Wielding strange new technologies and hungering for revenge, the Soviet Army invades America. Overwhelmed Allied forces, unprepared for the surprise attack, are decimated. Will freedom be crushed under the heels of Communist aggression. Red Alert 2 is another Real Time Strategy from Westwood the makers of the brilliant Command and Conquer series. This is one of the few RTS that really was modded heavily, and not just limited to new maps and or player models.

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We fixed some new, as well as some long-standing issues for this playtest, so hopefully this will be the final release candidate for the upcoming December release. We encourage you to give this release a good try out, especially if you like to play competitively online, because if we don’t hear your balance complaints now then you will be stuck with them for the next few months until our next release! You can report any issues you have by filing a bug or joining our IRC channel.

The focus for this playtest was on:

  • Fixing bugs with target acquisition with GPS and Gap Generators.
  • Fixing issues with some Tiberian Dawn and Red Alert missions.
  • Polishing the Dune 2000 thumpers, spiceblooms, Saboteurs and production structure decorations.
  • Fixing some crashes.

In particular, we responded to the following issues reported during the last playtest:

  • Fixed a crash in the GDI06 mission. (thanks, @Snurre86)
  • Fixed a crash when refreshing the multiplayer server list. (thanks, @pi99y)
  • Fixed a crash when spawning resources outside the map borders. (thanks, @Frount)
  • Fixed an unintentional buff to missiles across all mods. (thanks, @Spy)
  • Restored targeting cursor when hovering over disguised enemy spies. (thanks, @kyrylo)

As usual, you can find the full details about the changes on the changelog page and the installer for your operating system on our download page!

Editor copy/paste


In D2k production structures now have a proper “Primary” sign for primary structures, and use the green star to show that they are upgraded.

Editor copy/paste

A bit more polish for the Map Editor - the player color remap on actors such as Cameras and Spawn points was fixed.

The Red Alert 2 mod team has made some progress in finishing up the in-game UI. Westwood 2.5D titles are not yet part of this release though.

Update mod Red Alert Black Dawn #1

Update mod Red Alert Black Dawn #1

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In this post, I decided to think about plans for the development of mods and other things. And in the last post, I too hurried events in terms of mod...

OpenRA 2.0?

OpenRA 2.0?

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Currently OpenRA supports early sprite based Command & Conquer classics by Westwood Studios, but what about the next generation with Voxels, 3D terrain...

Update!

Update!

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With the GCSE season winding down (four left for me), here's been a bit of an update here at team MV.

Daz interviewed at Revora

Daz interviewed at Revora

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Following up on the feature in Total PC Gaming Issue #18 Revora have run a feature on the mods hosted by them that appeared in the magazine. There's an...

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Comments  (0 - 10 of 183)
Threestepsfromhell
Threestepsfromhell

Available for free by EA origin service as in house offer. Same for RA2, for limited time.

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Loner99
Loner99

I used to play skirmish in this game for HOURS!

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Guest
Guest

please do you have CRATE WAR MOD

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TAK02
TAK02

Added to to-do-list for SRA2.

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Algerian_General
Algerian_General

hi everyone im making a cool mod for YR hope u will like it Modern warfare 1939-2020

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C&C: Red Alert 2
Platforms
Windows
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Westwood Studios
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Electronic Arts
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Westwood 2D
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Highest Rated (3 agree) 10/10

This is a really awesome game. One of the bests I have ever played.

Jan 21 2011 by modgame

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C&C: Red Alert Real Time Strategy
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