The Blender Game Engine is a component of Blender, a free and open-source comprehensive 3D production suite, used for making real-time interactive content. The game engine was written from scratch in C++ as a mostly independent component, and includes support for features such as Python scripting and OpenAL 3D sound.
Another month, another update!
In this week I have been working on a secondary when ammunition runs out witch is a SWORD BOIII! Weapon switching is now 100% functional and magazines and bullets are now aswell in the game.
I have also worked on the Mutants because they had a bug that took me FOREVER to fix so I made some improvements with them when I was at it.
L96A1 (New Sniper) Are now completed with some nice looking shaders and textures, will be added soon to the game!
ALOT of sound effects are added to the game!
Cutscene in the beginning are completed!
LOADING system witch you cannot see in the video but I can tell you it is working to 100% and makes the game run at 100 FPS with high settings. (on a good computer)
Have changed some images that was too big witch made the game lag to smaller sizes! (Improved the FPS ALOT)
Helicopter?! Yea BOII!
Voice Over? Yea BOII!
What is next:
I will make a "Game Options" so people with bad computers can play this game aswell. Settings that will exist are "HIGH - MEDIUM - LOW" and maby fullscreen or not. Might be complicated cause i have never done it before but I will figure it out. :)
Support and follow my games at my website:
All that is new and interesting from the development.
Wrectified Game Creation system is ready to make Manic Mack.
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Highest Rated (4 agree) 10/10
I have used before many engines, such as Dark Basic, game maker, rpg maker, Blitz3D and Panda3D. The Blender game engine has an excellent workflow(inside the 3d program), has a easy, acceptable fast(not fast as C++ thought) and largely supported programming language(python); is free; packed with features; is still actively maintained(more by the community than blender.org devs thought); has many kind users and exports the game to Windows, Linux and Mac, and maybe in the future Android. I constantly…
Apr 23 2012 by Tsukiyoarts