libGDX is a Java game development framework that provides a unified API that works across all supported platforms.

The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to Android/iOS/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably.

Libgdx tries not be the "end all, be all" solution. It does not force a specific design on you.

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Blog RSS Feed Report abuse Latest News: MagnetSweep 0.1.5 gameplay video added

About MagnetSweep with 0 comments by northeast on Aug 21st, 2014

MagnetSweep 0.1.5 features two power-ups that help you achieve the highest score possible: 


The short video below demonstrates how these power-ups can help you:

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The last crystal was stolen by a running hooded man! CHASE HIM! Can you finish an RPG game on a single run? (Maybe not most RPGs but with this, yes!) :D

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I started a project to remake of the classic Amiga game Vital Light. I soon realised that the smaller displays and touch controls were completely unsuited...

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dud3z Jun 8 2013, 7:14am says:

Why the developer is TOME studios and the license is Commercial?
It's being developed by the libgdx guys and the license should be Apache2.

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