libGDX is a Java game development framework that provides a unified API that works across all supported platforms.

The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to Android/iOS/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably.

Libgdx tries not be the "end all, be all" solution. It does not force a specific design on you.

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Glyphs: Apprentice now has trading cards and background profiles. The following are some of the trading cards you can get.

Check out Glyphs on Steam at: Store.steampowered.com

Some of the large trading cards.

Large Trading Card 03 Mystic

Large Trading Card 05 Aenwyns Fire

Large Trading Card 01 Tutorial

Large Trading Card 08 Arcanim

A few of the small trading cards.

Trading Card 07 Wyverns StoneTrading Card 06 Sinnafain


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Comments
kbingh
kbingh

I just created a game called Chomp! using LibGdx. I found it a great library and I liked that it was a programmers platform since I am a Java programmer.

My game is now on the Google Play Store. It is about a crocodile that catches food. You control the crocodile with the accelerator.

Wally the Crocodile catches food from all directions and angles.

Three ways to play.

Play.google.com

Facebook page is Facebook.com

Reply Good karma Bad karma+2 votes
dud3z
dud3z

Why the developer is TOME studios and the license is Commercial?
It's being developed by the libgdx guys and the license should be Apache2.

Reply Good karma Bad karma+8 votes
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