Prepare to unleash the absolute latest in modern weapons technology against the world's most powerful Generals in Command & Conquer Generals: Zero Hour. In the next era of military strategy and might, you'll need to command a more technologically advanced arsenal to defeat new, more powerful enemies.
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C&C Tiberian Dawn Redux v1.4 to be re-released next month!

After a 3 year hiatus, the popular C&C Tiberian Dawn Redux Mod will finally make a new public release soon with a batch of cool new features and improved gameplay. The ALL NEW version 1.4 will be made public as a full release by the end of the year and it will be MUCH more stable and more fairly balanced. Prepare to return to the first Tiberian war!

Check out the new features below:

Major fixes and re-balancing work have been done and the AI has been totally rebuilt for both skirmish matches and for the existing campaign missions. The AI this time around is not to be underestimated. The use of the Ion Cannon, Airstrikes, and Nuclear Missile has been improved. Simply rushing an AI controlled base could trigger the AI to use them against you at a moments notice! The AI will more intelligently select priority targets to pick off and destroy, whether it be your Power Plants, Construction Yards, Tiberium Harvesters, or masses of expensive vehicles or base defenses, if you screw around and camp in your base, you will die! While not as intelligent, even the Easy AI will keep you on your toes and swarm your base. The AI will even send in random Engineer rushes under the protection of APC's which can cost you many valuable vehicles and buildings if you are not careful.

These are screenshots from AI controlled armies.

And here are a few updates and enhancements to the in-game models and environments.

A faster loading Shellmap file. (The Menu Screens) Which will be available as an addon if you do not want the animated background (that has also been updated and optimized) from version 1.3 of the mod.

To address issues people have had with the game speed in the campaign missions and other maps being exceedingly fast, a game speed controller as been built in. This was discovered this by accident a while back while digging through some user interface code in the menus and thru the gamedata.ini file. It actually works! It was benchmarked with FRAPS and by switching this on and off the game goes from 20-30fps to a blazing 65fps!

The only downside is because of the way the options menu is hardcoded, you will have to exit your ongoing game and return to the main menu to toggle this feature on and off.

If you have not given this mod a try,

I implore you to download and play the new version when it arrives!

Also feel free to like and follow

The Mod on Facebook!

Please stand by, Commander!

C&C Tiberian Dawn Redux is returning to conquer your PC in 2015!

Join the Forums provided from our host at CnCNet!


Rise of the Reds Release Countdown

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1 week ago Rise of the Reds 12 comments

Just a few hours remain until 1.86 will be released in full.

Earth Conflict Development update

Earth Conflict Development update

2 weeks ago Earth Conflict 4 comments

Information related to the current progress and latest modifications and additions to my mod.

Earth Conflict mod

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3 weeks ago Earth Conflict 2 comments

So, what happened to Earth Conflict? Some information related to the project.

Atlas Mod Release Notes

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3 weeks ago Atlas Mod 0 comments

A brief summary of the release of the Atlas mod for Command and Conquer Generals: Zero Hour.

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mw0.6 WorldBuilder.

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And basically zero hour WorldBuilder. Exactly the same In order to get the reflection You need to set in the middle of the map waypoint Set up for the...

Atlas Mod v1.3

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Korean War 2 v2.69

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1 month ago Korean War 2 Full Version 3 comments

-install- copy _KoreanWar2.big to zero hour folder only south korea and north korea ai, music, structure not yet no naval units and no special units enjoy...

Post comment Comments  (20 - 30 of 769)
stys096 Jun 21 2015 says:

как скачать игру??

0 votes     reply to comment
ufo-alien Jun 16 2015 buried:


Download Full generals and generals ZH only 380

-6 votes     reply to comment
janicholsean Jun 21 2015 replied:

I don't think I agree with this, This looks like a major ripoff of ModDB Website :/

+2 votes     reply to comment
luiscarlosapeu Jun 7 2015 says:

To include new texture files in .big extension , I need FinalBig . But I need to turn my personal arts build ?What better program or solution to appear new textures ?

+1 vote     reply to comment
Skipio-Fures Jun 7 2015 says:

hi everyone, we just began with the development of our game.
I would really appreciate it, if you would give us your opiniion about it on our page.
thank you very much

+1 vote     reply to comment
Guest May 23 2015 says:

This comment is currently awaiting admin approval, join now to view.

DarkBoy.MI May 12 2015 says:

people help me when i play a game my opponent does not make any move or build any thing what the helllllllllll

+1 vote     reply to comment
Guest Jun 11 2015 replied:

This comment is currently awaiting admin approval, join now to view.

Hans_Ghost May 19 2015 replied:

do you install any mods recently

+1 vote     reply to comment
DarkBoy.MI May 11 2015 says:

please answer me why my enemey aren't building any ****** thing

+1 vote     reply to comment
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C&C Generals: Zero Hour
Developer & Publisher
Electronic Arts
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Release date
Released 2003
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Highest Rated (20 agree) 10/10

From modder's perspective, Zero Hour is the C&C game with the best modding capability and it's also easy to learn. It have a lot of nice additions from the classic C&C Generals.

Mar 9 2012 by n5p29

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