libGDX is a Java game development framework that provides a unified API that works across all supported platforms.

The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to Android/iOS/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably.

Libgdx tries not be the "end all, be all" solution. It does not force a specific design on you.

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Psycho Starship Rampage is out!

Hello folks!

It has been a long time since we gave some updates but we have been very hard at work behind the scenes… and here we are.

Psycho Starship Rampage is out!

It is a roguelike which plays as a space shooter. Build your starship piece by piece. Equip it in the utmost detail (cannons, engines, power systems…). Pit it against hordes of space foes. Mow them down with your creation, loot their equipment, improve yourself and jump to the next level for even more action!

PSR 032PSR 014

If you are nostalgic of the old shoot them ups like Gradius, R-Type, then this is the game for you. Psycho Starship Rampage is the direct heir of these games - but with an additional, modern twist: a construction phase where you amorously design your ship to see how it fares against enemies. Furthermore, all equipments and weapons have been designed to be fun alone, but reveal many interactions and combos as you play. You play the way YOU want.

PSR 017PSR 012

Psycho Starship Rampage can be played in a classical, roguelike survival mode but also through a campaign that sees RSR-468b, a crazy artifical intelligence, wake up in the depths of space and try to reach Earth. All aliens and spaceships between her and her goal will be seen as useful materials for assimilation… (read: epic loot!)

You can buy Psycho Starship Rampage DRM-free on (with a Steam key provided), and also on Steam itself. Follow us on Twitter, like us on Facebook and visit our website. Share the love of the RAMPAGE!!

Keeping up the pace: fast AI
Space Grunts

Keeping up the pace: fast AI

1 day ago Space Grunts 0 comments Report

An explanation of the fast AI code which allows the hundreds of enemies to do their thing in the blink of an eye

Space Pilgrim: Tau wander
Space Pilgrim: Tau wander

Space Pilgrim: Tau wander

1 week ago Space Pilgrim: Tau wander 0 comments Report

Colorful illustrations and this amazing world are waiting for you. This is a logical game developed from the concept of 15puzzle game. It will help you...

Update 1.05
Digaway - Dig, Mine, Survive

Update 1.05

1 week ago Digaway - Dig, Mine, Survive 0 comments Report

Dig dirt and stone, mine gems, fight, build, survive extreme conditions.

Go! Go! Meatball available now on Google Play
Go! Go! Meatball

Go! Go! Meatball available now on Google Play

1 week ago Go! Go! Meatball 1 comment Report

Go! Go! Meatball available now on Google Play with 50% discount during the first week of release - discount applied also on the App Store.

The libGDX project is a cross-platform game development library written in Java, with some JNI code for performance hungry sections. It abstracts away the differences between writting desktop, Android and HTML5 games based on standards like OpenGL ES/WebGL...
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EverBattle is a Multiplayer Online Battle Arena, the objective is conquer the most cities and eliminate the others team on the map.



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Psycho Starship Rampage is a roguelike which plays as a space shooter. Build your spaceship from scratch. Load it with weapons. Destroy waves of innocent...

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Space Grunts is designed like an action arcade game.. but played as a turn-based rogue-like. A fun and interesting hybrid combining game-design from both...

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Wave Jump -- new indie action game! Jump between the waves and avoid or destroy falling blocks. - Completely free: no in-app purchases or forced ads ...

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Asteroids. Twenty levels. No adds. Classic controls (turn, accelerate, fire). Destroy asteroids and avoid hitting any of them. Collect power-ups and buy...

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Can you find the dot? Yes? Congratulations you are good at not being blind :) Try to spot the dot of a different color as quickly as possible to reach...

Post comment Comments
kbingh Nov 19 2014 says:

I just created a game called Chomp! using LibGdx. I found it a great library and I liked that it was a programmers platform since I am a Java programmer.

My game is now on the Google Play Store. It is about a crocodile that catches food. You control the crocodile with the accelerator.

Wally the Crocodile catches food from all directions and angles.

Three ways to play.

Facebook page is

+2 votes     reply to comment
dud3z Jun 8 2013 says:

Why the developer is TOME studios and the license is Commercial?
It's being developed by the libgdx guys and the license should be Apache2.

+8 votes     reply to comment
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