Dark experiments have permanently altered time. Or have they? Now, Soviet tanks crush city after city while Allied cruisers shell bases. Spies lurk, land mines wait, and strange new technologies aid both sides in their struggle for ultimate control. Einstein was a brilliant mind, but he did not comprehend the consequences of his actions until it was too late... Command & Conquer: Red alert gives you the opportunity to be more devious, cunning and ruthless than ever before. Easy to play and highly addictive, Red alert puts the fate of the world in your hands!

Image RSS Feed Latest Screens
Screenshot Screenshot Screenshot
Blog RSS Feed Report abuse Latest News: Release 20150424

15 comments by Milanium on Apr 24th, 2015

This release a huge step forward for the Dune 2000 mod in particular. It includes just shy of 1000 commits by 53 contributors, the culmination of six months of relentless work. With more than 2000 files and 210,000 changed lines it is one of our busiest development cycles to date.

A large development focus has been on the Dune 2000 mod, which contains the most visible changes. A new sidebar, sandworms and Carryalls are the big new features, which should make any Dune 2000 player feel more at home in our mod. Additionally, the OpenRA.Utility now supports importing maps from the original Dune 2000 game, so we hope that the number of maps and of course the number of players will increase in the near future!

The other mods were not neglected, though. In Red Alert, the standout feature is the support of playable factions such as Russia, England, France, Ukraine and Germany. In both Red Alert and Tiberian Dawn, new single-player missions are available that will keep you occupied.

Of course, we have not only improved the mods themselves. Here is a list of changes that affect the game in general:

  • The server browser shows and allows joining games from any installed mod.
  • It is now possible to disable the “short game” mode that was forced in the past.
  • The player name and colour can now be set up in the settings dialog.
  • When creating a server, the game informs the host about port forwarding issues.
  • Left-click mouse orders have been markedly improved.
  • Some missions now support difficulty levels.
  • A huge number of smaller gameplay fixes and improvements, including:
    • Friendly units blocking the exit of a production building will now move out of the way if needed.
    • Units will no longer hunt cloaked units.
    • The spy plane in Red Alert will no longer lure your anti-air capable units across the map.
    • Planes will no longer collide with helicopters and push them out of the way.
    • Your faction will not be revealed to enemies when you have selected a random faction in the lobby.
    • In sell mode, the tooltip will now show the expected refund value for structures.
    • Harvesters should now no longer block themselves at refineries, and also make use of all available refineries if the nearest ones are occupied.
  • A similarly massive number of performance improvements have been made in this release.
  • Many race conditions and crashes have been fixed across the board.

For the complete list of changes, please visit our changelog page.

A note on key bindings: In the previous release, the key to toggle team chat was changed to ‘Alt’, which, looking back, was an unfortunate decision. It has been reverted to ‘Tab’ in this release, where it serves a double role: on an empty line, it toggles team chat, otherwise it auto-completes player names.

For modders and mappers, there have been quite a few important changes as well. We have introduced a new map format, to which maps running on this release will be updated automatically. All of the shared engine code has been moved into the OpenRA.Mods.Common project, so that third-party mods can drop their dependencies on our game mods. A lot of code has been changed to enable features that will be needed by the Tiberian Sun mod. One important change for Red Alert mappers is that the gem mine has been replaced with a new one. For more details, check out the changelog, as well as the trait and Lua API documentation.

Looking forward, we hope to get the next release out faster than this time around (famous last words!). Feature-wise, you can probably expect the first appearance of the in-game map editor in the next release, in addition to much of the things that are currently in our pull request queue. Beyond that, we will see… If you want to keep track of the development, keep an eye on the release milestone and the development changelog.

We will also try to make more use of our YouTube channel to show off new and little known existing features, provide mission walkthroughs and other content, so watch and subscribe!

Now enough with the talking! Head on over to our download section, grab the installer for your OS, and enjoy the game!

The long awaited sandworms and Carryalls have finally arrived in our Dune 2000 mod!

Playable countriesRed Alert now has playable country factions, and matching choices for random faction selection.

Overhauled server browserThe server browser now lists games from all available mods, and also allows joining games across mods.

Mission difficultySome missions have received support for multiple difficulty levels.

Refund tooltipIn sell mode, the tooltip will now show a structure’s expected refund value.

Tiberian Sun teaserBehind the scenes, the still unreleased, work-in-progress Tiberian Sun mod has received support
for some crucial features. Keep an eye out for more news and media about TS on our Facebook page!

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
C&C The Ultimate Collection FIXED LAUNCHERS
C&C Generals: Zero Hour

C&C The Ultimate Collection FIXED LAUNCHERS

Nov 21, 2014 C&C Generals: Zero Hour Patch 21 comments

DESCRIPTION: This is a bunch of fixed launchers for Command & Conquer The Ultimate Collection. REQUIREMENTS: - Command & Conquer The Ultimate Collection...

