The Blender Foundation is an independent organisation (a Dutch "stichting"), acting as a non-profit public benefit corporation, with the following goals:
- to establish services for active users and developers of Blender
- to maintain and improve the current Blender product via a public accessible source code system under the GNU GPL license
- to establish funding or revenue mechanisms that serve the foundation's goals and cover the foundation's expenses
- to give the worldwide Internet community access to 3D technology in general, with Blender as a core

Organization

The Blender Foundation has offices in the Amsterdam Blender Institute. Revenues from e-shop and publishing enable Ton Roosendaal and a small staff to work full-time on Blender, organize activities like for Siggraph or the Blender Conference, support development/documention projects, maintain and host blender.org services, and pay for bookkeeping and administration expenses.

The main activities for Blender are organized in boards and projects. You can read about this on our Getting Involved pages.

Engines
Blender Game Engine

Blender Game Engine

Updated 1 week ago Released Aug 30, 2009 with a gpl licence

The Blender Game Engine is a component of Blender, a free and open-source comprehensive 3D production suite, used for making real-time interactive content...

Post comment Comments
Mrideos
Mrideos Jan 4 2013, 12:12pm says:

Please can you make some tutorials for begginers ?

+3 votes     reply to comment
CaLthulhas
CaLthulhas Jul 10 2013, 4:25pm replied:

Yes we could have some totorials in this place dedicated to games? :(

+1 vote     reply to comment
booman
booman Jun 15 2011, 9:26am says:

I'm really loving Blender... havn't messed with the game engine yet

+3 votes     reply to comment
cW#Ravenblood
cW#Ravenblood Jun 12 2011, 12:11pm says:

Awesome stuff :)

+3 votes     reply to comment
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