libGDX is a Java game development framework that provides a unified API that works across all supported platforms.

The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to Android/iOS/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably.

Libgdx tries not be the "end all, be all" solution. It does not force a specific design on you.

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Blog RSS Feed Report abuse Latest News: New logo and army editor !

About Clash Tune with 0 comments by titoasty on Sep 2nd, 2014

logo

Hi tuners,

A lot of new changes are coming, and a first demo is available :

  • UI has been a looot polished : new logo, new menu, new design..
  • Maps are not flat anymore. They can be elevated a bit and different types are available. For now there is : grass, rock and water. More to come...
  • Army editor has been completely redone
  • You can create weapons and assign them to units
  • Map editor has also been completely redone. Coming soon !

Some screenshots of the new army editor :


So now, let's create units and share them !
The sandbox is coming soon so you'll be able to test units against others and try the fundamental of the game.

click here to download demo

Stay tuned !

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dud3z
dud3z Jun 8 2013, 7:14am says:

Why the developer is TOME studios and the license is Commercial?
It's being developed by the libgdx guys and the license should be Apache2.

+7 votes     reply to comment
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Company
Badlogic Games
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Libgdx.badlogicgames.com
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Commercial
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Released Dec 31, 2009
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Latest tweets from @badlogicgames

@orangepascal best. soundtrack. ever.

2hours 5mins ago

@cuddigan you'd also get access to potentially interesting invite only Intel events

2hours 54mins ago

@jemchicomac perfect! let me know if you go to any events!

2hours 55mins ago

@samskivert screw that, i NEED to see the ClearType subpixels on my glyphs!

2hours 55mins ago

@samskivert i know the feeling, most of gdx was developed on a 13'' netbook. i will never need anything bigger i guess

2hours 57mins ago

@cuddigan go to events, maybe talk a bit about how you use libGDX. Wear a silly wizard hat with the logo on it.

3hours 0mins ago

RT @Dethtron5000: If Rammstein coded for a living... T.co T.co

5hours 20mins ago

@maflobra absolutely!

5hours 22mins ago

@maflobra i'm afraid Austria is mine. Nothings happening here though, so we might as well share all this nothing :)

5hours 29mins ago

@jfixbi totally!

5hours 30mins ago

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