The Blender Game Engine is a component of Blender, a free and open-source comprehensive 3D production suite, used for making real-time interactive content. The game engine was written from scratch in C++ as a mostly independent component, and includes support for features such as Python scripting and OpenAL 3D sound.
Improvements and bug fixes. The first puzzle was reworked.
Improvements, bug fixes, general sound volume control has been added.
Improvements, bug fixes, new grab-carry system, intro scene has been added. Now you can also capture level 2 in the Planet Control mode.
The demo has been updated with tutorials and hints, gamepad support, more settings and Planet Control mode demonstration.
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