This is not an engine in itself, this is just a term that can be used as a name for the "2D" RTS games Westwood Studios developed. They never officially announced, named or released this engine.

It was just added and named internally for purposes of ModDB by a member of the community.

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Yuri's Revenge (2001) Red Alert 2 (2000) Tiberian Sun: Firestorm (2000)
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About OpenRA with 7 comments by Milanium on Aug 8th, 2015

We are pleased to announce the second playtest on the road to our next stable release. We have now entered the feature freeze phase, which means that we have stopped adding new features and instead focus on fixing any bugs that you might find. That means that we need your help with testing, testing, and some more testing! Please report any bugs or problems you encounter on our bug tracker. Thank you for helping to improve OpenRA!

We are happy to announce that we have finally addressed a few long-standing performance issues that caused significant lag spikes in the mid to late game. As part of this work, the AI has become a lot smarter about base building, uses support powers more reliably, and harvesters are less likely to become stuck.

Music playback has received quite a lot of changes. Map authors now have much greater control over music, including the ability to specify default (starting) music as well as custom victory and defeat tracks.

Other changes include:

  • Spies in the Red Alert mod have received a major overhaul, making them much more useful.
  • Paratroopers can now be selected and given orders before they land.
  • Two new single-player missions have been added, Soviets 04a and 04b.
  • Single-player missions have been polished, and Allies 05 has received a new ultra-hard difficulty.
  • Mission replays can again be viewed through the replay browser.
  • A warning message is now given when a server admin selects a map with custom rules.
  • Range circles are now visible to allied players and spectators.
  • Players can now hide the in-game UI (using a hotkey, bound to Ctrl+Shift+H by default).
  • We now support installing game content from The First Decade DVD.

Of interest for modders and mappers will be the addition of new Lua API functions. Disguising spies, capturing or infiltrating units and buildings using scripting is now possible. Other newly available functions can be used to play arbitrary sound files, flash the screen, and control the new palette effect trait.

Of course we did not only add new things, but also fixed bugs and annoyances. Here’s a small sample:

  • A number of crashes have been resolved.
  • The score screen can now be closed to have a look at the battlefield after the match.
  • The ‘Options’ button will no longer blink without reason in skirmish maps.
  • The duration bar on chronoshifted units in the Red Alert mod is no longer visible to enemy players.
  • The aircraft and helicopter cruise altitude in the Red Alert mod has been increased again.
  • The unit duplication crate bonus has been removed from the Tiberian Dawn mod.

For all the gritty details check out the full changelog.

Grab the installer for this playtest from our download page and give it a try!

Custom map rule warning

The game will warn players in the lobby when the host selects a map with custom rules. This should help combat the small number of dishonest players who adjusted rules to their advantage.

Veteran unit production after infiltration

Infiltrating an enemy production building with a spy will let you build veteran units.

Observer range circles and hidden gui

Allied players and spectators can now see the range circles from units and buildings.

New Lua API functions can be used to simulate simple weather effects.

Work continues on our Tiberian Sun mod which still isn’t ready for release. Check out these clips from a recorded developer test game!

Add game Games
C&C: Yuri's Revenge
C&C: Yuri's Revenge

C&C: Yuri's Revenge

Updated 3 weeks ago Released Nov 2001 Single & Multiplayer Real Time Strategy

While the war waged between the Allies and Soviets Yuri was quietly scheming, planning, testing, and devising. History went on without him - Russian Premier...

C&C: Tiberian Sun
C&C: Tiberian Sun

C&C: Tiberian Sun

Updated 2 months ago Released Aug 1999 Single & Multiplayer Real Time Strategy

Command & Conquer 2: Tiberian Sun is the sequel to Command & Conquer: Tiberian Dawn. Set in the early 21st century, Tiberian Sun once again pits the Global...

C&C: Red Alert
C&C: Red Alert

C&C: Red Alert

Updated 2 months ago Released Nov 1996 Single & Multiplayer Real Time Strategy

Dark experiments have permanently altered time. Or have they? Now, Soviet tanks crush city after city while Allied cruisers shell bases. Spies lurk, land...

C&C: Tiberian Sun Firestorm
C&C: Tiberian Sun Firestorm

C&C: Tiberian Sun Firestorm

Updated 2 months ago Released Mar 2000 Single & Multiplayer Real Time Strategy

Kane is dead. A new enemy has emerged. It's time to head up the Firestorm task force. Nod's experiments have unknowingly released a horde of cybernetic...

Command & Conquer
Command & Conquer

Command & Conquer

Updated 2 months ago Released Aug 1995 Single & Multiplayer Real Time Strategy

Command & Conquer (a.k.a. Command & Conquer: Tiberian Dawn or simply C&C/C&C1; the game is also often unofficially called Command & Conquer 64 for the...

C&C: Red Alert 2
C&C: Red Alert 2

C&C: Red Alert 2

Updated 6 months ago Released Oct 2000 Single & Multiplayer Real Time Strategy

Wielding strange new technologies and hungering for revenge, the Soviet Army invades America. Overwhelmed Allied forces, unprepared for the surprise attack...

Post comment Comments  (10 - 18 of 18)
Ferkhat
Ferkhat Jul 29 2008 says:

So, my mod is a part of this. Hi guys :D

+2 votes     reply to comment
Ferkhat
Ferkhat Jul 28 2008 says:

Shouldnt renegade be a part of this?

+1 vote     reply to comment
InStars
InStars Aug 4 2009 replied:

renegate is not 2D.....

+4 votes     reply to comment
[NE]Fobby[GEN]
[NE]Fobby[GEN] May 8 2008 says:

Me neither.

+2 votes     reply to comment
teh_spy
teh_spy May 30 2008 replied:

if it wasnt for this engine the games wouldnt be free like most engines

+2 votes     reply to comment
cnc95fan
cnc95fan Apr 28 2008 says:

Not too sure about that.

+2 votes     reply to comment
One_Winged_Angel
One_Winged_Angel Apr 13 2008 says:

Greatest Engine Ever!

+4 votes     reply to comment
teh_spy
teh_spy Apr 19 2008 replied:

TRUE DAT

+2 votes     reply to comment
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Released Aug 1995
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Highest Rated (5 agree) 10/10

i love this engine!just noobs matter the graphics
P.S
i sorry EA kill you

Aug 1 2011 by DukeOfJudea

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