libGDX is a Java game development framework that provides a unified API that works across all supported platforms.

The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to Android/iOS/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably.

Libgdx tries not be the "end all, be all" solution. It does not force a specific design on you.

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Blog RSS Feed Report abuse Latest News: Call of Kitty is now available!

About Call of Kitty with 0 comments by Boive on Nov 26th, 2014

Check out the new game Call of Kitty!
Kitties are counting on YOU!!! Help Super Kitty free all of them!

Call of Kitty is an action/puzzle game that will fry your brains and keep you hooked! You may find it simple at first, but will you have the skill to go through all 126 levels?
Try it out right now!

Get it for FREE here:

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kbingh Nov 19 2014, 1:05am says:

I just created a game called Chomp! using LibGdx. I found it a great library and I liked that it was a programmers platform since I am a Java programmer.

My game is now on the Google Play Store. It is about a crocodile that catches food. You control the crocodile with the accelerator.

Wally the Crocodile catches food from all directions and angles.

Three ways to play.

Facebook page is

+1 vote     reply to comment
dud3z Jun 8 2013, 7:14am says:

Why the developer is TOME studios and the license is Commercial?
It's being developed by the libgdx guys and the license should be Apache2.

+8 votes     reply to comment
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