Prepare to unleash the absolute latest in modern weapons technology against the world's most powerful Generals in Command & Conquer Generals: Zero Hour. In the next era of military strategy and might, you'll need to command a more technologically advanced arsenal to defeat new, more powerful enemies.
Image RSS Feed Latest Screens
Command & Conquer Generals: Zero Hour Command & Conquer Generals: Zero Hour Command & Conquer Generals: Zero Hour
Blog RSS Feed Report abuse Latest News: Rise of the Reds Blog Update 9

About Rise of the Reds with 16 comments by The_Hunter649 on Apr 19th, 2014

While the United States Air Force and Marine Corps began to introduce the V-22 Osprey in the early 2000s, the Army largely missed out on the advent of modern tiltrotor aircraft and stuck with the venerable CH-47 Chinook helicopter throughout the Global War On Terror. Meanwhile, the Osprey proved to be quite a formidable machine that combined the speed of an airplane with the deployability of a helicopter after its initial problems had been ironed out. During the mid 2030s, the Department of the Army tried to catch up with these developments by throwing its weight behind a new Air Force project that eventually produced the V-44 Starlifter, an enormous quadrotor VTOL aircraft with enough internal space and engine power to carry multiple combat vehicles, including tanks, as well as a sizeable detachment of infantry or drones. While the Ospreys and a number of other medium helicopters are still used for the more discrete 'high speed, low drag' style insertions, the Starlifters can move enough man- and firepower to the frontline to sustain an entire invasion on their own as evidenced by their performance in the Third World War, but also during a disaster relief operation in Puerto Rico, where a wing of USAF Starlifters delivered tons of medical supplies, food and other vital goods after Hurricane Xander had swept across the Caribbean in 2047

Surprise! Even though its re-inclusion was originally planned for 2.0, the AH-6 Little Bird will be making a comeback in the upcoming version 1.85. It retains its amazing agility, two transport slots for infantry units as well as its signature dual M134 Miniguns which can be supplemented with Hydra rocket pods via upgrade. Do note however that both the Starlifter and the Little Bird are still designed to be an optional addition to US tactics rather than their keystone, which is why you'll have to unlock them at Rank 1 if you wish to emphasise rapid airborne mobility in your gameplay.

Also tommorow we will be streaming the one match that was requesting since the start of the live streams namely a game of myself (The_Hunter) Versus Comr4de.
Be sure to tune in on Hecthor Doomhammers Twitch channel tommorow at 14:00 GMT

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Zero Hour Reborn v5.05 English Patch v1.05
C&C Generals: Zero Hour

Zero Hour Reborn v5.05 English Patch v1.05

Mar 24, 2014 Zero Hour Reborn Patch 11 comments

New english patch for Reborn v5.05, this time in .str format. I have deleted the old English patches for less confusion. The campaign, made by TipaIvan...

Peace Mission Patch No.997
C&C Generals: Zero Hour

Peace Mission Patch No.997

Mar 11, 2014 Peace Mission Patch 5 comments

How to use the patch? Take all of file and folder into your game path and replace the file of the same name. Coexistence of 00PMBeta997,00PMBeta998 and...

$1000 Challenge
C&C Generals: Zero Hour

$1000 Challenge

Mar 3, 2014 Colors Patch 3 comments

This edits the files slightly for a better shot at the challenge.

Colors Version 0.2
C&C Generals: Zero Hour

Colors Version 0.2

Mar 3, 2014 Colors Full Version 2 comments

The second release of the Colors mod. Double rainbows. It's beautiful :')

Colors Version 0.1
C&C Generals: Zero Hour

Colors Version 0.1

Mar 2, 2014 Colors Full Version 0 comments

This contains the first release of the mod with a small amount of new colors, and a new option for starting money.

Blitz 2 SC edition Design Document 1.0
C&C Generals: Zero Hour

Blitz 2 SC edition Design Document 1.0

Feb 17, 2014 Blitzkrieg II: The Finest Hour Other 11 comments

Design Document for the upcoming SC2 version of the Blitzkrieg mod

Post comment Comments  (60 - 70 of 611)
thereaperstrain Aug 31 2013, 7:18am says:

Does anyone know which mod had that awesome Comanche which actually opens its rocket pods before firing? I really want to play that mod again.

+1 vote     reply to comment
CH-T! Aug 16 2013, 11:59am says:

Good job!

+2 votes     reply to comment
Oddant Aug 4 2013, 12:39am says:

Hey so I have this world war 2 mod and I also want this will bad stuff happen?

+2 votes     reply to comment
ProTanker Jul 12 2013, 11:03pm says:

what happen here, i can't access mods page

+1 vote     reply to comment
Super-Flanker Jul 13 2013, 3:29pm replied:

Do you see the menu above at the top of the site which has the following links:
HOME X360 PS3 Ish*t Android PSP ...

Just click on "HOME", you will be able to access the zerohour mods page then.

+1 vote     reply to comment
ProTanker Jul 13 2013, 4:16pm replied:


+1 vote     reply to comment
dreadnoughtrage May 17 2013, 1:56am says:

The Game exactly C&c Generals Zero our

+1 vote     reply to comment
dhd Jun 10 2013, 8:20pm replied:


+1 vote     reply to comment
renzjericho Jun 19 2013, 7:59am replied:

Pirates: Ain't Saying..
Law Abiding Citizens: Buy the game.. (Don't Buy it on Origin)

+1 vote     reply to comment
Spiderman1635 Jun 12 2013, 5:02am replied:


+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

C&C Generals: Zero Hour
Developer & Publisher
Electronic Arts
Send Message
Official Page
Release Date
Released Sep 25, 2003
Game Watch
Track this game
Community Rating



946 votes submitted.

You Say


Ratings closed.

Highest Rated (18 agree) 10/10

From modder's perspective, Zero Hour is the C&C game with the best modding capability and it's also easy to learn. It have a lot of nice additions from the classic C&C Generals.

Mar 9 2012, 8:49am by n5p29

Real Time Strategy
Single & Multiplayer
Embed Buttons

Promote C&C Generals: Zero Hour on your homepage or blog by selecting a button and using the HTML code provided (more).

C&C Generals: Zero Hour C&C Generals: Zero Hour
C&C Generals: Zero Hour
6 of 20,583
Last Update
1 week ago
590 members