The Raycasting Game Maker is a free easy to use game editor that creates simple raycasting games in the style of Wolf3D. The finished game needs only two files to run, an executable and a pak file with the game data. The game runs in Windowed- or Fullscreen Mode and supports 16 and 32 bit color.

I don't know who the makers of RGM are, I'm just adding it to ModDB as I made a game using it. 

Image RSS Feed Latest Screens
Candy War : The Saga begins RGM RGM
Blog RSS Feed Report abuse Latest News: RGM 5.0 is finally out !

About Raycasting Game Maker with 0 comments by JeanCharpentier on Jul 20th, 2014

Ahoy raycasting makers ! Raycasting Game Maker v5.0 is out !
After a long wait, and the hope of a new version of RGM engine, here it is.

RGM v5.0 come with the support for 128*128 textures. A "little" improvement that will make our games more beautiful.
After some tests, it's looks like the engine is smoother than version 4.xx. Games play well, without lags.
We hope this release announce more !
Stay tuned and keep making !
Download RGM v5.00 at Bithandler.com

Games
2spooky

2spooky 2spooky Indie

Updated 1 year ago TBD Single Player First Person Shooter

A short horror puzzle game in early progress. We wanted to test the limits of the Raycasting Game Maker engine. [Description will be updated]

b.o.l.f.-3d

b.o.l.f.-3d b.o.l.f.-3d Indie

Updated 2 years ago TBD Single Player First Person Shooter

b.o.l.f.-3d is a easy demake of wolf-3d, but it is still in alpha progres.

Blood And Metal

Blood And Metal Blood And Metal Indie

Updated 3 months ago TBD Single Player First Person Shooter

you must find a key, and find the end of the level. while shooting through enemies of different kinds. walking through different levels

Candy War : The Saga Begins

Candy War : The Saga Begins Candy War : The Saga Begins Indie

Updated 3 months ago Released Jan 29, 2014 Single Player First Person Shooter

[FR] Ce jeu est ma participation à la #CandyJam qui vise à dénoncer les agissements de King.com, créateurs du jeu Candy Crush Saga. Transformer les bonbons...

DeathSpawn

DeathSpawn DeathSpawn Indie

Updated 2 years ago Released Aug 24, 2012 Single Player First Person Shooter

DeathSpawn is a free first person shooter inspired by Wolfenstein 3D. The game takes place in the year 2122. You are James Archer on the ship E.S.E Cobra...

Post comment Comments  (0 - 10 of 76)
KeshaFilm
KeshaFilm Jun 29 2014, 3:52am says:

5th version of RGM is released! Check Bithandler's site.

+1 vote     reply to comment
KeshaFilm
KeshaFilm Jun 19 2014, 2:11pm says:

Hello guys! Happy waitin da 5th version!
Try my new game, that have an atypical gameplay for RGM. It's still on DEMO status, but it will be completed on this month.
Vk.com
Click on "MittOppnaOgaDemo.7z" for begin downloading. Thanks!

+1 vote     reply to comment
cork279
cork279 Apr 24 2014, 3:35pm says:

Sorry about not uploading the latest version to ModDB sooner guys, I haven't been on ModDB recently and only I have access to editing this page (I'm not a dev, I just offered to upload to and maintain the ModDB page over a year back I think).

If anyone wants to help, like post news or tutorials, just PM me. Specify how you want to help to make it believable though, I don't want this page destroyed (I'll probably just give you access to post articles/images though at first).

+2 votes     reply to comment
Guest
Guest Jun 10 2014, 2:49am replied:

This comment is currently awaiting admin approval, join now to view.

InsertCoin25
InsertCoin25 Apr 27 2014, 1:38pm replied:

Thank you cork279, much appreciated.

+1 vote     reply to comment
JurassicPony
JurassicPony Apr 17 2014, 12:03am says:

Is there a way to make the weapons more to the right or left instead of in the middle?

+1 vote     reply to comment
KeshaFilm
KeshaFilm Apr 17 2014, 2:13am replied:

Through "rgmsys" files editing.

+2 votes     reply to comment
JurassicPony
JurassicPony Apr 17 2014, 10:59pm replied:

How?

+1 vote     reply to comment
KeshaFilm
KeshaFilm Apr 20 2014, 11:59am replied:

Find the "weaponXbitmapZ" file, where "X" - number of weapon, and where "Z" - number of frame. Those files don't have a format, so add it - "weapon1bitmap1.bmp". And now! Open this file through graphic editor (such as Paint.NET, Photoshop), make the 128x128 (or bigger) size, place your weapon sprite on top left. Save it, delete the ".bmp" format in the name of file. And compile your game as usual.

+2 votes     reply to comment
Guest
Guest Apr 17 2014, 10:58pm replied:

This comment is currently awaiting admin approval, join now to view.

Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Platform
Windows
Company
RGM Team
Contact
Send Message
Licence
Public Domain
Release Date
Released Dec 31, 2006
Engine Watch
Track this engine
Share
Community Rating

Average

8.4

27 votes submitted.

You Say

-

Ratings closed.

Highest Rated (3 agree) 10/10

ok it ain't perfect but still wonderfull to start with

Dec 6 2010, 5:14pm by Raven_Destroyer

Embed Buttons

Promote Raycasting Game Maker on your homepage or blog by selecting a button and using the HTML code provided (more).

Raycasting Game Maker Raycasting Game Maker
Raycasting Game Maker
Statistics
Rank
25 of 643
Last Update
2 days ago
Watchers
39 members
Games
32
Files
6
News
9
Reviews
11