libGDX is a Java game development framework that provides a unified API that works across all supported platforms.

The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to Android/iOS/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably.

Libgdx tries not be the "end all, be all" solution. It does not force a specific design on you.

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Glyphs Apprentice is a formidable puzzle game where you use your intelligence, creativity and imagination. But be warned this game is so hard it will cause a sudden need to plan things out, excessive whiteboard purchases, dehydration and low blood sugar due to not eating, sudden need to eat quickly, more planning, frustration, telling your significant other for the tenth time just another 5 minutes, ramming head through monitor, finally solving a puzzle bringing more satisfaction than sex, giggling maniacally, and wondering where your significant other went. ;-)

Basically if you like figuring out how something works and if you like to be challenged, then Glyphs Apprentice has many hours of exciting puzzles for you to play.

Check out the game on Steam at: Store.steampowered.com

Quick how to play for Glyphs:

How To Play


Here we see how to give instructions. In the upper right corner of the screen we see that the yellow Grab Instruction has been entered. Then two purple Turn Counter Clockwise Instructions have been entered. Lastly a Drop Instruction and two Turn Clockwise Instructions have been entered.

Here we see that the Arm is now following those instructions and has already grabbed an energy and turned counter clockwise twice and dropped the energy.

Here we see the Arm tools following their instructions to solve a puzzle and create energy patterns.

Now we see a completed energy pattern being moved into position.

The energy pattern was correct and the progress counter was updated from 3 completed to 4. You have to complete 8 for the puzzle to be considered solved.

Check out the game on Steam at: Store.steampowered.com

Thank-you from the Glyphs Dev.

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Comments
kbingh
kbingh

I just created a game called Chomp! using LibGdx. I found it a great library and I liked that it was a programmers platform since I am a Java programmer.

My game is now on the Google Play Store. It is about a crocodile that catches food. You control the crocodile with the accelerator.

Wally the Crocodile catches food from all directions and angles.

Three ways to play.

Play.google.com

Facebook page is Facebook.com

Reply Good karma Bad karma+2 votes
dud3z
dud3z

Why the developer is TOME studios and the license is Commercial?
It's being developed by the libgdx guys and the license should be Apache2.

Reply Good karma Bad karma+8 votes
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