jul 2 2005, 11:31am says:

THE BEST C&C EVER!

Its also got some of the best addons

+1 vote     reply to comment
ZeroZF
ZeroZF Jun 20 2005, 10:16pm says:

no rts can beat ra1

+1 vote     reply to comment
gaborhaver
gaborhaver May 30 2005, 8:58am says:

realy this is the best strategy game i play this game 8 years and never bored :>

+1 vote     reply to comment
DeathRay2K
DeathRay2K Apr 6 2005, 8:42pm says:

But I can't see why those screenshots are posted of it! Those are beta shots! The released game IMO looks a bit better than those, and is definately still a game with one of the very best storylines in videogame history. Its the prequel to Command & Conquer: Tiberian Dawn, and so a lot can be expected from it, and even more is delivered. :)

+1 vote     reply to comment
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C&C: Red Alert
Platforms
Windows, DOS, PS3, PS1, PSP
Developer
Westwood Studios
Publisher
Virgin Interactive
Engine
Westwood 2D
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Official Page
Westwood.com
Release Date
Released Nov 1996
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9.6

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Highest Rated (7 agree) 10/10

Love RA1! You can tell that the best of the best was put in for this game, despite its graphics compared to now. Then they were very good, plus the cmapaign had a great storyline no matter what, with that great question of "what if..."

Nov 22 2010, 7:10pm by NoblePhoenix8310

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Real Time Strategy
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C&C: Red Alert
C&C: Red Alert Single & Multiplayer Real Time Strategy
C&C: Red Alert 2
C&C: Red Alert 2 Single & Multiplayer Real Time Strategy
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C&C: Red Alert 3 Single, Multiplayer & Co-Op Real Time Strategy
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