The Blender Game Engine is a component of Blender, a free and open-source comprehensive 3D production suite, used for making real-time interactive content. The game engine was written from scratch in C++ as a mostly independent component, and includes support for features such as Python scripting and OpenAL 3D sound.
Improvements, bug fixes, new grab-carry system, intro scene has been added. Now you can also capture level 2 in the Planet Control mode.
The demo has been updated with tutorials and hints, gamepad support, more settings and Planet Control mode demonstration.
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