libGDX is a Java game development framework that provides a unified API that works across all supported platforms.

The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to Android/iOS/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably.

Libgdx tries not be the "end all, be all" solution. It does not force a specific design on you.

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spearman concept art

Hi guys!

Please try our demo and let's find out what you think about it!

The demo resides on itch.io

Madsheepstudios.itch.io

You can visit also our own homepage at www.urtuk.com and give us some feedback (there is a forum).

The game in a nutshell:

  • Single player RPG game with focus on combat and world exploration in a dark fantasy world
  • Huge open world, free to explore, and access, with no restrictions!
  • Tactical turn based combat with large maps, and environmental tactical options and carefully throughout class/skill system where units' positions matter
  • Story driven progress of main character - Urtuk, with main story quests and many side quests
  • Random events and encounters, based on time and area and party constellation
  • Hand-drawn graphical assets, from the world-map to battlefield, along with all characters and map objects!
  • Challenging gameplay with permadeath (turnable on/off)
  • For PC, Mac and Linux

4

3

battle 2

berserk wallpaper

King under the Mountain March Update
King under the Mountain

King under the Mountain March Update

King under the Mountain

A simulation-based fantasy city-builder, launching next week on Kickstarter!

Devblog #4 - Metal Casting, Doors and Fences
Beyond Technology

Devblog #4 - Metal Casting, Doors and Fences

Beyond Technology

In the last 3 months I added doors, fences, a new tooltip system and started to work on metal casting! Check it out!

Park Bound is on Steam Greenlight
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Comments
kbingh
kbingh

I just created a game called Chomp! using LibGdx. I found it a great library and I liked that it was a programmers platform since I am a Java programmer.

My game is now on the Google Play Store. It is about a crocodile that catches food. You control the crocodile with the accelerator.

Wally the Crocodile catches food from all directions and angles.

Three ways to play.

Play.google.com

Facebook page is Facebook.com

Reply Good karma Bad karma+2 votes
dud3z
dud3z

Why the developer is TOME studios and the license is Commercial?
It's being developed by the libgdx guys and the license should be Apache2.

Reply Good karma Bad karma+8 votes
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