This is not an engine in itself, this is just a term that can be used as a name for the "2D" RTS games Westwood Studios developed. They never officially announced, named or released this engine.

It was just added and named internally for purposes of ModDB by a member of the community.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS feed Related Articles

We've jump-started the new year this month with 3 updates for DTA. We've included new features, gameplay fixes, additional maps and new toys for mappers.

Over the last 2 years we've got multiple requests for LAN multiplayer support. Thanks to CnCNet's great performance I didn't consider it important enough, but a group of donators managed to convince me otherwise and so, this often-requested feature has now been implemented. Since it was implemented only recently and it's difficult to test LAN alone, it works but is still in a somewhat beta state. So, if you spot any bugs, be sure to report them so I'll be able to fix them!

Our client's looks have also got an overhaul in the latest update, in all themes. We've ditched the standard Windows borders to make room for our own, in all windows except for the game lobby. The default theme only has a 1-pixel silver border in all windows, but the change is more significant in the Classic theme and the Soviet and Allied themes. You can enable these themes in the game options menu.

Soviet Theme Showcase Allied Theme Showcase


Classic Theme Showcase


If you've played DTA, you might've got annoyed by a certain bug. Units that automatically fired at enemies went to chase after those enemies when the enemies got out of the units' firing range. It was common to see your artillery heading into the enemy base because of this bug, even when you didn't order them to do so. This bug has been plaguing the TS engine for 16 years, but thanks to AlexB, it is now fixed. You can now rely on your long-range units staying where you ordered them to stay.

We've also fixed another bug of less importance, namely that if you capture all sides' production facilities on a naval map, DTA would crash. This is because the game engine cannot handle more than 75 icons on the sidebar, and would crash when the limit was exceeded. Now, instead of crashing, the game simply won't show more than 75 icons. This means that you can now safely have control of all 4 factions' technology on naval maps.

City scenery

I mentioned new toys for mappers. These are paved roads, pavement additions, new trains, a huge crater and more ice floes. Of these, the most significant are the pavement additions and new paved roads; as you can see above, they allow us to create much better looking cities.

And there can't be a chain of DTA update without new maps, right? During this month we've added one new Co-Op mission (Ally Under Siege) and one new standard multiplayer map (Coastal Path Revisited).

Ally Under Siege

Coastal Path Revisited

Aside from that, we've improved the smoothness of the CnCNet lobby and fixed half a dozen issues in maps, some of them more serious than others. You can view the full change log of our updates (the latest 3 and everything before them) on our change log page.
You can download the latest version from our download page if you don't already have DTA installed; if you do have it installed, the client will automatically download and install the latest update for you.

We hope these updates will give you lots of fun when you command and conquer the battlefield this year. See you there!

Release 20151224
OpenRA

Release 20151224

OpenRA 7 comments

featuring in-game IRC, new missions, revamped Dune 2000 balancing, joystick scrolling and weather effects!

Dawn of the Tiberium Age mission playthough videos
C&C: Tiberian Sun

Dawn of the Tiberium Age mission playthough videos

The Dawn of the Tiberium Age 0 comments

It sort of became a tradition for DTA trailer videos to be posted annually, but this year we decided to do something different and instead made a few...

December Release Candidate 2

December Release Candidate 2

Red Alert II zone 11 comments

We received a lot of feedback on our last two playtests, and we tried to address as many of the reported issues as possible. Thanks to everyone who has...

Playtest 20151031
OpenRA

Playtest 20151031

OpenRA 14 comments

Halloween is upon us, and the latest OpenRA playtest is full of new tricks and other treats.

Add game Games
C&C: Red Alert

C&C: Red Alert

Real Time Strategy

Dark experiments have permanently altered time. Or have they? Now, Soviet tanks crush city after city while Allied cruisers shell bases. Spies lurk, land...

C&C: Tiberian Sun Firestorm

C&C: Tiberian Sun Firestorm

Real Time Strategy

Kane is dead. A new enemy has emerged. It's time to head up the Firestorm task force. Nod's experiments have unknowingly released a horde of cybernetic...

Command & Conquer

Command & Conquer

Real Time Strategy

Command & Conquer (a.k.a. Command & Conquer: Tiberian Dawn or simply C&C/C&C1; the game is also often unofficially called Command & Conquer 64 for the...

C&C: Red Alert 2

C&C: Red Alert 2

Real Time Strategy

Wielding strange new technologies and hungering for revenge, the Soviet Army invades America. Overwhelmed Allied forces, unprepared for the surprise attack...

C&C: Tiberian Sun

C&C: Tiberian Sun

Real Time Strategy

Command & Conquer 2: Tiberian Sun is the sequel to Command & Conquer: Tiberian Dawn. Set in the early 21st century, Tiberian Sun once again pits the Global...

C&C: Yuri's Revenge

C&C: Yuri's Revenge

Real Time Strategy

While the war waged between the Allies and Soviets Yuri was quietly scheming, planning, testing, and devising. History went on without him - Russian Premier...

Post comment Comments  (10 - 18 of 18)
Ferkhat
Ferkhat

So, my mod is a part of this. Hi guys :D

Reply Good karma Bad karma+2 votes
Ferkhat
Ferkhat

Shouldnt renegade be a part of this?

Reply Good karma Bad karma+1 vote
InStars
InStars

renegate is not 2D.....

Reply Good karma Bad karma+4 votes
[NE]Fobby[GEN]
[NE]Fobby[GEN]

Me neither.

Reply Good karma Bad karma+2 votes
teh_spy
teh_spy

if it wasnt for this engine the games wouldnt be free like most engines

Reply Good karma Bad karma+2 votes
cnc95fan
cnc95fan

Not too sure about that.

Reply Good karma Bad karma+2 votes
One_Winged_Angel
One_Winged_Angel

Greatest Engine Ever!

Reply Good karma Bad karma+4 votes
teh_spy
teh_spy

TRUE DAT

Reply Good karma Bad karma+2 votes
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Platforms
Windows, Mac, DOS, XBOX, PS1, N64
Contact
Send Message
Homepage
Westwood.com
Licence
Proprietary
Release date
Engine watch
Start tracking
Share
Community Rating

Average

9.7

55 votes submitted.

You Say

-

Ratings closed.

Highest Rated (5 agree) 10/10

i love this engine!just noobs matter the graphics
P.S
i sorry EA kill you

Aug 1 2011 by DukeOfJudea

Embed Buttons
Link to Westwood 2D by selecting a button and using the embed code provided more...
Westwood 2D
Statistics
Rank
54 of 776
Last Update
Watchers
72 members
Games
6
Downloads
53
Articles
21
Reviews
3