Balanced Warfare - V1
C&C: Red Alert

Balanced Warfare - V1

Jul 2, 2013 Balanced Warfare Full Version 0 comments

First release for Balanced Warfare for red alert 1

Low Power Patch for Nuke Mod 1.4
C&C: Red Alert

Low Power Patch for Nuke Mod 1.4

Dec 13, 2011 C&c Red Alert Nuke Mod Patch 0 comments

New Update Resolved Issues Did fractions separated units and buildings No more nuclear artillery. SCUD bunker and two Vulcan cannons have Nuclear rocket...

Red Alert Nuke Mod 1.4
C&C: Red Alert

Red Alert Nuke Mod 1.4

Dec 11, 2011 C&c Red Alert Nuke Mod Full Version 1 comment

New Update Resolved Issues Did fractions separated units and buildings No more nuclear artillery. SCUD bunker and two Vulcan cannons have Nuclear rocket...

RAlisim Tier 1 Release v1
C&C: Red Alert

RAlisim Tier 1 Release v1

Nov 7, 2010 Command & Conquer: Red Alert: RAlisim Full Version 0 comments

RAlism is finally here!! Release 1 contains a complete overhaul of unit damage levels, making combat more realistic, and several other fixes, to make...

Aftermath.ini
C&C: Red Alert

Aftermath.ini

Sep 20, 2010 Hyzoran's Rules.ini files Full Version 0 comments

Install this if you have the aftermath expansion. NOTE: Only modifies Expansion units, you still need rules.ini files. Installation: 1. download and Unzip...

Post comment Comments  (40 - 50 of 63)
Tore29
Tore29 Apr 23 2007, 8:09am says:

Hey this is NOT C&C 2! C&C 2 is Tiberian Sun

0 votes     reply to comment
Ripper_hugme
Ripper_hugme Mar 18 2007, 11:32pm says:

The fact Kane is in the game and actually metioning the NOD

+1 vote     reply to comment
johante
johante Mar 12 2007, 4:03pm says:

They look like christmas treesXD

+1 vote     reply to comment
JoshuaK
JoshuaK Mar 6 2007, 2:35pm says:

how is this linked to nod's existance??

+1 vote     reply to comment
Tore29
Tore29 Jun 5 2006, 7:25am says:

The only game thats is better is C&C 1.The frst is the best and westwood is the best!

+1 vote     reply to comment
Spartan_Dude117
Spartan_Dude117 Apr 24 2006, 11:08am says:

I Love this game. i played it Last Night 1v1 Large Map ohh it was sweet.

Get TFD if u whana play this game. Anyway How do i Play it on Higher Res? its stuck on the boggy 640x600res

Anyway i got The First decade mainly to Play this and C&c95

+1 vote     reply to comment
Cheesy314
Cheesy314 Apr 23 2006, 5:45pm says:

one of my alltime favorite games! And if you want to play online, go to Strike-team.net and follow the instructions

+1 vote     reply to comment
xocezert
xocezert Apr 22 2006, 6:46am says:

i cant play it it says i need widnowns 95 o.0

+1 vote     reply to comment
Spartan_Dude117
Spartan_Dude117 Apr 15 2006, 11:34pm says:

How do U Get Higher Res? I Want to Play it on 800x600 or 1024x768res

+1 vote     reply to comment
Comrade_Philip
Comrade_Philip Apr 9 2006, 7:54am says:

This game is just.... words cnat describe it, the feeling you have when playing it.
Just Magnificent! :D

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
C&C: Red Alert
Platforms
Windows, DOS, PSP, PS3, PS1
Developer
Westwood Studios
Publisher
Virgin Interactive
Engine
Westwood 2D
Contact
Send Message
Official Page
Westwood.com
Release Date
Released Nov 24, 1996
Game Watch
Track this game
Share
Community Rating

Average

9.7

129 votes submitted.

You Say

-

Ratings closed.

Highest Rated (7 agree) 10/10

Love RA1! You can tell that the best of the best was put in for this game, despite its graphics compared to now. Then they were very good, plus the cmapaign had a great storyline no matter what, with that great question of "what if..."

Nov 22 2010, 7:10pm by NoblePhoenix8310

Style
Genre
Real Time Strategy
Theme
War
Players
Single & Multiplayer
Project
AAA
Boxshot
Boxshot
Sequels
C&C: Red Alert 3, Released Oct 27, 2008
Logo
C&C: Red Alert 2, Released Oct 3, 2000
Logo
C&C: Red Alert, Released Nov 24, 1996
Logo
Embed Buttons

Promote C&C: Red Alert on your homepage or blog by selecting a button and using the embed code provided (more).

C&C: Red Alert C&C: Red Alert
C&C: Red Alert
Statistics
Last Update
1 month ago
Watchers
107 members
Mods
12
Addons
3
Files
19
News
4
Reviews
10